Refinement System: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
imported>Yongky6749
 
 
(35 intermediate revisions by 5 users not shown)
Line 2: Line 2:
Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade [[NPC]]s in each major [[town]]s to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner. Upgrades above +10 use a different system, and it is very unusual to see gear upgraded above +10.  
Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade [[NPC]]s in each major [[town]]s to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner. Upgrades above +10 use a different system, and it is very unusual to see gear upgraded above +10.  


Also, you can turn in {{item|id=756 Rough Oridecon}} and {{item|id=757 Rough Elunium}} to create single refined {{item|id=984 Oridecon}} and {{item|id=985 Elunium}}, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. The [[Kafra Shop]] offers cash shop version of those ores:
Also, you can turn in {{item|id=756 Rough Oridecon}} and {{item|id=757 Rough Elunium}} to create single refined {{item|id=984 Oridecon}} and {{item|id=985 Elunium}}, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. There are also more potent variants of these minerals:
*Enriched ores which increases the chance of successfully upgrading an item.
* Enriched ores (e.g. {{ Item List|id=6292|item=Enriched Oridecon|simple=yes }}, {{ Item List|id=6291|item=Enriched Elunium|simple=yes }}) which increase the chance of successfully upgrading an item.
*HD ores which have the same rate as normal ores, but protect an item from breaking (only degrade by 1 refine level instead) in case of upgrade failure.
* HD ores (e.g. {{ Item List|id=6240|item=HD Oridecon|simple=yes }}, {{ Item List|id=6241|item=HD Elunium|simple=yes }}) which have the same rate as Enriched ores, but protect an item from breaking (only degrade by 1 refine level instead) in case of upgrade failure.


==Upgrade NPC Locations==  
==Upgrade NPC Locations==  
Line 11: Line 11:
*[[Payon]] {{navi|payon|144|173}}
*[[Payon]] {{navi|payon|144|173}}
*Inside [[Alberta]] {{navi|alberta_in|29|59}}
*Inside [[Alberta]] {{navi|alberta_in|29|59}}
*Basement of [[Juno]] Armory {{navi|juno|119|137}}
*2nd floor of [[Einbroch]] Blacksmith Guild {{navi|einbroch|255|108}}
*Basement of [[Lighthalzen]] Weapon Shop {{navi|lighthalzen|194|35}}
*2nd floor of [[Eden Group]], Suhnmi {{navi|moc_paraup|26|185}}


==Upgrade Requirements==
==Upgrade Requirements==
Line 83: Line 79:
|2,000z
|2,000z
|}
|}
'''Notes''':
*If the player is using Enriched Oridecon / Enriched Elunium / HD Oridecon / HD Elunium from the [[Kafra Shop]], the fee is 0z.


===Refining Rough Oridecons and Eluniums===
===Refining Rough Oridecons and Eluniums===
Line 95: Line 88:
==Effects Gained==
==Effects Gained==
===Weapons===
===Weapons===
{{update}}
An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):
An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):
*Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every ''Over Upgrade'' pass the +7 Safety Limit, 16 ''High Upgrade'' ATK from +15 to +16, and 1 ATK for every ''High Upgrade'' pass +16.
*Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every ''Over Upgrade'' pass the +7 Safety Limit, 16 ''High Upgrade'' ATK from +15 to +16, and 1 ATK for every ''High Upgrade'' pass +16.
Line 104: Line 96:


'''Notes''':
'''Notes''':
*The ''Over Upgrade'' bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from [[Stats#CRIT|Critical Hit Damage]] and [[Maximize Power]] or the Maximum MATK from [[Recognized Spell]].
*The ''Over Upgrade'' bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from [[Stats#CRIT|Critical Hit Damage]] and [[Power Maximize]] or the Maximum MATK from [[Recognized Spell]].
*All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the ''Over Upgrade'' and 48 for the ''High Upgrade'').
*All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the ''Over Upgrade'' and 48 for the ''High Upgrade'').


Line 384: Line 376:


===Armors===
===Armors===
Every upgrade increases [[DEF#Hard DEF|Hard DEF]] by <code>Floor[( 3 + Curr_Upgrade ) ÷ 4]</code>.
Every upgrade increases the [[DEF#Hard DEF|Hard DEF]] by a certain amount (see table below).
*Every +1 upgrade at +1 ~ +4 increases Hard DEF by 1.
*Every +1 upgrade at +5 ~ +8 increases Hard DEF by 2.
*Every +1 upgrade at +9 ~ +12 increases Hard DEF by 3.
*Every +1 upgrade at +13 ~ +16 increases Hard DEF by 4.
*Every +1 upgrade at +17 ~ +20 increases Hard DEF by 5.
'''For Example''': a +10 {{item|id=2147 Round Buckler}} will have its Hard DEF raised from 90 to 108; <code>[90 + (1 + 1 + 1 + 1) + (2 + 2 + 2 + 2) + (3 + 3) = 108]</code>.


{|class="wikitablec mw-collapsible mw-collapsed"
{|class="wikitablec mw-collapsible mw-collapsed"
Line 399: Line 385:
|-
|-
! +1
! +1
|1
|10
|-
|-
! +2
! +2
|2
|20
|-
|-
! +3
! +3
|3
|30
|-
|-
! +4
! +4
|4
|40
|-
|-
! +5
! +5
|6
|60
|-
|-
! +6
! +6
|8
|80
|-
|-
! +7
! +7
|10
|100
|-
|-
! +8
! +8
|12
|120
|-
|-
! +9
! +9
|15
|150
|-
|-
! +10
! +10
|18
|180
|-
|-
! +11
! +11
|21
|210
|-
|-
! +12
! +12
|24
|240
|-
|-
! +13
! +13
|28
|280
|-
|-
! +14
! +14
|32
|320
|-
|-
! +15
! +15
|36
|360
|-
|-
! +16
! +16
|40
|400
|-
|-
! +17
! +17
|45
|450
|-
|-
! +18
! +18
|50
|500
|-
|-
! +19
! +19
|55
|550
|-
|-
! +20
! +20
|60
|600
|}
|}


Line 477: Line 463:
|-
|-
!Weapon Lv. 4
!Weapon Lv. 4
|rowspan=3| +4
|rowspan=2| +4
|-
|-
!Any Armor
!Any Armor
|-
!Shadow Gear
|}
|}


==Breaking Protection==
==Breaking Protection==
The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments.
The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments.
However, Kafra shop items are available that allow you to upgrade items without risk of permanently losing the item.  
 
===Random Refine Boxes===
* {{Item List|id=100266|item=Random Refine Boxes|simple=yes}} can be obtained for 3.5m Zeny from [[Thor's Flame]].
 
* Random Refine Boxes will refine any item that is '''between +4 and +9 INCLUSIVE'''.
 
* This consumable will only be used when you '''confirm the refine'''.
 
* Upon using the Random Refine Box a dialog box will appear prompting you which '''EQUIPPED''' gear you'd like to refine.
 
* Using a Random Refine Box '''will NOT break your item''', however it has a chance to lower your refinement.
 
* If your refine value was '''lowered OR stayed the same''', it will show the '''failed animation'''.
 
* If your refine value has '''increased''' from the original, it will show the '''success animation'''.
 
{| class="wikitablec" style="text-align: center;
! Refine Value !! Chance %
|-
| +10
| 0.1%
|-
| +9
| 1%
|-
| +8
| 5%
|-
| +7
| 15%
|-
| +6
| 35%
|-
| +5
| 43.9%
|-
|}


===HD Oridecon & Elunium ===
===HD Oridecon & Elunium ===
During an upgrade attempt using HD Oridecon or HD Elunium, upgrade failure will only degrade the item by 1 refine level instead of breaking.
During an upgrade attempt using HD Oridecon or HD Elunium, upgrade failure will only degrade the item by 1 refine level instead of breaking. '''This is only possible when refining gear +7 and above.'''
 
* HD Oridecon & Elunium can be obtained from [[Thor's Flame]].


===Enriched Oridecon & Elunium + Enriched Refine Event===
{| class="wikitablec" style="text-align: center;
Normally, Enriched ores have a chance of breaking the item. But during those events, in the case of upgrade failure the item will only degrade by 1 refine level instead of breaking.
! Refine Attempt + Cost !! Refine (Chance%)
! style="background: #33CC66;" | Refine Success
! style="background: red;" | Refine Failure
|-
| '''+7 -> +8''' <br> {{Item List|id=6241|item=HD Elunium|num=1|simple=yes}} <br> or <br> {{Item List|id=6240|item=HD Oridecon|num=1|simple=yes}}
| 40%
| '''+7 -> +8'''
| '''+7 -> +6'''
|}


===Safe to 7 and 10 Certificates===
===Blacksmith's Blessing (BSB)===
During an upgrade attempt using Blacksmith's Blessing, upgrade failure will retain the original refine level instead of breaking. '''This is only possible when refining gear +7 and above.'''
* {{Item List|id=100267|item=Blacksmith's Blessing Recipe|simple=yes}} can be obtained for '''5m Zeny''' from [[Thor's Flame]]. '''The recipe will be consumed once the BSB is crafted.'''
* {{Item List|id=1000226|item=Blacksmith's Blessing Shard|simple=yes}} drop from Fever Monsters and Champion Monsters.


Between +4 and +7, you may upgrade without risk of breaking OR degrading, at a cost of 1 Safe to 7 Certificate of the appropriate type, and one Elunium or Oridecon.
'''BSB's can be obtained in 2 ways:'''
*These upgrades can be performed by '''Mighty Hammer''' {{navi|moc_paraup|38|185}}.
{| class="wikitablec" style="text-align: center;
*On a success, it gains 1 refine level, on a failure, only the certificate and ore is lost.
! Blacksmith's Blessing !! Cost
*The success rate is the same as normal upgrades. However, the item will not degrade on a failed attempt.
|-
There are four types of certs:
| {{Item List|id=6635|item=Blacksmith's Blessing|num=1|simple=yes}}
*{{Item List|id=6235|item=Safe to 7 Headgear Certificate|simple=yes}}
| {{Item List|id=1000226|item=Blacksmith's Blessing Shard|num=2|simple=yes}} <br> or <br> {{Item List|id=100267|item=Blacksmith's Blessing Recipe|num=1|simple=yes}} <br> {{Item List|id=984|item=Oridecon|num=20|simple=yes}} <br> {{Item List|id=985|item=Elunium|num=20|simple=yes}} <br> {{Item List|id=25429|item=Mythril Ore|num=1|simple=yes}}
*{{Item List|id=6230|item=Safe to 7 Weapon Certificate|simple=yes}}
|}
*{{Item List|id=6234|item=Safe to 7 Body Armor Certificate|simple=yes}} (Can be used for all armor types except headgear).
*{{item List|id=6457 |item=Safe to 10 Certificate|simple=yes}} to attempt upgrading from +9 to +10. (Can be used for all armor types and weapon).


===Monster Token===
'''Example Scenario:'''
Periodically, on iRO, Monster Token events are held.
*During these events, players can use {{Item|id=6882 Monster Token}} for refinement by talking to the event NPC, '''Token Hammer''' {{Navi|aldeba_in|99|164}} on the Kafra HQ in Aldebaran.
*Using 50 {{Item|id=6882 Monster Token}} and 50,000 zeny he can refine an equipment from +4 to +10 without degrading or breaking if fail, with a 23 hours cooldown per character.
*{{Item|id=6882 Monster Token}} are dropped from every monsters in the game at about 1% rate.


===Non-iRO Protection Items===
{| class="wikitablec" style="text-align: center;
On some servers outside iRO there are some protection items that not available in iRO:
! Refine Attempt + Cost !! Refine (Chance%)
*Blessed Ores (Oridecon and Elunium): Similar effect with Safe to X Certificates with the difference the ores work between +6 and +12.
! style="background: #33CC66;" | Refine Success
*Guaranteed to X Certificates: Gives 100% chance when you upgrade the equipments until to +X stated. The equipment refined with the cert will continously refined to +X once you select to upgrade it. These certificatess can be the most expensive protection items compared to other ores and certificates above.
! style="background: red;" | Refine Failure
|-
| '''+7 -> +8''' <br> {{Item List|id=6291|item=Enriched Elunium|num=1|simple=yes}} <br> + <br> {{Item List|id=6635|item=Blacksmith's Blessing|num=1|simple=yes}}
| 40%
| '''+7 -> +8'''
| '''+7 -> +7'''
|}


==Upgrades beyond +10==
==Upgrades beyond +10==
Line 521: Line 555:
*For armor, the player must have 100,000z and 1 {{Item|id=6223 Carnium}}.
*For armor, the player must have 100,000z and 1 {{Item|id=6223 Carnium}}.
*For weapons the player must have 100,000z and 1 {{Item|id=6224 Bradium}}.
*For weapons the player must have 100,000z and 1 {{Item|id=6224 Bradium}}.
In the event of a failed upgrade attempt, the item may break, but more frequently, will lose three upgrade levels. The success rates of upgrading above +10 are very, very low, on the order of 20% for Level 1, 2 and 3 weapons and 10% on Level 4 weapons and armors.
In the event of a failed upgrade attempt, the item may break, but more frequently, will lose three upgrade levels. The success rates of upgrading above +10 are very, very low, on the order of 20% for Level 1, 2 and 3 weapons and 8% on Level 4 weapons and armors.


It is possible to trade 3 {{Item|id=985 Elunium}} or 1 {{Item|id=6090 Refined Bradium}} for 1 {{Item|id=6223 Carnium}}, and 3 {{Item |id=984 Oridecon}} for 1 {{Item|id=6224 Bradium}}.
It is possible to trade 3 {{Item|id=985 Elunium}} for 1 {{Item|id=6223 Carnium}}, and 3 {{Item |id=984 Oridecon}} for 1 {{Item|id=6224 Bradium}}.
In all cases, there is a 50,000z fee per exchange. The exchanging can be done by talking to '''Austry''' {{Navi|prt_in|85|71}} in the north room of the Prontera upgrade shop.
In all cases, there is a 50,000z fee per exchange. The exchanging can be done by talking to '''Austry''' {{Navi|prt_in|85|71}} in the north room of the Prontera upgrade shop.


 
[[Thor's Flame]] can help craft {{Item|id=6225 HD Carnium}} and {{Item|id=6226 HD Bradium}}, which can be used on any refine NPC. Failing will result in losing one refine level, instead of three levels or breaking.
{{iRO Only}}
The [[Kafra Shop]] sells {{Item|id=6225 HD Carnium}} and {{Item|id=6226 HD Bradium}}, which can be used on any refine NPC. Failing will result in losing one refine level, instead of three levels or breaking.


==Success Chances==
==Success Chances==


===Success chance with normal metals===
===Success chance with normal metals===
Chances to successfully refine an item on '''any iRO server (regardless of subscription status)<ref>https://forums.warpportal.com/index.php?/topic/201269-good-morning-9-12-2016/?p=2502065</ref>''' or any other server with safe levels (typically subscription servers) with normal metals are:
Chances to successfully refine an item on with normal metals are:


{| class=wikitablec style="border 1em #aaaaaa solid"
{| class=wikitablec style="border 1em #aaaaaa solid"
Line 543: Line 575:
|'''Lv. 4'''  
|'''Lv. 4'''  
|'''Armor'''
|'''Armor'''
| '''Shadow'''
|-
|-
|'''+4 -> +5'''
|'''+4 -> +5'''
Line 549: Line 580:
|100%
|100%
|100%
|100%
|60%
|60%
|60%
|60%
|60%
Line 557: Line 587:
|100%
|100%
|60%
|60%
|40%
|40%
|40%
|40%
|40%
Line 565: Line 594:
|60%
|60%
|50%
|50%
|40%
|40%
|40%
|40%
|40%
Line 572: Line 600:
|60%
|60%
|40%
|40%
|20%
|20%
|20%
|20%
|20%
Line 579: Line 606:
|'''+8 -> +9'''
|'''+8 -> +9'''
|40%
|40%
|20%
|20%
|20%
|20%
|20%
Line 589: Line 615:
|19%
|19%
|19%
|19%
|9%
|9%
|9%
|9%
|9%
Line 599: Line 624:
|8%
|8%
|8%
|8%
|N/A
|-
|-
|'''+15 ~ +18'''
|'''+15 ~ +18'''
Line 607: Line 631:
|7%
|7%
|7%
|7%
|N/A
|-
|-
|'''+19 ~ +20'''
|'''+19 ~ +20'''
Line 615: Line 638:
|5%
|5%
|5%
|5%
|N/A
|}
|}


Line 627: Line 649:
|'''Lv. 3'''  
|'''Lv. 3'''  
|'''Lv. 4'''  
|'''Lv. 4'''  
|'''Armor & Shadow'''
|-
|-
|'''+0 -> +5'''
|'''+0 -> +5'''
Line 633: Line 654:
|100%
|100%
|100%
|100%
|60%
|60%
|60%
|-
|-
Line 640: Line 660:
|100%
|100%
|60%
|60%
|24%
|24%
|24%
|-
|-
Line 647: Line 666:
|60%
|60%
|30%
|30%
|9.6%
|9.6%
|9.6%
|-
|-
Line 654: Line 672:
|24%
|24%
|6%
|6%
|1.92%
|1.92%
|1.92%
|-
|-
Line 661: Line 678:
|4.8%
|4.8%
|1.2%
|1.2%
|0.384%
|0.384%
|0.384%
|-
|-
Line 668: Line 684:
|0.912%
|0.912%
|0.228%
|0.228%
|0.03456%
|0.03456%
|0.03456%
|}
|}


=== Success chance with Enriched Ores ===
=== Success chance with Enriched & HD Ores ===
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:
Success chances using are:


{| class=wikitablec style="border 1em #aaaaaa solid"
{| class=wikitablec style="border 1em #aaaaaa solid"
Line 682: Line 697:
| '''Lv. 3'''  
| '''Lv. 3'''  
| '''Lv. 4'''  
| '''Lv. 4'''  
| '''Armor / Shadow'''
| '''Armor'''
|-
|-
| '''+4 -> +5'''
| '''+4 -> +5*'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
Line 691: Line 706:
| 90%
| 90%
|-
|-
| '''+5 -> +6'''
| '''+5 -> +6*'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
Line 727: Line 742:
|}
|}
*'''Note''' that red colored numbers mean no improvement over normal Oridecon or Elunium.
*'''Note''' that red colored numbers mean no improvement over normal Oridecon or Elunium.
*'''Note''' that HD is only usable at +7 and above, so +4 -> +5, +5 -> +6, and +6 -> +7 only apply to Enriched. Otherwise the rates are the same.


'''This chart explains the cumulative chance of upgrading.'''
'''This chart explains the cumulative chance of upgrading.'''
Line 737: Line 753:
| '''Lv. 3'''  
| '''Lv. 3'''  
| '''Lv. 4'''  
| '''Lv. 4'''  
| '''Armor / Shadow'''
| '''Armor'''
|-
|-
| '''+0 -> +5'''
| '''+0 -> +5'''
Line 781: Line 797:
| 1.4112%
| 1.4112%
|}
|}
Originally, the Blacksmith's skill [[Weaponry Research]] was believed to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This has been proven to be false. However, the [[Mastersmith]] skill [[Upgrade Weapon]] will increase self-weapon refining chance by 0.5% per job level after job 50. At job 70 the smith has a +10% better chance to successfully refine a weapon than an upgrade NPC does.
==iRO Refine Rate Events ==
{{iRO Only}}
===[http://renewal.playragnarok.com/news/eventdetail.aspx?id=402 Refine Event][https://forums.warpportal.com/index.php?/topic/201269-good-morning-9-12-2016/?p=2502070 Success Rates] with HD Carnium and HD Bradium ===
Chances to successfully refine using [[Kafra Shop|HD Carnium/Bradium]] when used at the NPC Mighty Hammer during Mad Bunny Refine Events (previously known as Refine Event Rave) are:
* '''Note:'''
**+1 ~ +10 success rate using normal Oridecon/Elunium or HD Oridecon/Elunium are not affected by the Refine Event Rave in Renewal Servers
**This event only affects Enriched Oridecon/Elunium and HD Carnium/Bradium rate.
{| class=wikitablec style="border 1em #aaaaaa solid"
|-
|'''Upgrade'''
|'''Lv. 1'''
|'''Lv. 2'''
|'''Lv. 3'''
|'''Lv. 4'''
|'''Armor'''
|-
|'''+10 ~ +11'''
|40%
|40%
|35%
|20%
|20%
|-
|'''+11 ~ +12'''
|40%
|40%
|35%
|20%
|20%
|-
|'''+12 ~ +13'''
|35%
|35%
|30%
|16%
|16%
|-
|'''+13 ~ +14'''
|35%
|35%
|30%
|16%
|16%
|-
|'''+14 ~ +15'''
|30%
|30%
|25%
|15%
|15%
|-
|'''+15 ~ +16'''
|30%
|30%
|25%
|15%
|15%
|-
|'''+16 ~ +17'''
|20%
|20%
|20%
|14%
|14%
|-
|'''+17 ~ +18'''
|20%
|20%
|20%
|14%
|14%
|-
|'''+18 ~ +19'''
|15%
|15%
|15%
|10%
|10%
|-
|'''+19 ~ +20'''
|15%
|15%
|15%
|10%
|10%
|}
===[http://renewal.playragnarok.com/news/eventdetail.aspx?id=402 Refine Event][https://forums.warpportal.com/index.php?/topic/201269-good-morning-9-12-2016/?p=2502070 Success Rates] with Enriched Ores ===
Chances to successfully refine using [[Kafra Shop|Enriched Oridecon/Elunium]] during Mad Bunny Refine Events (previously known as Refine Event Rave) are:
{|
|-style="vertical-align:top;"
|
{| class=wikitablec style="border 1em #aaaaaa solid"
|-
| '''Upgrade'''
| '''Lv. 1'''
| '''Lv. 2'''
| '''Lv. 3'''
| '''Lv. 4'''
| '''Armor & Shadow'''
|-
| '''+1 -> +2'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
|-
| '''+2 -> +3'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
|-
| '''+3 -> +4'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
|-
| '''+4 -> +5'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| 95%
| 95%
|-
| '''+5 -> +6'''
| align=center style="color:red" | 100%
| align=center style="color:red" | 100%
| 95%
| 80%
| 80%
|-
| '''+6 -> +7'''
| align=center style="color:red" | 100%
| 95%
| 90%
| 80%
| 80%
|-
| '''+7 -> +8'''
| 95%
| 85%
| 70%
| 60%
| 60%
|-
| '''+8 -> +9'''
| 85%
| 60%
| 60%
| 50%
| 50%
|-
| '''+9 -> +10'''
| 55%
| 45%
| 45%
| 35%
| 35%
|}
*'''Note''' that red colored numbers mean no improvement over normal Oridecon or Elunium.
== Non-iRO Success Chances ==
This is the approximate upgrade success chances using regular metals on a server without safe upgrade limits. Cumulative chance with these figures from +0 in brackets:
{| class=wikitable style="border 1em #aaaaaa solid"
|-
| align=center | '''Upgrade'''
| align=center | '''Lv. 1'''
| align=center | '''Lv. 2'''
| align=center | '''Lv. 3'''
| align=center | '''Lv. 4'''
| align=center | '''Armor'''
|-
| align=center | '''+0 -> +1'''
| align=center | 90%
| align=center | 90%
| align=center | 90%
| align=center | 90%
| align=center | 80%
|-
| align=center | '''+1 -> +2'''
| align=center | 90% (81%)
| align=center | 90% (81%)
| align=center | 90% (81%)
| align=center | 80% (72%)
| align=center | 80% (64%)
|-
| align=center | '''+2 -> +3'''
| align=center | 90% (73%)
| align=center | 90% (73%)
| align=center | 80% (65%)
| align=center | 80% (58%)
| align=center | 80% (51%)
|-
| align=center | '''+3 -> +4'''
| align=center | 90% (66%)
| align=center | 80% (58%)
| align=center | 80% (52%)
| align=center | 60% (35%)
| align=center | 60% (31%)
|-
| align=center | '''+4 -> +5'''
| align=center | 80%
| align=center | 80%
| align=center | 60%
| align=center | 60%
| align=center | 60% (18%)
|-
| align=center | '''+5 -> +6'''
| align=center | 80%
| align=center | 60%
| align=center | 60%
| align=center | 40%
| align=center | 40% (7%)
|-
| align=center | '''+6 -> +7'''
| align=center | 60%
| align=center | 60%
| align=center | 50%
| align=center | 40%
| align=center | 40% (3%)
|-
| align=center | '''+7 -> +8'''
| align=center | 60%
| align=center | 40%
| align=center | 20%
| align=center | 20%
| align=center | 20% (0.6%)
|-
| align=center | '''+8 -> +9'''
| align=center | 40%
| align=center | 20%
| align=center | 20%
| align=center | 20%
| align=center | 20% (0.1%)
|-
| align=center | '''+9 -> +10'''
| align=center | 20%
| align=center | 20%
| align=center | 20%
| align=center | 10%
| align=center | 10%
|}
=== Success chance with enriched metals ===
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:
{| class=wikitable style="border 1em #aaaaaa solid"
|-
| align=center | '''Upgrade'''
| align=center | '''Lv. 1'''
| align=center | '''Lv. 2'''
| align=center | '''Lv. 3'''
| align=center | '''Lv. 4'''
| align=center | '''Armor'''
|-
| align=center | '''+0 -> +1'''
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
|-
| align=center | '''+1 -> +2'''
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
|-
| align=center | '''+2 -> +3'''
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
|-
| align=center | '''+3 -> +4'''
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center | 100%
|-
| align=center | '''+4 -> +5'''
| align=center | 100%
| align=center | 100%
| align=center | 100%
| align=center style="color:red" | 60%
| align=center style="color:red" | 60%
|-
| align=center | '''+5 -> +6'''
| align=center | 100%
| align=center | 100%
| align=center style="color:red" | 60%
| align=center style="color:red" | 40%
| align=center style="color:red" | 40%
|-
| align=center | '''+6 -> +7'''
| align=center | 100%
| align=center style="color:red" | 60%
| align=center style="color:red" | 50%
| align=center style="color:red" | 40%
| align=center style="color:red" | 40%
|-
| align=center | '''+7 -> +8'''
| align=center style="color:red" | 60%
| align=center style="color:red" | 40%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
|-
| align=center | '''+8 -> +9'''
| align=center style="color:red" | 40%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
|-
| align=center | '''+9 -> +10'''
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
| align=center style="color:red" | 20%
| align=center style="color:red" | 10%
| align=center style="color:red" | 10%
|}
Note that red colored numbers mean no improvement over normal Oridecon or Elunium.


==See Also==
==See Also==
*[[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]]
*[[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]]
*[[Enchantment]]
*[[Enchantment]]
*[https://forums.warpportal.com/index.php?/topic/207447-cost-calculator-and-refinement-calculator/ Refinement and Cost calculator] --[[User:JuicyJuices|JuicyJuices]] ([[User talk:JuicyJuices|talk]]) 03:34, 16 February 2017 (UTC)


==References==
==References==

Latest revision as of 10:38, 15 December 2023

Overview

Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful. All equipment has a maximum upgrade level of +20, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner. Upgrades above +10 use a different system, and it is very unusual to see gear upgraded above +10.

Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. There are also more potent variants of these minerals:

  • Enriched ores (e.g. 6292.png Enriched Oridecon, 6291.png Enriched Elunium) which increase the chance of successfully upgrading an item.
  • HD ores (e.g. 6240.png HD Oridecon, 6241.png HD Elunium) which have the same rate as Enriched ores, but protect an item from breaking (only degrade by 1 refine level instead) in case of upgrade failure.

Upgrade NPC Locations

Upgrade Requirements

To upgrade equipment, make sure you have the following:

  • Equipment
  • Zeny
  • Reagent
  • Blacksmith Blessing (optional, will preserve upgrade level in case of failure, usable from +7 up to +12)

Refine UI.jpg

To start refining, drag the items to be refined from inventory to the square box in the middle. The required ore will appear in the blue hexagon at the top. Blacksmith Blessing (when applicable) will appear in the red hexagon next to the ores. Select the ore to be used by clicking on the appropriate hexagon. You will have the option to use Blacksmith Blessing starting at +7 up to +12. The center blue hexagon will display the ore selected. The red hexagon will display Blacksmith Blessing if you chose to use it for this refine. Please note success rate for the refine will appear at the top of the display while the Zeny cost will be shown next to the Zeny icon at the Refine button.

Upgrade Level Required
Blacksmith Blessings
per attempt
+7 -> +8 1
+8 -> +9 2
+9 -> +10 4
+10 -> +11 7
+11 -> +12 4

Not all item types can be upgraded. The following item types cannot be upgraded:

  • Middle and Lower Headgears.
  • Accessories.
  • Any items that are not equipment.
  • Any equipment that specifically says it cannot be upgraded.

Reagents and Cost

In order to upgrade, you need to provide a reagent in order to upgrade your equipment. Reagent required differs depending on weapon level of the equipment. As for armors, they all take same reagent regardless of type.

Money taken also differs depending on weapon level of the weapons.

Following list shows reagent + money required.

Equipment Reagent Fee
Weapon Lv. 1
1010.png Phracon
50z
Weapon Lv. 2
1011.png Emveretarcon
200z
Weapon Lv. 3
984.png Oridecon
5,000z
Weapon Lv. 4
984.png Oridecon
20,000z
Any Armor
985.png Elunium
2,000z

Refining Rough Oridecons and Eluniums

When you collect 5 Rough Oridecons and Rough Eluniums, you can convert them into a single Oridecon or Elunium by talking to an NPC in the upgrade shop.

  • Note that you can make only one pure Oridecon or Elunium each time you talk to the NPC.
  • This service does not cost any Zeny.
  • Locas izlude155132 in Izlude will mass-convert rough ore into the pure ore.

Effects Gained

Weapons

An upgraded weapon will get the following bonuses (for conciseness, only ATK is written):

  • Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every Over Upgrade pass the +7 Safety Limit, 16 High Upgrade ATK from +15 to +16, and 1 ATK for every High Upgrade pass +16.
  • Level 2 - Every +1 upgrade gives 3 ATK, 0~5 ATK for every Over Upgrade pass the +6 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
  • Level 3 - Every +1 upgrade gives 5 ATK, 0~8 ATK for every Over Upgrade pass the +5 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
  • Level 4 - Every +1 upgrade gives 7 ATK, 0~14 ATK for every Over Upgrade pass the +4 Safety Limit, 48 High Upgrade ATK from +15 to +16, and 3 ATK for every High Upgrade pass +16.
  • A +20 Level 4 weapon has its ATK and MATK increased by 200~424.

Notes:

  • The Over Upgrade bonus is random for every hit and gives a minimum of 0. This bonus is not shown on the Status Window or affected by the Maximum ATK from Critical Hit Damage and Power Maximize or the Maximum MATK from Recognized Spell.
  • All upgrade bonuses are cumulative so refining a Level 4 weapon from +15 to +16 increases ATK & MATK bonus from 105~259 to 160~328 (7 for the upgrade, 0~14 for the Over Upgrade and 48 for the High Upgrade).
Level 1 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 2 - - 2~2
+2 4 - - 4~4
+3 6 - - 6~6
+4 8 - - 8~8
+5 10 - - 10~10
+6 12 - - 12~12
+7 14 - - 14~14
+8 16 0~2 - 16~18
+9 18 0~4 - 18~22
+10 20 0~6 - 20~26
+11 22 0~8 - 22~30
+12 24 0~10 - 24~34
+13 26 0~12 - 26~38
+14 28 0~14 - 28~42
+15 30 0~16 - 30~46
+16 32 0~18 16 48~66
+17 34 0~20 17 51~71
+18 36 0~22 18 54~76
+19 38 0~24 19 57~81
+20 40 0~26 20 60~86
Level 2 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 3 - - 3~3
+2 6 - - 6~6
+3 9 - - 9~9
+4 12 - - 12~12
+5 15 - - 15~15
+6 18 - - 18~18
+7 21 0~5 - 21~26
+8 24 0~10 - 24~34
+9 27 0~15 - 27~42
+10 30 0~20 - 30~50
+11 33 0~25 - 33~58
+12 36 0~30 - 36~66
+13 39 0~35 - 39~74
+14 42 0~40 - 42~82
+15 45 0~45 - 45~90
+16 48 0~50 32 80~130
+17 51 0~55 34 85~140
+18 54 0~60 36 90~150
+19 57 0~65 38 95~160
+20 60 0~70 40 100~170
Level 3 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 5 - - 5~5
+2 10 - - 10~10
+3 15 - - 15~15
+4 20 - - 20~20
+5 25 - - 25~25
+6 30 0~8 - 30~38
+7 35 0~16 - 35~51
+8 40 0~24 - 40~64
+9 45 0~32 - 45~77
+10 50 0~40 - 50~90
+11 55 0~48 - 55~103
+12 60 0~56 - 60~116
+13 65 0~64 - 65~129
+14 70 0~72 - 70~142
+15 75 0~80 - 75~155
+16 80 0~88 32 112~200
+17 85 0~96 34 119~215
+18 90 0~104 36 126~230
+19 95 0~112 38 133~245
+20 100 0~120 40 140~260
Level 4 Weapons
Upgrade Lv. ATK & MATK Bonuses
Base Bonus Over Upgrade High Upgrade Overall Total
+1 7 - - 7~7
+2 14 - - 14~14
+3 21 - - 21~21
+4 28 - - 28~28
+5 35 0~14 - 35~49
+6 42 0~28 - 42~70
+7 49 0~42 - 49~91
+8 56 0~56 - 56~112
+9 63 0~70 - 63~133
+10 70 0~84 - 70~154
+11 77 0~98 - 77~175
+12 84 0~112 - 84~196
+13 91 0~126 - 91~217
+14 98 0~140 - 98~238
+15 105 0~154 - 105~259
+16 112 0~168 48 160~328
+17 119 0~182 51 170~352
+18 126 0~196 54 180~376
+19 133 0~210 57 190~400
+20 140 0~224 60 200~424

Armors

Every upgrade increases the Hard DEF by a certain amount (see table below).

Any Armors
Upgrade Lv. Equip DEF Bonus
+1 10
+2 20
+3 30
+4 40
+5 60
+6 80
+7 100
+8 120
+9 150
+10 180
+11 210
+12 240
+13 280
+14 320
+15 360
+16 400
+17 450
+18 500
+19 550
+20 600

Upgrades are useful, as for weapon upgrade, it increases damage the player can inflict. For armors, it reduces damage the player will take.

Safety Level

The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level.

Equipment Safety Level
Weapon Lv. 1 +7
Weapon Lv. 2 +6
Weapon Lv. 3 +5
Weapon Lv. 4 +4
Any Armor

Breaking Protection

The more you get beyond the safety level, the higher are the chances that your equipment gets permanently destroyed, along with its cards or other enchantments.

Random Refine Boxes

  • Random Refine Boxes will refine any item that is between +4 and +9 INCLUSIVE.
  • This consumable will only be used when you confirm the refine.
  • Upon using the Random Refine Box a dialog box will appear prompting you which EQUIPPED gear you'd like to refine.
  • Using a Random Refine Box will NOT break your item, however it has a chance to lower your refinement.
  • If your refine value was lowered OR stayed the same, it will show the failed animation.
  • If your refine value has increased from the original, it will show the success animation.
Refine Value Chance %
+10 0.1%
+9 1%
+8 5%
+7 15%
+6 35%
+5 43.9%

HD Oridecon & Elunium

During an upgrade attempt using HD Oridecon or HD Elunium, upgrade failure will only degrade the item by 1 refine level instead of breaking. This is only possible when refining gear +7 and above.

Refine Attempt + Cost Refine (Chance%) Refine Success Refine Failure
+7 -> +8
6241.png 1 HD Elunium
or
6240.png 1 HD Oridecon
40% +7 -> +8 +7 -> +6

Blacksmith's Blessing (BSB)

During an upgrade attempt using Blacksmith's Blessing, upgrade failure will retain the original refine level instead of breaking. This is only possible when refining gear +7 and above.

BSB's can be obtained in 2 ways:

Blacksmith's Blessing Cost
6635.png 1 Blacksmith's Blessing 1000226.png 2 Blacksmith's Blessing Shard
or
100267.png 1 Blacksmith's Blessing Recipe
984.png 20 Oridecon
985.png 20 Elunium
25429.png 1 Mythril Ore

Example Scenario:

Refine Attempt + Cost Refine (Chance%) Refine Success Refine Failure
+7 -> +8
6291.png 1 Enriched Elunium
+
6635.png 1 Blacksmith's Blessing
40% +7 -> +8 +7 -> +7

Upgrades beyond +10

As of the Renewal update, it is possible to upgrade equipment beyond +10, as high as +20. To upgrade beyond +10, the player must start with an item at +10 or higher.

  • For armor, the player must have 100,000z and 1 Carnium.
  • For weapons the player must have 100,000z and 1 Bradium.

In the event of a failed upgrade attempt, the item may break, but more frequently, will lose three upgrade levels. The success rates of upgrading above +10 are very, very low, on the order of 20% for Level 1, 2 and 3 weapons and 8% on Level 4 weapons and armors.

It is possible to trade 3 Elunium for 1 Carnium, and 3 Oridecon for 1 Bradium. In all cases, there is a 50,000z fee per exchange. The exchanging can be done by talking to Austry prt_in8571 in the north room of the Prontera upgrade shop.

Thor's Flame can help craft HD Carnium and HD Bradium, which can be used on any refine NPC. Failing will result in losing one refine level, instead of three levels or breaking.

Success Chances

Success chance with normal metals

Chances to successfully refine an item on with normal metals are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5 100% 100% 100% 60% 60%
+5 -> +6 100% 100% 60% 40% 40%
+6 -> +7 100% 60% 50% 40% 40%
+7 -> +8 60% 40% 20% 20% 20%
+8 -> +9 40% 20% 20% 20% 20%
+9 -> +10 19% 19% 19% 9% 9%
+11 ~ +14 18% 18% 18% 8% 8%
+15 ~ +18 17% 17% 17% 7% 7%
+19 ~ +20 15% 15% 15% 5% 5%

This chart explains the cumulative chance of upgrading.

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4
+0 -> +5 100% 100% 100% 60%
+0 -> +6 100% 100% 60% 24%
+0 -> +7 100% 60% 30% 9.6%
+0 -> +8 60% 24% 6% 1.92%
+0 -> +9 24% 4.8% 1.2% 0.384%
+0 -> +10 4.56% 0.912% 0.228% 0.03456%

Success chance with Enriched & HD Ores

Success chances using are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5* 100% 100% 100% 90% 90%
+5 -> +6* 100% 100% 90% 70% 70%
+6 -> +7 100% 90% 80% 70% 70%
+7 -> +8 90% 70% 40% 40% 40%
+8 -> +9 70% 40% 40% 40% 40%
+9 -> +10 30% 30% 30% 20% 20%
  • Note that red colored numbers mean no improvement over normal Oridecon or Elunium.
  • Note that HD is only usable at +7 and above, so +4 -> +5, +5 -> +6, and +6 -> +7 only apply to Enriched. Otherwise the rates are the same.

This chart explains the cumulative chance of upgrading.

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+0 -> +5 100% 100% 100% 90% 90%
+0 -> +6 100% 100% 90% 63% 63%
+0 -> +7 100% 90% 72% 44.1% 44.1%
+0 -> +8 90% 63% 28.8% 17.64% 17.64%
+0 -> +9 63% 25.2% 11.52% 7.056% 7.056%
+0 -> +10 18.9% 7.56% 3.456% 1.4112% 1.4112%

See Also

References