Difference between revisions of "Acid Bomb"
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− | + | {{Skill Info | |
− | |||
|class=Biochemist | |class=Biochemist | ||
|type=Offensive | |type=Offensive | ||
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| 10 || 10 || 10% || 1 | | 10 || 10 || 10% || 1 | ||
|} | |} | ||
+ | |||
+ | <!-- | ||
+ | == Formula == | ||
+ | |||
+ | For testing purposes | ||
+ | |||
+ | (((Base ATK * 2 + Equipment ATK + Base MATK + Equipment MATK) * 0.7 * Enemy VIT) - ((Enemy DEF + Enemy MDEF) / 2)) / 10 | ||
+ | |||
+ | (0.7 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT) | ||
+ | |||
+ | [0.7x(((MATK-MDEF)+(ATK-DEF))²)xVIT]/[(MATK-MDEF)+(ATK-DEF)+VIT] | ||
+ | |||
+ | [(ATK*0.07*VIT)*WpnSizePnlty + (MATK*0.07*VIT)+Card Bonus] | ||
+ | |||
+ | floor([((Atk+Matk)*0.7*vit) - (softDef+hardDef+softMdef+hardMdef)*5/SkillLv]/10)*SkillLv*range_modifier (/2 for players) | ||
+ | --> | ||
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Revision as of 02:08, 8 August 2022
Acid Bomb | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (fixed) |
SP Cost: | 50 |
Fixed Cast Time: | 1 second |
Cast Delay: | 0.3 seconds |
Cooldown: | 2 seconds |
Target: | Enemy |
Range: | 9 cells |
Property: | Neutral |
Catalyst: | 1 Acid Bottle, 1 Bottle Grenade |
Prerequisites | |
(Alchemist) Acid Terror Lv. 5, Bomb Lv. 5 |
Acid Bomb (Alt: Acid Demonstration) is a Transcendent 2nd class offensive skill available as Biochemist.
Effect
Consume 1 Bottle Grenade and 1 Acid Bottle to hurl the contents of both items at a targeted enemy to inflict an amount of damage affected by this skill's level, the caster's INT and the target's VIT. In PvP, Acid Bomb inflict 50% of its damage and may damage the targeted character's Weapon or Armor.
Skill level | Number of Hits | Weapon/Armor Damaging Chance | Variable Cast Time |
---|---|---|---|
1 | 1 | 1% | 1 |
2 | 2 | 2% | 1 |
3 | 3 | 3% | 1 |
4 | 4 | 4% | 1 |
5 | 5 | 5% | 1 |
6 | 6 | 6% | 1 |
7 | 7 | 7% | 1 |
8 | 8 | 8% | 1 |
9 | 9 | 9% | 1 |
10 | 10 | 10% | 1 |
Notes
Acid demonstration is an elemental attack forced to neutral property just like guillotine fist. If a player have ghostring and deviling card, and the caster weapon have a elemental property, the damage of acid demonstration will be reduce with the reduction of ghostring card and deviling card. Therefore, just like guillotine fist, acid demonstration will always be missed on a level 3 and level 4 ghost element monsters. Those items that reduce damage from race(thara frog), range(horn card, etc.) and neutral elemental(raydric) will always reduce damage of acid demonstration.
- Bypasses:
- Blocked by:
- Kaupe
- Pneuma (missed hits consume bombs)
- Blinding Mist (75% chance for the skill to fail to connect. Bombs are not consumed when the skill does not connect)
- Flip Tatami
- Additionally, misses on characters with 0 VIT.
- Methods of reducing damage:
- Lowering VIT
- Skills: Assumptio, Kyrie Eleison, Skin Tempering (5% neutral reduction)
- Anti-Demi Human gear (i.e. Thara Frog Card, Poo Poo Hat)
- Anti-Ranged gear (i.e. Long Mace)
- Anti-Neutral gear (i.e ghostring card, deviling card)