Special Pharmacy
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Special Pharmacy | |
---|---|
Type: | Active Skill |
Levels: | 10, selectable |
SP Cost: | 12 |
Target: | Self |
Catalyst: | See table |
Item: | See table |
Prerequisites | |
None |
Special Pharmacy (Alt: Special Pharmacy) is a 3rd class active skill available as Geneticist.
Effect
Brews a set of potions and drinks among a wide variety. Higher skill level increases the number of items that can be brewed in one set. Requires to have the proper manual to make specific items.
Level | Specific Value |
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1 | 600 |
2 | 580 |
3 | 560 |
4 | 540 |
5 | 520 |
6 | 500 |
7 | 480 |
8 | 460 |
9 | 440 |
10 | 420 |
- Level 10 produces 12, 9, 8, 7 or 6 items depending on the brewer's stats.
Success Rate
Success Rate compares two values: Creation and Difficulty.
Creation = INT + (DEX ÷ 2) + LUK + Job_Lv + Random[30, 150] + (Base_Lv − 100) + (Potion_Research_Lv × 5) + (Full_Chemical_Protection_Lv × Random[4, 10]) Difficulty = Specific_Value + Item_Rate
For High Level:
- If Creation > Difficulty by at least 400, creates the maximum number of potions allowed.
- If Creation > Difficulty by at least 300, creates 3 potions below the maximum allowed.
- If Creation > Difficulty by at least 100, creates 4 potions below the maximum allowed.
- If Creation > Difficulty by at least 1, creates 5 potions below the maximum allowed.
- If Creation < Difficulty, creates 6 potions below the maximum allowed.
Item Rates are unknown.
Item Creation
Alchemist | ||
---|---|---|
2nd Class Skills |
Acid Terror • Aid Berserk Potion • Aid Potion • Alchemical Weapon • Axe Mastery • Biochemical Helm • Bomb • Potion Research • Prepare Potion • Summon Flora • Summon Marine Sphere • Synthesized Shield • Synthetic Armor | |
Homunculus-related Skills |
Bioethics • Biotechnology • Call Homunculus • Creature Creation • Cultivation • Drillmaster • Flame Control • Heal Homunculus • Homunculus Resurrection • Vaporize | |
Transcendent Skills |
Acid Bomb • Aid Condensed Potion • Alchemy • Cultivate Plant • Full Chemical Protection • Potion Synthesis | |
Quests | Alchemist Job Change Guide • Alchemist Skill Quest | |
Weapons | Axe • Dagger • Mace • One Handed Sword • Cannon Balls |
Crafting Articles | |
---|---|
NPC Refinement and Socketing | Refinement System • Socket Enchant • Card Desocketing |
Blacksmith-related | Forging (Smith Axe • Smith Dagger • Smith Knucklebrace • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Weaponry Research) • Refining (Enchantedstone Craft • Iron Tempering • Steel Tempering) • Weapon Materials • Upgrade Weapon |
Alchemist-related | Cooking • Potion Creation (Learning Potion • Pharmacy) |