Spear Dynamo: Difference between revisions
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{{Skill Info | {{Skill Info | ||
|class=Lord Knight | |class=Lord Knight | ||
Line 5: | Line 4: | ||
|levels=5, selectable | |levels=5, selectable | ||
|prereqs=([[Swordman]]) [[Increase HP Recovery]] Lv. 5, ([[Knight]]) [[Peco Peco Ride]] Lv. 1, [[Spear Mastery]] Lv. 5 | |prereqs=([[Swordman]]) [[Increase HP Recovery]] Lv. 5, ([[Knight]]) [[Peco Peco Ride]] Lv. 1, [[Spear Mastery]] Lv. 5 | ||
|spcost= | |spcost=20 | ||
|delay=[[ASPD]] | |delay=[[ASPD]] | ||
|duration= | |duration=60 seconds | ||
|target=Self | |target=Self | ||
}} | }} | ||
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{|class=wikitablec | {|class=wikitablec | ||
!Level!!ATK Boost!!HIT Boost!!DEF Drop | !Level!!ATK Boost!!HIT Boost!!DEF Drop | ||
|- | |- | ||
!1 | !1 | ||
| | |7%||10||7% | ||
|- | |- | ||
!2 | !2 | ||
| | |9%||20||9% | ||
|- | |- | ||
!3 | !3 | ||
| | |11%||30||11% | ||
|- | |- | ||
!4 | !4 | ||
| | |13%||40||13% | ||
|- | |- | ||
!5 | !5 | ||
| | |15%||50||15% | ||
|} | |} | ||
Line 38: | Line 37: | ||
*The [[Endure]] effect does not work in [[War of Emperium|WoE]]. | *The [[Endure]] effect does not work in [[War of Emperium|WoE]]. | ||
*This skill cancels upon switching any gear or when [[Status Effects#Divest|Divest]]ed (i.e. [[Divest Weapon]] is inflicted), but not when armor is broken. | *This skill cancels upon switching any gear or when [[Status Effects#Divest|Divest]]ed (i.e. [[Divest Weapon]] is inflicted), but not when armor is broken. | ||
*The effect remains when switching between maps. | |||
* | |||
{{Navbox Knight}} | {{Navbox Knight}} |
Latest revision as of 06:09, 23 August 2024
Spear Dynamo | |
---|---|
Type: | Active Skill |
Levels: | 5, selectable |
SP Cost: | 20 |
Cast Delay: | ASPD |
Duration: | 60 seconds |
Target: | Self |
Prerequisites | |
(Swordman) Increase HP Recovery Lv. 5, (Knight) Peco Peco Ride Lv. 1, Spear Mastery Lv. 5 |
Spear Dynamo (Alt: Concentration) is a Transcendent 2nd class active skill available as Lord Knight.
Effect
Raises the concentration, which allows to resist flinching from enemy attacks temporarily. This skill also boosts attack power and Hit rate at cost of physical defense.
Level | ATK Boost | HIT Boost | DEF Drop |
---|---|---|---|
1 | 7% | 10 | 7% |
2 | 9% | 20 | 9% |
3 | 11% | 30 | 11% |
4 | 13% | 40 | 13% |
5 | 15% | 50 | 15% |
Notes
- Despite the name, this skill actually works with any weapon and even disarmed.
- The attack boost does not affect Clashing Spiral, Sword Mastery, Two-Handed Sword Mastery and Aura Blade.
- The Endure effect does not work in WoE.
- This skill cancels upon switching any gear or when Divested (i.e. Divest Weapon is inflicted), but not when armor is broken.
- The effect remains when switching between maps.
Knight | |
---|---|
2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Clashing Spiral • Frenzy • |
Quests | Knight Job Change Guide • Knight Skill Quest |
Weapons | One Handed Sword • Spear • Two Handed Sword |