Rod
Rods are equippable by a Priest, Acolyte, Mage, Wizard, Sage. Rods usually have very low ATK but give a bonus to MATK, along with usually giving a bonus to INT or DEX. Rods are usually slotted, those with more than one variety may have different amounts of slots. Many rods can be purchased from NPCs. All rods are also naturally unbreakable except in upgrade attempts. Rods, when used by those of the Acolyte class, are commonly referred to as "Staves."
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
One Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
Novice Rod | 0 | 1 | 15 | 32 | 40 | Novice Only. |
Rod | 3, 4 | 1 | 15 | 30 | 40 | |
Staff | 2, 3 | 2 | 40 | 70 | 40 | INT +2 |
Wand | 2, 3 | 2 | 25 | 45 | 40 | INT +1 |
Arc Wand | 1, 2 | 3 | 60 | 95 | 40 | INT +3 |
Evil Bone Wand | 0 | 3 | 40 | 110 | 70 | INT +4 |
Healing Staff | 0 | 3 | 10 | 105 | 40 | Each upgrade increases Heal and Sanctuary effectiveness by 1.5% |
Hypnotist's Staff | 1, 2 | 3 | 70 | 120 | 50 | INT +1, Novice/Super Novice-only |
Mighty Staff | 0 | 3 | 130 | 100 | 70 |
STR +10, Consumes 2 SP with each physical attack. |
Wand of Occult | 0 | 3 | 75 | 105 | 70 | INT +3 |
Gentleman Staff | 1 | 4 | 40 | 124 | 50 | DEX +1; set bonus with Magician Hat: DEX +2, INT +2, SP Regen +5%, each upgrade made to the weapon gives MATK +1%. |
Witch's Broom | 1 | 3 | 50 | 125 | 40 |
Adds a chance of casting Quagmire Level 1 when physical damage is received. Increases magical damage against Formless monsters by 5%. If refine rate is 7 or higher, reduces Variable Cast Time by 10%. If refine rate is 9 or higher, increases magical damage against Formless monsters by 10%. |
Glacial Staff | 1 | 3 | 70 | 125 | 70 |
MaxSP + 100. Increases damage of Storm Gust, Frost Nova and Frost Diver by 10%. If refine rate is 7 or higher, increases damage of Storm Gust, Frost Nova and Frost Diver by 5% If refine rate is 9 or higher, increases damage of Storm Gust, Frost Nova and Frost Diver by 5%. |
Hellfire Staff | 1 | 3 | 70 | 125 | 70 |
MaxSP + 100. Increases damage of Meteor Storm and Fire Pillar by 10%. If refine rate is 7 or higher, increases damage of Meteor Storm and Fire Pillar by 5% If refine rate is 9 or higher, increases damage of Meteor Storm and Fire Pillar by 5%. |
Earth Dragon Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. Increases magical damage against Formless monsters by 5%, increases magical damage against Earth monsters by 5%. If +7 or higher, increases magical damage against Formless monsters by 5%, increases magical damage against Earth monsters by 5%. If +9 or higher, increases magical damage against Formless monsters by 10%, increases magical damage against Earth monsters by 10%. |
Yin Yang Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. Increases magical damage against Demon monsters by 5%, increases magical damage against Fire monsters by 5%. If +7 or higher, increases magical damage against Demon monsters by 5%, increases magical damage against Fire monsters by 5%. If +9 or higher, increases magical damage against Demon monsters by 10%, increases magical damage against Fire monsters by 10%. |
Holyfire Staff | 1 | 3 | 60 | 150 | 80 |
Indestructible. Increases damage of [Magnus Exorcismus] by 10%. If +7 or higher, increases damage of [Magnus Exorcismus] by 5%. If +9 or higher, increases damage of [Magnus Exorcismus] by 10%. |
Blue Crystal Rod | 1 | 3 | 60 | 150 | 80 |
Indestructible. Increases magical damage against Fire enemies by 10%. If +7 or higher, increases magical damage against Fire enemies by 5%. If +9 or higher, increases Water magical damage by 10%. |
Croce Staff | 1 | 4 | 30 | 175 | 50 |
INT +4. Heal recovery is increased by 5%, Indestructible. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces variable casting time by additional 10%. Increases heal recovery by 30% for 30 seconds when using Basilica. |
La'cryma Stick | 1 | 4 | 30 | 180 | 50 |
INT+4, Indestructible. Increases Stormgust damage by 2% for each refine level. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 10 or higher, increases Stormgust damage by additional 15%. |
Buddhist Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. increases magic damage against Demi-Human monsters (except players) by 5%, increases magic damage against Dark property monsters by 5%. If +7 or higher, increases magic damage against Demi-Human monsters (except players) by 5%, increases magic damage against Dark property monsters by 5%. If +9 or higher, increases magic damage against Demi-Human monsters (except players) by 10%, increases magic damage against Dark property monsters by 10%. |
Two Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
Soul Staff | 0 | 3 | 25 | 200 | 140 | INT +5, AGI +2, Set bonus with Spiritual Ring |
Divine Cross | 0 | 4 | 120 | 210 | 150 |
DEX + 4, Indestructible. Reduces damage taken from Undead and Demon monsters by 15%. |
Wizardry Staff | 0 | 4 | 120 | 200 | 240 | INT +6, DEX +2. |
Blue Flame Staff | 1 | 4 | 45 | 230 | 80 |
INT + 5. MaxSP + 150, increases Water & Fire property magical damage by 5%. When dealing magical damage, has a chance to decrease Variable Cast Time by 30% for 7 seconds. If refine rate is 7 or higher, increases Water & Fire property magical damage by 10%. If refine rate is 9 or higher, increases Water & Fire property magical damage by 10%, Variable Cast Time - 5%. |
Detecting Staff | 1 | 4 | 130 | 200 | 180 |
If [Mystical Amplification] is Level 10, MATK + 30. Every 15 Base Level, Variable Cast Time - 1%. If +7 or higher, Fire property magic damage + 7%. If +9 or higher, Water and Wind property magic damage + 7%. |
Kronos | 1 | 4 | 30 | 240 | 100 |
INT + 5, MaxHP + 300, Indestructible. For every 2 refine Levels, MATK + 10. If refine rate is 7 or higher, MATK + 5%. If refine rate is 9 or higher, has a chance to increase MATK +15% and SP consumption by 30% for 7 seconds when performing magic attacks. |
Dea Staff | 1 | 3 | 30 | 230 | 100 |
INT + 6, VIT + 2, Indestructible. Increases magical damage against Undead and Demon type monsters by 10%. Reduces damage received from Shadow and Undead element monsters by 3% for every [Basilica] level. If refine rate is 7 or higher, increases magical damage against Undead and Demon type monsters by additional 5%. If refine rate is 9 or higher, has a chance to increase MATK +15% and SP consumption by 30% for 7 seconds when performing magic attacks. |
Weapons in Ragnarok Online | |
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Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows |