Difference between revisions of "Old Glast Heim"
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− | {{Repeatable|reset= | + | {{Zero_Content}} |
+ | {{Repeatable|reset=4:00AM}} | ||
{{Quest Info | {{Quest Info | ||
− | | levelreq = | + | | levelreq = 100 |
| joblevelreq = | | joblevelreq = | ||
| classreq = | | classreq = | ||
Line 14: | Line 15: | ||
| baseexpreward = | | baseexpreward = | ||
| jobexpreward = | | jobexpreward = | ||
− | | itemreward = {{Item List |id=6607 |item=Temporal Crystal | + | | itemreward = {{Item List |id=6607 |item=Temporal Crystal |simple=yes}}<br> |
− | {{Item List |id=6608 |item=Coagulated Spell | | + | {{Item List |id=6608 |item=Coagulated Spell |simple=yes}}<br> |
+ | {{Item List|id=450006|item=Temporal Armor|simple=yes}}<br> | ||
+ | {{Item List|id=2499|item=Temporal Boots|simple=yes}} | ||
| qreward = | | qreward = | ||
| external = | | external = | ||
Line 21: | Line 24: | ||
}} | }} | ||
+ | |||
+ | |||
+ | == General Info == | ||
+ | |||
+ | Speak to '''Hugin''' in [[Glast Heim]] {{navi|glast_01|204|273}} and agree to help him research the time gap. With 1 or more players in your [[party]], the party leader must speak to '''Hugin''' in [[Glast Heim]] {{navi|glast_01|204|273}} and "Generate Time Gap".<br> | ||
+ | After the dungeon is created, talk to '''Hugin''' again to enter the Old Glast Heim. | ||
+ | [[File:Hugin hottie.png|none]] | ||
'''Note:''' | '''Note:''' | ||
− | *You can not reenter this instance if you happen to exit this instance before the instance is finished (e.g. disconnected, die and respawn) | + | *You can not reenter this instance if you happen to exit this instance before the instance is finished (e.g. disconnected, die and respawn).<br /> |
− | *Most of the monsters here are [[Undead (race)|Undead]] race (exception to {{monster|id=2467 Maggot}} which is [[Insect]]) and either [[Undead]] or [[Shadow]] elemental (exception to Maggot and {{monster|id=2475 | + | *Most of the monsters here are [[Undead (race)|Undead]] race (exception to {{monster|id=2467 Maggot}} which is [[Insect]]) and either [[Undead]] or [[Shadow]] elemental (exception to {{monster|id=2467 Maggot}} and {{monster|id=2475 Corrupted Root}} which is [[Earth]] elemental).<br /> |
*There is a 1 hour and 30 minute time limit for completing the quest before the instance is destroyed. | *There is a 1 hour and 30 minute time limit for completing the quest before the instance is destroyed. | ||
− | |||
*[[Undead]] or [[Shadow]] elemental armor will help reduce the damage taken by player in this instance. | *[[Undead]] or [[Shadow]] elemental armor will help reduce the damage taken by player in this instance. | ||
− | + | === General Procedure: === | |
− | + | Once inside the Memorial Dungeon, the party leader must first speak to '''Varmundt'''. The party will then be split into 2 groups in diffent sides of the map (Left and Right).<br> | |
− | + | '''50''' different monsters will spawn in each side and the party must defeat all of them to progress in the Dungeon. After doing so, a portal in the middle will open and bring you back to the middle corridor where the {{monster|id=2475 Corrupted Root}} will wait for you.<br> | |
− | + | Once defeated, keep going North where the Boss room is located. Finally, talk with '''Himelmez''' to spawn {{monster|id=2476 Amdarais}}. | |
− | + | Both Amdarais and Corrupted Root have a chance to drop {{Item List|id=450006|item=Temporal Armor|simple=yes}} and {{Item List|id=2499|item=Temporal Boots|simple=yes}}<br> | |
− | + | After defeating Amdarais, talk with '''Hugin''' and he will reward you with {{Item List|id=6608|num=10|item=Coagulated Spells|simple=yes}} and {{Item List|id=6607|num=5|item=Temporal Crystals|simple=yes}} and if you desire to leave the Memorial Dungeon, talk with him again and he will warp you back to [[Glast Heim]]. | |
− | + | [[File:OGH.jpg|none]] | |
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== Monsters == | == Monsters == | ||
Line 78: | Line 49: | ||
! '''Monster''' | ! '''Monster''' | ||
! colspan=2|'''Stats''' | ! colspan=2|'''Stats''' | ||
+ | ! '''Notes''' | ||
! '''Monster''' | ! '''Monster''' | ||
! colspan=2|'''Stats''' | ! colspan=2|'''Stats''' | ||
+ | ! '''Notes''' | ||
|- | |- | ||
| rowspan=4 style="background:white;"|[[File:MG AMDARAIS.gif|none]] | | rowspan=4 style="background:white;"|[[File:MG AMDARAIS.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 150 | | 150 | ||
+ | | rowspan=5 | | ||
+ | Use [[Fire]] or [[Holy]] Endow for your weapon.<br> | ||
+ | |||
+ | Bring {{Item List|id=506|item=Green Potions|simple=yes}} or {{Item List|id=525|item=Panacea|simple=yes}} to remove Silence<br> | ||
+ | (or let a [[Priest]] cure you).<br> | ||
+ | |||
+ | When enraged, {{monster|id=2476 Amdarais}} will start using [[Dark Cross]].<br> | ||
+ | Use an armor with either {{Item List|id=4119|item=Bathory Card|simple=yes}} or {{Item List|id=4141|item=Evil Druid Card Card|simple=yes}}<br> | ||
+ | (if you have a [[Professor]] in your party, you can use [[Dispell]] and [[Land Protector]] to counter it).<br> | ||
+ | |||
+ | Always protect the tanker with [[Safety Wall]], [[Kyrie Eleison]] and [[Assumptio]]. | ||
| rowspan=4 style="background:white;"|[[File:2475.gif|none]] | | rowspan=4 style="background:white;"|[[File:2475.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 150 | | 150 | ||
+ | | rowspan=5 | | ||
+ | Use [[Fire]] endow for your weapon.<br> | ||
+ | Place [[Volcano]] beneath your DPS to increase damage.<br> | ||
+ | |||
+ | Bring {{Item List|id=506|item=Green Potions|simple=yes}} or {{Item List|id=525|item=Panacea|simple=yes}} to remove Silence<br> | ||
+ | (or let a [[Priest]] cure you).<br> | ||
+ | |||
+ | Protect whoever is in the front with [[Safety Wall]].<br> | ||
+ | Protect whoever is in the back with [[Pneuma]].<br> | ||
+ | |||
+ | [[Land Protector]] does not work against {{monster|id=2475 Corrupted Root}}'s AOE Skills. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 103: | Line 98: | ||
| Boss | | Boss | ||
|- | |- | ||
− | | '''Amdarais''' | + | | '''{{monster|id=2476 Amdarais}}''' |
| Undead 4 | | Undead 4 | ||
| Undead | | Undead | ||
− | | '''Corrupted Root''' | + | | '''{{monster|id=2475 Corrupted Root}}''' |
| Earth 3 | | Earth 3 | ||
| Demon | | Demon | ||
Line 113: | Line 108: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Use [[Blessing]] to counter its [[Wide Stone Curse]]. | ||
| rowspan=4 style="background:white;"|[[File:MG F UNDEAD KNIGHT H.gif|none]] | | rowspan=4 style="background:white;"|[[File:MG F UNDEAD KNIGHT H.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Use {{Item List|id=525|item=Panacea|simple=yes}} or [[Blessing]] to counter its [[Wide Curse]]. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 128: | Line 125: | ||
|- | |- | ||
| '''Type''' | | '''Type''' | ||
− | | | + | | Mini-Boss |
| '''Type''' | | '''Type''' | ||
− | | | + | | Mini-Boss |
|- | |- | ||
− | | '''Royal Knight of Pain''' | + | | '''{{monster|id=2473 Royal Knight of Pain}}''' |
| Undead 2 | | Undead 2 | ||
| Undead | | Undead | ||
− | | '''Royal Knight of Grudge''' | + | | '''{{monster|id=2474 Royal Knight of Grudge}}''' |
| Undead 2 | | Undead 2 | ||
| Undead | | Undead | ||
Line 142: | Line 139: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | [[Meteor Storm]] can potentially one shot you. | ||
| rowspan=4 style="background:white;"|[[File:1219.gif|none]] | | rowspan=4 style="background:white;"|[[File:1219.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | [[NPC ARMORBRAKE|Break Armor]] can potentially break your armor. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 161: | Line 160: | ||
| Normal | | Normal | ||
|- | |- | ||
− | | '''Bloody Knight''' | + | | '''{{monster|id=2472 Bloody Knight}}''' |
| Dark 4 | | Dark 4 | ||
| Undead | | Undead | ||
− | | '''Corrupted Abysmal Knight''' | + | | '''{{monster|id=2470 Corrupted Abysmal Knight}}''' |
| Dark 4 | | Dark 4 | ||
| Undead | | Undead | ||
Line 171: | Line 170: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | [[Turn Undead]] and [[Resurrection]] can one shot this monster. | ||
| rowspan=4 style="background:white;"|[[File:Ghoul.gif|none]] | | rowspan=4 style="background:white;"|[[File:Ghoul.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | [[Turn Undead]] and [[Resurrection]] can one shot this monster. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 190: | Line 191: | ||
| Normal | | Normal | ||
|- | |- | ||
− | | '''Corrupted Steward''' | + | | '''{{monster|id=2464 Corrupted Steward}}''' |
| Undead 1 | | Undead 1 | ||
| Undead | | Undead | ||
− | | '''Chamber in Pain''' | + | | '''{{monster|id=2466 Chamber in Pain}}''' |
| Undead 2 | | Undead 2 | ||
| Undead | | Undead | ||
Line 200: | Line 201: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Use [[Safety Wall]] to protect yourself from its attacks. | ||
| rowspan=4 style="background:white;"|[[File:1276.gif|none]] | | rowspan=4 style="background:white;"|[[File:1276.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Use [[Pneuma]] to protect yourself from its attacks. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 219: | Line 222: | ||
| Normal | | Normal | ||
|- | |- | ||
− | | '''Corrupted Palace Guard''' | + | | '''{{monster|id=2468 Corrupted Palace Guard}}''' |
| Dark 2 | | Dark 2 | ||
| Undead | | Undead | ||
− | | '''Wandering Archer''' | + | | '''{{monster|id=2469 Wandering Archer}}''' |
| Dark 2 | | Dark 2 | ||
| Undead | | Undead | ||
Line 229: | Line 232: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | [[Turn Undead]] and [[Resurrection]] can one shot this monster. | ||
| rowspan=4 style="background:white;"|[[File:Maggot.gif|none]] | | rowspan=4 style="background:white;"|[[File:Maggot.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | - | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 248: | Line 253: | ||
| Normal | | Normal | ||
|- | |- | ||
− | | '''Corrupted Monk''' | + | | '''{{monster|id=2465 Corrupted Monk}}''' |
| Undead 4 | | Undead 4 | ||
| Undead | | Undead | ||
− | | '''Maggot''' | + | | '''{{monster|id=2467 Maggot}}''' |
| Earth 2 | | Earth 2 | ||
| Insect | | Insect | ||
Line 258: | Line 263: | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Has [[NPC AGIUP|Agility Up]] below 60% HP. | ||
| rowspan=4 style="background:white;"|[[File:Khalitzburg.gif|none]] | | rowspan=4 style="background:white;"|[[File:Khalitzburg.gif|none]] | ||
| '''LVL''' | | '''LVL''' | ||
| 145 | | 145 | ||
+ | | rowspan=5 | Has [[NPC AGIUP|Agility Up]] below 60% HP. | ||
|- | |- | ||
| '''HP''' | | '''HP''' | ||
Line 273: | Line 280: | ||
|- | |- | ||
| '''Type''' | | '''Type''' | ||
− | | | + | | Mini-Boss |
| '''Type''' | | '''Type''' | ||
− | | | + | | Mini-Boss |
|- | |- | ||
− | | '''Suffering Khalitzburg''' | + | | '''{{monster|id=2471 Suffering Khalitzburg}}''' |
| Undead 1 | | Undead 1 | ||
| Undead | | Undead | ||
− | | '''Suffering Khalitzburg''' | + | | '''{{monster|id=2471 Suffering Khalitzburg}}''' |
| Undead 1 | | Undead 1 | ||
| Undead | | Undead | ||
Line 289: | Line 296: | ||
They can be dropped from monsters inside the '''Memorial Dungeon''' and some cards can be exchanged with {{Item List|id=6608|item=Coagulated Spell|simple=yes}}. | They can be dropped from monsters inside the '''Memorial Dungeon''' and some cards can be exchanged with {{Item List|id=6608|item=Coagulated Spell|simple=yes}}. | ||
− | {| class=wikitable style="text-align: center;" | + | {| class=wikitable style="text-align: center; width: 100%" |
! Card | ! Card | ||
! Dropped from | ! Dropped from | ||
Line 323: | Line 330: | ||
|- | |- | ||
| {{Item List|id=4608|item=White Knight Card|simple=yes}} | | {{Item List|id=4608|item=White Knight Card|simple=yes}} | ||
− | | Exchange for 3.000 | + | | Exchange for {{Item List|id=6608|item=Coagulated Spells|num=3.000|simple=yes}} |
| ATK +15 | | ATK +15 | ||
Increase damage inflicted on Medium and Large size monsters by 10%.<br> | Increase damage inflicted on Medium and Large size monsters by 10%.<br> | ||
Line 332: | Line 339: | ||
|- | |- | ||
| {{Item List|id=4609|item=Khalitzburg Knight Card|simple=yes}} | | {{Item List|id=4609|item=Khalitzburg Knight Card|simple=yes}} | ||
− | | Exchange for 5.000 | + | | Exchange for {{Item List|id=6608|item=Coagulated Spells|num=5.000|simple=yes}} |
|DEF +20 | |DEF +20 | ||
Receive 20% less physical damage from Medium and Large size monsters.<br> | Receive 20% less physical damage from Medium and Large size monsters.<br> | ||
− | |||
− | |||
− | |||
| Shield | | Shield | ||
|} | |} | ||
== Equipment == | == Equipment == | ||
+ | Talk with '''Hugin's Butler''' {{navi|glast_01|209|270}} to craft these gears. {{Item List|id=450006|item=Temporal Armor|simple=yes}} and {{Item List|id=2499|item=Temporal Boots|simple=yes}} can be obtained from the MVP's of the Dungeon, and they can be upgraded with the use of {{Item List|id=6607|item=Temporal Crystals|simple=yes}}. | ||
+ | [[File:Hugin's Butler.png|none|100px]] | ||
− | + | {| class=wikitable style="text-align: center; width:60%" | |
− | |||
− | |||
− | {| class=wikitable style="text-align: center;" | ||
! 1st Material | ! 1st Material | ||
! 2nd Material | ! 2nd Material | ||
! Obtainable Items | ! Obtainable Items | ||
− | |||
|- | |- | ||
− | | {{Item List|id=450006|item=Temporal Armor|simple=yes}} | + | | {{Item List|id=450006|num=3|item=Temporal Armor|simple=yes}} |
− | | {{Item List|id=6607|num= | + | | {{Item List|id=6607|num=60|item=Temporal Crystal|simple=yes}} |
| {{Item List|id=450007|item=Temporal Plate|simple=yes}}<br> | | {{Item List|id=450007|item=Temporal Plate|simple=yes}}<br> | ||
{{Item List|id=450008|item=Temporal Lightmail|simple=yes}}<br> | {{Item List|id=450008|item=Temporal Lightmail|simple=yes}}<br> | ||
{{Item List|id=450009|item=Temporal Magic Robe|simple=yes}} | {{Item List|id=450009|item=Temporal Magic Robe|simple=yes}} | ||
− | |||
|- | |- | ||
− | | {{Item List|id=2499|item=Temporal Boots|simple=yes}} | + | | {{Item List|id=2499|num=3|item=Temporal Boots|simple=yes}} |
− | | {{Item List|id=6607|num= | + | | {{Item List|id=6607|num=30|item=Temporal Crystal|simple=yes}} |
| {{Item List|id=22006|item=Temporal STR Boots|simple=yes}}<br> | | {{Item List|id=22006|item=Temporal STR Boots|simple=yes}}<br> | ||
{{Item List|id=22007|item=Temporal VIT Boots|simple=yes}}<br> | {{Item List|id=22007|item=Temporal VIT Boots|simple=yes}}<br> | ||
Line 368: | Line 369: | ||
{{Item List|id=22011|item=Temporal LUK Boots|simple=yes}} | {{Item List|id=22011|item=Temporal LUK Boots|simple=yes}} | ||
|- | |- | ||
− | | {{Item List|id=6608|num= | + | | {{Item List|id=6608|num=150|item=Coagulated Spells|simple=yes}} |
− | | {{Item List|id=6607|num= | + | | {{Item List|id=6607|num=30|item=Temporal Crystal|simple=yes}} |
| {{Item List|id=480005|item=Temporal Manteau|simple=yes}}<br> | | {{Item List|id=480005|item=Temporal Manteau|simple=yes}}<br> | ||
{{Item List|id=490008|item=Temporal Ring|simple=yes}} | {{Item List|id=490008|item=Temporal Ring|simple=yes}} | ||
|} | |} | ||
− | + | ==Temporal Boots Enchantment== | |
− | |||
− | {| class=wikitable style="text-align: center;" | + | {{Item List|id=22009|item=Temporal Boots|simple=yes}} can be enchanted using {{Item List|id=6608|item=Coagulated Spells|simple=yes}} and Zeny.<br> |
− | |+ Enchantment Costs | + | Enchanting starts with the 4th Slot which can only be enchanted with '''Perfect Enchant'''. After enchanting the 4th Slot, you can then enchant the 3rd Slot with either a '''Regular Enchant''' or a '''Perfect Enchant'''.<br> |
+ | * '''Regular Enchant:''' you cannot choose the desired enchant and it has a chance to fail. On failure, nothing happens.<br> | ||
+ | * '''Perfect Enchant:''' you can choose the desired enchant and the process will never fail.<br> | ||
+ | |||
+ | {| class=wikitable style="text-align:center; width:60%; height:10em" | ||
+ | |+ Enchantment Costs: | ||
! Slot | ! Slot | ||
+ | ! Type | ||
! colspan=2|Enchantment Cost | ! colspan=2|Enchantment Cost | ||
− | ! | + | ! Success Rate |
|- | |- | ||
! 4th | ! 4th | ||
− | | | + | | '''Perfect Enchant''' |
− | | | + | | {{Item List|id=6608|num=150|item=Coagulated Spells|simple=yes}} |
− | | ''' | + | | 2.000.000 Zeny |
+ | | '''100%''' | ||
|- | |- | ||
! 3rd | ! 3rd | ||
− | | | + | | '''Regular Enchant''' |
− | | | + | | {{Item List|id=6608|num=60|item=Coagulated Spells|simple=yes}} |
− | | ''' | + | | 600.000 Zeny |
+ | | '''70%''' | ||
|- | |- | ||
! 3rd | ! 3rd | ||
− | | | + | | '''Perfect Enchant''' |
− | | | + | | {{Item List|id=6608|num=300|item=Coagulated Spells|simple=yes}} |
− | | ''' | + | | 4.000.000 Zeny |
+ | | '''100%''' | ||
|} | |} | ||
− | {| class=wikitable | + | <big><font color=red>'''Note: Resetting is not available for Temporal Boots!'''</font></big> |
− | |+ 4th Slot Enchantments | + | |
+ | {| class=wikitable | ||
+ | |+ 4th Slot Enchantments: | ||
! Type | ! Type | ||
! Enchant + Effect | ! Enchant + Effect | ||
Line 432: | Line 443: | ||
|} | |} | ||
− | {| class=wikitable | + | {| class=wikitable style="width: 21%" |
− | |+ 3rd Slot Enchantments | + | |+ 3rd Slot Enchantments: |
! Type | ! Type | ||
! Enchant + Effect | ! Enchant + Effect | ||
Line 461: | Line 472: | ||
|} | |} | ||
− | + | ==Temporal Armor Enchantment== | |
− | + | {{Item List|id=450007|item=Temporal Plate|simple=yes}}, {{Item List|id=450008|item=Temporal Lightmail|simple=yes}} and {{Item List|id=450009|item=Temporal Robe|simple=yes}} can also be enchanted using {{Item List|id=6608|item=Coagulated Spells|simple=yes}} and Zeny.<br> | |
− | {| class=wikitable | + | Enchanting starts with the '''4th Slot''', then '''3rd''' and finally '''2nd'''. <br> |
− | |+ Enchantment Costs | + | 4th and 3rd Enchants are random, while the 2nd Enchant, the Essence, can be either random or picked for a higher price. |
− | ! | + | {| class=wikitable style="text-align: center; width:68.4%; height:10em" |
− | ! colspan=2| | + | |+ Enchantment Costs: |
− | ! | + | ! Slot |
+ | ! Type | ||
+ | ! colspan=2|Enchantment Cost | ||
+ | ! Success Rate | ||
|- | |- | ||
− | | {{Item List|id=6608|num= | + | ! 4th |
+ | | rowspan=3|'''Regular Enchant''' | ||
+ | | {{Item List|id=6608|num=10|item=Coagulated Spells|simple=yes}} and {{Item List|id=6607|num=5|item=Temporal Crystals|simple=yes}} | ||
| 200.000 Zeny | | 200.000 Zeny | ||
− | | {{Item List|id=6608|num= | + | | rowspan=5|'''100%''' |
+ | |- | ||
+ | ! 3rd | ||
+ | | {{Item List|id=6608|num=25|item=Coagulated Spells|simple=yes}} and {{Item List|id=6607|num=10|item=Temporal Crystals|simple=yes}} | ||
| 400.000 Zeny | | 400.000 Zeny | ||
− | | {{Item List|id=6608|num= | + | |- |
+ | ! 2nd | ||
+ | | {{Item List|id=6608|num=50|item=Coagulated Spells|simple=yes}} and {{Item List|id=6607|num=20|item=Temporal Crystals|simple=yes}} | ||
| 800.000 Zeny | | 800.000 Zeny | ||
+ | |- | ||
+ | ! 2nd | ||
+ | | '''Perfect Enchant''' | ||
+ | | {{Item List|id=6608|num=600|item=Coagulated Spells|simple=yes}} and {{Item List|id=6607|num=200|item=Temporal Crystals|simple=yes}} | ||
+ | | 10.000.000 Zeny | ||
+ | |- | ||
+ | ! 4th, 3rd and 2nd | ||
+ | | '''Reset Enchant''' | ||
+ | | colspan=2|1.000.000 Zeny | ||
+ | |} | ||
+ | |||
+ | <big><font color=red>'''Resetting removes all current enchants!'''</font></big> | ||
+ | |||
+ | {| class=wikitable style="text-align: center;" | ||
+ | |+ Enchants List: | ||
+ | ! colspan=4|4th Slot | ||
+ | ! 3rd Slot | ||
+ | ! colspan=2|2nd Slot | ||
+ | |- | ||
+ | | STR +1 | ||
+ | | STR +2 | ||
+ | | STR +3 | ||
+ | | STR +4 | ||
+ | | style="text-align: left;"| '''{{Item List|id=4820|item=Fighting Spirit 5|simple=yes}}:''' ATK + 18, HIT + 5 | ||
+ | | {{Item List|id=310013|item=Glast Heim Essence (Lord Knight)|simple=yes}} | ||
+ | | {{Item List|id=310014|item=Glast Heim Essence (Paladin)|simple=yes}} | ||
+ | |- | ||
+ | | VIT +1 | ||
+ | | VIT +2 | ||
+ | | VIT +3 | ||
+ | | VIT +4 | ||
+ | | style="text-align: left;"|'''{{Item List|id=4833|item=Master Archer 2|simple=yes}}:''' Increases Long-Distance Physical damage by 4% | ||
+ | | {{Item List|id=310015|item=Glast Heim Essence (Whitesmith)|simple=yes}} | ||
+ | | {{Item List|id=310016|item=Glast Heim Essence (Creator)|simple=yes}} | ||
+ | |- | ||
+ | | DEX +1 | ||
+ | | DEX +2 | ||
+ | | DEX +3 | ||
+ | | DEX +4 | ||
+ | | style="text-align: left;"|'''{{Item List|id=4814|item=Magic Power 2|simple=yes}}:''' MATK + 9, | ||
+ | Variable Casting Time reduced by 6% | ||
+ | | {{Item List|id=310017|item=Glast Heim Essence (Assassin Cross)|simple=yes}} | ||
+ | | {{Item List|id=310018|item=Glast Heim Essence (Stalker)|simple=yes}} | ||
+ | |- | ||
+ | | AGI +1 | ||
+ | | AGI +2 | ||
+ | | AGI +3 | ||
+ | | AGI +4 | ||
+ | | style="text-align: left;"|'''{{Item List|id=4864|item=Critical 2|simple=yes}}:''' Critical Damage + 6%, CRI + 2 | ||
+ | | {{Item List|id=310019|item=Glast Heim Essence (High Wizard)|simple=yes}} | ||
+ | | {{Item List|id=310020|item=Glast Heim Essence (Professor)|simple=yes}} | ||
+ | |- | ||
+ | | INT +1 | ||
+ | | INT +2 | ||
+ | | INT +3 | ||
+ | | INT +4 | ||
+ | | style="text-align: left;"|'''{{Item List|id=4850|item=Archbishop 2|simple=yes}}:''' Healing amount increased by 6%. | ||
+ | SP consumption rate increases by 5% | ||
+ | | {{Item List|id=310021|item=Glast Heim Essence (High Priest)|simple=yes}} | ||
+ | | {{Item List|id=310022|item=Glast Heim Essence (Champion)|simple=yes}} | ||
+ | |- | ||
+ | | LUK +1 | ||
+ | | LUK +2 | ||
+ | | LUK +3 | ||
+ | | LUK +4 | ||
+ | | style="text-align: left;"|'''{{Item List|id=4867|item=MHP +3%|simple=yes}}:''' Max HP +3% | ||
+ | | {{Item List|id=310023|item=Glast Heim Essence (Sniper)|simple=yes}} | ||
+ | | {{Item List|id=310024|item=Glast Heim Essence (Clown & Gypsy)|simple=yes}} | ||
+ | |- | ||
+ | | MHP +1% | ||
+ | | MHP +2% | ||
+ | | MHP +3% | ||
+ | | MHP +4% | ||
+ | | '''Failure''' | ||
+ | | {{Item List|id=310025|item=Glast Heim Essence (Kagerou & Oboro)|simple=yes}} | ||
+ | | '''Failure''' | ||
+ | |- | ||
+ | | SP+25 | ||
+ | | SP+50 | ||
+ | | SP+100 | ||
+ | | SP+150 | ||
+ | | - | ||
+ | | - | ||
+ | | - | ||
|} | |} | ||
+ | |||
+ | <big><font color=red>'''For 2nd and 3rd Slots, there's a chance to hit Failure. On doing so, no enchants are given and items are still consumed!'''</font> | ||
+ | </big> | ||
+ | ===Visual Table of Enchants=== | ||
+ | |||
+ | {| class=wikitable style="text-align: center" | ||
+ | ! Type | ||
+ | ! Bear's Power | ||
+ | ! Hawk Eye | ||
+ | ! Runaway Magic | ||
+ | ! Speed of Light | ||
+ | ! Muscle Fool | ||
+ | ! Lucky Day | ||
+ | |- | ||
+ | ! Lord Knight | ||
+ | (ATK +25) | ||
+ | | Bowling Bash DMG +25% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | Brandish Spear DMG +25% | ||
+ | For every 2 armor refines, Ranged Physical damage +1% | ||
+ | | - | ||
+ | | - | ||
+ | | - | ||
+ | | Spiral Pierce DMG +25% | ||
+ | For every 2 armor refines, ATK +10 | ||
+ | |- | ||
+ | ! Paladin | ||
+ | (Max HP +500) | ||
+ | | Holy Cross DMG +20% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | - | ||
+ | | Pressure DMG+ 25% | ||
+ | For every 2 armor refines, Pressure DMG +3% | ||
+ | | - | ||
+ | | MaxHP +10%, VIT +7 | ||
+ | For every 2 armor refines, HP +100 | ||
+ | | - | ||
+ | |- | ||
+ | ! High Wizard | ||
+ | (VCT -10%) | ||
+ | | - | ||
+ | | - | ||
+ | | Meteor Storm DMG +25% | ||
+ | For every 2 armor refines, Fire property Magic DMG +1% | ||
+ | | - | ||
+ | | Storm Gust DMG +25% | ||
+ | For every 2 armor refines, Water property Magic DMG +1% | ||
+ | | Gravitational Field DMG +25% | ||
+ | For every 2 armor refines, Gravitational Field DMG +3% | ||
+ | |- | ||
+ | ! Professor | ||
+ | (Max HP +500) | ||
+ | | - | ||
+ | | Heaven's Drive DMG +35% | ||
+ | For every 2 armor refines, Earth property Magic DMG +1% | ||
+ | | Magic DMG to all Sizes +15% | ||
+ | For every 2 armor refines, MATK +1% | ||
+ | | - | ||
+ | | MaxHP +700, VIT +7 | ||
+ | For every 2 armor refines, MaxHP +100 | ||
+ | | - | ||
+ | |- | ||
+ | ! High Priest | ||
+ | (VCT -10%) | ||
+ | | - | ||
+ | | - | ||
+ | | Magnus Exorcismus DMG +25% | ||
+ | For every 2 armor refines, Holy property Magic DMG +1% | ||
+ | | - | ||
+ | | MaxHP +700, VIT +7 | ||
+ | For every 2 armor refines, MaxHP +100 | ||
+ | | Critical DMG +20% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | |- | ||
+ | ! Champion | ||
+ | (ATK +25) | ||
+ | | Chain Crush Combo DMG +35% | ||
+ | For every 2 armor refines, Chain Crush Combo DMG +3% | ||
+ | | - | ||
+ | | - | ||
+ | | Chain Combo DMG +35% | ||
+ | For every 2 armor refines, Combo Finish DMG +7% | ||
+ | | MaxSP +5%, INT +7 | ||
+ | For every 2 armor refines, MaxSP +50 | ||
+ | | - | ||
+ | |- | ||
+ | ! Assassin Cross | ||
+ | (CRIT +10) | ||
+ | | - | ||
+ | | Sonic Blow DMG +25% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | - | ||
+ | | Critical DMG +20% | ||
+ | For every 2 armor refines, ASPD +3% | ||
+ | | Meteor Assault DMG +25% | ||
+ | For every 2 armor refines, Meteor Assault DMG +3% | ||
+ | | - | ||
+ | |- | ||
+ | ! Stalker | ||
+ | (ATK +25) | ||
+ | | Raid DMG +25% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | Double Strafe DMG +25% | ||
+ | For every 2 armor refines, Ranged Physical DMG +1% | ||
+ | | - | ||
+ | | Backstab DMG +25% | ||
+ | For every 2 armor refines, ASPD +3% | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | ! Sniper | ||
+ | (ATK +25) | ||
+ | | - | ||
+ | | Blitz Beat DMG +40% | ||
+ | For every 2 armor refines, Blitz Beat DMG +3% | ||
+ | | - | ||
+ | | Sharp Shooting DMG +40% | ||
+ | For every 2 armor refines, Sharp Shooting SP Consumption -3% | ||
+ | | - | ||
+ | | Damage with Bows +25% | ||
+ | For every 2 armor refines, Ranged Physical DMG +1% | ||
+ | |- | ||
+ | ! Clown & Gypsy | ||
+ | (ATK +25) | ||
+ | | Physical DMG to all Sizes +15% | ||
+ | For every 2 armor refines, Ranged Physical DMG +1% | ||
+ | | Throw Arrow and Musical Strike DMG +30% | ||
+ | For every 2 armor refines, Throw Arrow and Musical Strike DMG +3% | ||
+ | | - | ||
+ | | Arrow Vulcan DMG +30% | ||
+ | For every 2 armor refines, Arrow Vulcan Cooldown -0.3s | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | ! Whitesmith | ||
+ | (ATK +25) | ||
+ | | Physical DMG to all Sizes +15% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | Cart Termination DMG +25% | ||
+ | For every 2 armor refines, Cart Termination DMG +3% | ||
+ | | - | ||
+ | | Critical DMG +20% | ||
+ | For every 2 armor refines, ASPD +3% | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | ! Creator | ||
+ | (Max SP +200) | ||
+ | | Physical DMG to all Elements +15% | ||
+ | For every 2 armor refines, ATK +1% | ||
+ | | Acid Terror DMG +25% | ||
+ | For every 2 armor refines, ATK +10 | ||
+ | | Acid Demonstration DMG +25% | ||
+ | For every 2 armor refines, Acid Demonstration DMG +3% | ||
+ | | - | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | ! Kagerou & Oboro | ||
+ | (Max HP +500) | ||
+ | | - | ||
+ | | Throw Kunai and Kunai Splash DMG +30% | ||
+ | For every 2 armor refines, Throw Huuma Shuriken and Swirling Petal DMG +7% | ||
+ | | Exploding Dragon, Snow Flake Draft and First Wind DMG +30% | ||
+ | For every 2 armor refines, Flaming Petals, Freezing Spear and Wind Blade DMG +5% | ||
+ | | - | ||
+ | | - | ||
+ | | Physical DMG to all Sizes +10% | ||
+ | For every 2 armor refines, ATK and MATK +1% | ||
+ | |} | ||
+ | |||
+ | {{Navbox Instance}} |
Latest revision as of 01:39, 2 November 2024
Old Glast Heim | |
---|---|
Requirements | |
Base Level: | 100 |
Party: | 1+ Members |
Rewards | |
Item(s): | Temporal Crystal |
General Info
Speak to Hugin in Glast Heim and agree to help him research the time gap. With 1 or more players in your party, the party leader must speak to Hugin in Glast Heim and "Generate Time Gap".
After the dungeon is created, talk to Hugin again to enter the Old Glast Heim.
Note:
- You can not reenter this instance if you happen to exit this instance before the instance is finished (e.g. disconnected, die and respawn).
- Most of the monsters here are Undead race (exception to Maggot which is Insect) and either Undead or Shadow elemental (exception to Maggot and Corrupted Root which is Earth elemental).
- There is a 1 hour and 30 minute time limit for completing the quest before the instance is destroyed.
- Undead or Shadow elemental armor will help reduce the damage taken by player in this instance.
General Procedure:
Once inside the Memorial Dungeon, the party leader must first speak to Varmundt. The party will then be split into 2 groups in diffent sides of the map (Left and Right).
50 different monsters will spawn in each side and the party must defeat all of them to progress in the Dungeon. After doing so, a portal in the middle will open and bring you back to the middle corridor where the Corrupted Root will wait for you.
Once defeated, keep going North where the Boss room is located. Finally, talk with Himelmez to spawn Amdarais.
Both Amdarais and Corrupted Root have a chance to drop Temporal Armor and Temporal Boots
After defeating Amdarais, talk with Hugin and he will reward you with 10 Coagulated Spells and 5 Temporal Crystals and if you desire to leave the Memorial Dungeon, talk with him again and he will warp you back to Glast Heim.
Monsters
Monster | Stats | Notes | Monster | Stats | Notes | ||
---|---|---|---|---|---|---|---|
LVL | 150 |
Use Fire or Holy Endow for your weapon. Bring Green Potions or Panacea to remove Silence When enraged, Amdarais will start using Dark Cross. Always protect the tanker with Safety Wall, Kyrie Eleison and Assumptio. |
LVL | 150 |
Use Fire endow for your weapon. Bring Green Potions or Panacea to remove Silence Protect whoever is in the front with Safety Wall. Land Protector does not work against Corrupted Root's AOE Skills. | ||
HP | 25.000.000 | HP | 19.000.000 | ||||
Size | Large | Size | Large | ||||
Type | Boss | Type | Boss | ||||
Amdarais | Undead 4 | Undead | Corrupted Root | Earth 3 | Demon | ||
LVL | 145 | Use Blessing to counter its Wide Stone Curse. | LVL | 145 | Use Panacea or Blessing to counter its Wide Curse. | ||
HP | 1.750.033 | HP | 1.696.012 | ||||
Size | Medium | Size | Medium | ||||
Type | Mini-Boss | Type | Mini-Boss | ||||
Royal Knight of Pain | Undead 2 | Undead | Royal Knight of Grudge | Undead 2 | Undead | ||
LVL | 145 | Meteor Storm can potentially one shot you. | LVL | 145 | Break Armor can potentially break your armor. | ||
HP | 814.278 | HP | 451.576 | ||||
Size | Large | Size | Large | ||||
Type | Normal | Type | Normal | ||||
Bloody Knight | Dark 4 | Undead | Corrupted Abysmal Knight | Dark 4 | Undead | ||
LVL | 145 | Turn Undead and Resurrection can one shot this monster. | LVL | 145 | Turn Undead and Resurrection can one shot this monster. | ||
HP | 198.600 | HP | 208.100 | ||||
Size | Medium | Size | Medium | ||||
Type | Normal | Type | Normal | ||||
Corrupted Steward | Undead 1 | Undead | Chamber in Pain | Undead 2 | Undead | ||
LVL | 145 | Use Safety Wall to protect yourself from its attacks. | LVL | 145 | Use Pneuma to protect yourself from its attacks. | ||
HP | 184.080 | HP | 144.370 | ||||
Size | Medium | Size | Medium | ||||
Type | Normal | Type | Normal | ||||
Corrupted Palace Guard | Dark 2 | Undead | Wandering Archer | Dark 2 | Undead | ||
LVL | 145 | Turn Undead and Resurrection can one shot this monster. | LVL | 145 | - | ||
HP | 200.168 | HP | 120.811 | ||||
Size | Large | Size | Small | ||||
Type | Normal | Type | Normal | ||||
Corrupted Monk | Undead 4 | Undead | Maggot | Earth 2 | Insect | ||
LVL | 145 | Has Agility Up below 60% HP. | LVL | 145 | Has Agility Up below 60% HP. | ||
HP | 473.500 | HP | 473.500 | ||||
Size | Large | Size | Large | ||||
Type | Mini-Boss | Type | Mini-Boss | ||||
Suffering Khalitzburg | Undead 1 | Undead | Suffering Khalitzburg | Undead 1 | Undead |
Cards
They can be dropped from monsters inside the Memorial Dungeon and some cards can be exchanged with Coagulated Spell.
Card | Dropped from | Effect | Location |
---|---|---|---|
Corruption Root Card | Corrupted Soul | ATK +20.
Melee Physical attacks create a high chance of casting Petrification, Sleep, and Curse on all monsters within a 5x5 cell area around you. |
Weapon |
Amdarais Card | Amdarais | ATK + 10%, MATK + 10%.
Drains 666 HP and 66 SP from the user every 4 seconds. Upon unequipping the card, drain 6,666 HP and 666 SP. |
Armor |
Agony Of Royal Knight Card | Knight of Pain | ATK + 5%, Natural HP Recovery - 44%.
When killing a monster with a melee physical attack, recover 100 HP. (Recovery amount increases by 10 per refine level) When unequipped, drain 444 HP. |
Armor |
Grudge Of Royal Knight Card | Knight of Grudge | Increases resistance against Neutral element attacks by 20%. Increases SP consumption by 44%.
When killing a monster with a melee physical attack, recover 10 SP. (Recovery amount increases by 1 for every other refine level) When unequipped, drain 44 SP. |
Garment |
White Knight Card | Exchange for 3.000 Coagulated Spells | ATK +15
Increase damage inflicted on Medium and Large size monsters by 10%. |
Weapon |
Khalitzburg Knight Card | Exchange for 5.000 Coagulated Spells | DEF +20
Receive 20% less physical damage from Medium and Large size monsters. |
Shield |
Equipment
Talk with Hugin's Butler Temporal Armor and Temporal Boots can be obtained from the MVP's of the Dungeon, and they can be upgraded with the use of Temporal Crystals.
to craft these gears.1st Material | 2nd Material | Obtainable Items |
---|---|---|
3 Temporal Armor | 60 Temporal Crystal | Temporal Plate |
3 Temporal Boots | 30 Temporal Crystal | Temporal STR Boots Temporal VIT Boots |
150 Coagulated Spells | 30 Temporal Crystal | Temporal Manteau |
Temporal Boots Enchantment
Temporal Boots can be enchanted using Coagulated Spells and Zeny.
Enchanting starts with the 4th Slot which can only be enchanted with Perfect Enchant. After enchanting the 4th Slot, you can then enchant the 3rd Slot with either a Regular Enchant or a Perfect Enchant.
- Regular Enchant: you cannot choose the desired enchant and it has a chance to fail. On failure, nothing happens.
- Perfect Enchant: you can choose the desired enchant and the process will never fail.
Slot | Type | Enchantment Cost | Success Rate | |
---|---|---|---|---|
4th | Perfect Enchant | 150 Coagulated Spells | 2.000.000 Zeny | 100% |
3rd | Regular Enchant | 60 Coagulated Spells | 600.000 Zeny | 70% |
3rd | Perfect Enchant | 300 Coagulated Spells | 4.000.000 Zeny | 100% |
Note: Resetting is not available for Temporal Boots!
Type | Enchant + Effect |
---|---|
Magical | Spell4: MATK + 15
Variable Casting Time reduced by 10% |
Physical | Fighting Spirit7: ATK + 24
HIT + 5 |
Ranged | Expert Archer4:
Ranged physical damage increases by 8% |
Recovery | Heal Amount4: Healing amount increased by 20%.
SP consumption rate increases by 15% |
Critical | Fatal 4Lv: Critical Damage + 10%
CRI + 4 |
ASPD | Delay after attack 4Lv:
Delay after attack reduced by 10% |
Health | MaxHP+5%: Max HP +5% |
Type | Enchant + Effect |
---|---|
Magical | Runaway Magic: MATK +40
MATK +3% |
Physical | Bear's Power: ATK +40
ATK +3% |
Ranged | Hawk Eye: Long Range Physical Damage +20% |
Critical | Lucky Day: CRIT +15
Critical Damage +15% |
ASPD | Speed of Light: ASPD +1
ASPD +10% |
Health | Muscle Fool: MaxHP +700
MaxHP +3% |
Temporal Armor Enchantment
Temporal Plate, Temporal Lightmail and Temporal Robe can also be enchanted using Coagulated Spells and Zeny.
Enchanting starts with the 4th Slot, then 3rd and finally 2nd.
4th and 3rd Enchants are random, while the 2nd Enchant, the Essence, can be either random or picked for a higher price.
Slot | Type | Enchantment Cost | Success Rate | |
---|---|---|---|---|
4th | Regular Enchant | 10 Coagulated Spells and 5 Temporal Crystals | 200.000 Zeny | 100% |
3rd | 25 Coagulated Spells and 10 Temporal Crystals | 400.000 Zeny | ||
2nd | 50 Coagulated Spells and 20 Temporal Crystals | 800.000 Zeny | ||
2nd | Perfect Enchant | 600 Coagulated Spells and 200 Temporal Crystals | 10.000.000 Zeny | |
4th, 3rd and 2nd | Reset Enchant | 1.000.000 Zeny |
Resetting removes all current enchants!
4th Slot | 3rd Slot | 2nd Slot | ||||
---|---|---|---|---|---|---|
STR +1 | STR +2 | STR +3 | STR +4 | Fighting Spirit 5: ATK + 18, HIT + 5 | Glast Heim Essence (Lord Knight) | Glast Heim Essence (Paladin) |
VIT +1 | VIT +2 | VIT +3 | VIT +4 | Master Archer 2: Increases Long-Distance Physical damage by 4% | Glast Heim Essence (Whitesmith) | Glast Heim Essence (Creator) |
DEX +1 | DEX +2 | DEX +3 | DEX +4 | Magic Power 2: MATK + 9,
Variable Casting Time reduced by 6% |
Glast Heim Essence (Assassin Cross) | Glast Heim Essence (Stalker) |
AGI +1 | AGI +2 | AGI +3 | AGI +4 | Critical 2: Critical Damage + 6%, CRI + 2 | Glast Heim Essence (High Wizard) | Glast Heim Essence (Professor) |
INT +1 | INT +2 | INT +3 | INT +4 | Archbishop 2: Healing amount increased by 6%.
SP consumption rate increases by 5% |
Glast Heim Essence (High Priest) | Glast Heim Essence (Champion) |
LUK +1 | LUK +2 | LUK +3 | LUK +4 | MHP +3%: Max HP +3% | Glast Heim Essence (Sniper) | Glast Heim Essence (Clown & Gypsy) |
MHP +1% | MHP +2% | MHP +3% | MHP +4% | Failure | Glast Heim Essence (Kagerou & Oboro) | Failure |
SP+25 | SP+50 | SP+100 | SP+150 | - | - | - |
For 2nd and 3rd Slots, there's a chance to hit Failure. On doing so, no enchants are given and items are still consumed!
Visual Table of Enchants
Type | Bear's Power | Hawk Eye | Runaway Magic | Speed of Light | Muscle Fool | Lucky Day |
---|---|---|---|---|---|---|
Lord Knight
(ATK +25) |
Bowling Bash DMG +25%
For every 2 armor refines, ATK +1% |
Brandish Spear DMG +25%
For every 2 armor refines, Ranged Physical damage +1% |
- | - | - | Spiral Pierce DMG +25%
For every 2 armor refines, ATK +10 |
Paladin
(Max HP +500) |
Holy Cross DMG +20%
For every 2 armor refines, ATK +1% |
- | Pressure DMG+ 25%
For every 2 armor refines, Pressure DMG +3% |
- | MaxHP +10%, VIT +7
For every 2 armor refines, HP +100 |
- |
High Wizard
(VCT -10%) |
- | - | Meteor Storm DMG +25%
For every 2 armor refines, Fire property Magic DMG +1% |
- | Storm Gust DMG +25%
For every 2 armor refines, Water property Magic DMG +1% |
Gravitational Field DMG +25%
For every 2 armor refines, Gravitational Field DMG +3% |
Professor
(Max HP +500) |
- | Heaven's Drive DMG +35%
For every 2 armor refines, Earth property Magic DMG +1% |
Magic DMG to all Sizes +15%
For every 2 armor refines, MATK +1% |
- | MaxHP +700, VIT +7
For every 2 armor refines, MaxHP +100 |
- |
High Priest
(VCT -10%) |
- | - | Magnus Exorcismus DMG +25%
For every 2 armor refines, Holy property Magic DMG +1% |
- | MaxHP +700, VIT +7
For every 2 armor refines, MaxHP +100 |
Critical DMG +20%
For every 2 armor refines, ATK +1% |
Champion
(ATK +25) |
Chain Crush Combo DMG +35%
For every 2 armor refines, Chain Crush Combo DMG +3% |
- | - | Chain Combo DMG +35%
For every 2 armor refines, Combo Finish DMG +7% |
MaxSP +5%, INT +7
For every 2 armor refines, MaxSP +50 |
- |
Assassin Cross
(CRIT +10) |
- | Sonic Blow DMG +25%
For every 2 armor refines, ATK +1% |
- | Critical DMG +20%
For every 2 armor refines, ASPD +3% |
Meteor Assault DMG +25%
For every 2 armor refines, Meteor Assault DMG +3% |
- |
Stalker
(ATK +25) |
Raid DMG +25%
For every 2 armor refines, ATK +1% |
Double Strafe DMG +25%
For every 2 armor refines, Ranged Physical DMG +1% |
- | Backstab DMG +25%
For every 2 armor refines, ASPD +3% |
- | - |
Sniper
(ATK +25) |
- | Blitz Beat DMG +40%
For every 2 armor refines, Blitz Beat DMG +3% |
- | Sharp Shooting DMG +40%
For every 2 armor refines, Sharp Shooting SP Consumption -3% |
- | Damage with Bows +25%
For every 2 armor refines, Ranged Physical DMG +1% |
Clown & Gypsy
(ATK +25) |
Physical DMG to all Sizes +15%
For every 2 armor refines, Ranged Physical DMG +1% |
Throw Arrow and Musical Strike DMG +30%
For every 2 armor refines, Throw Arrow and Musical Strike DMG +3% |
- | Arrow Vulcan DMG +30%
For every 2 armor refines, Arrow Vulcan Cooldown -0.3s |
- | - |
Whitesmith
(ATK +25) |
Physical DMG to all Sizes +15%
For every 2 armor refines, ATK +1% |
Cart Termination DMG +25%
For every 2 armor refines, Cart Termination DMG +3% |
- | Critical DMG +20%
For every 2 armor refines, ASPD +3% |
- | - |
Creator
(Max SP +200) |
Physical DMG to all Elements +15%
For every 2 armor refines, ATK +1% |
Acid Terror DMG +25%
For every 2 armor refines, ATK +10 |
Acid Demonstration DMG +25%
For every 2 armor refines, Acid Demonstration DMG +3% |
- | - | - |
Kagerou & Oboro
(Max HP +500) |
- | Throw Kunai and Kunai Splash DMG +30%
For every 2 armor refines, Throw Huuma Shuriken and Swirling Petal DMG +7% |
Exploding Dragon, Snow Flake Draft and First Wind DMG +30%
For every 2 armor refines, Flaming Petals, Freezing Spear and Wind Blade DMG +5% |
- | - | Physical DMG to all Sizes +10%
For every 2 armor refines, ATK and MATK +1% |
Instances | |||
---|---|---|---|
Daily | Poring Village • Orc's Memory • Prontera Culvert • Ant Hell • Izlude Waterway • Sunken Ship • Odin's Temple of Glory |