Rod: Difference between revisions
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If +7 or higher, increases magical damage against Fire enemies by 5%.<br> | If +7 or higher, increases magical damage against Fire enemies by 5%.<br> | ||
If +9 or higher, increases Water magical damage by 10%. | If +9 or higher, increases Water magical damage by 10%. | ||
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|{{Item List|id=26162 |item=Welding Wand|simple=yes}} ||1 ||4 ||70 ||150 ||80 || | |||
Indestructible.<br> | |||
If [Double Cast] is Level 5, MATK + 25.<br> | |||
Every 20 Base Level, increases damage of Bolt skills by 3%.<br> | |||
If +7 or higher, MATK + 5%, SP Consumption - 5%.<br> | |||
If +9 or higher, Variable Cast Time - 10%, ASPD + 10%.<br> | |||
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|{{Item List|id=1647 |item=Croce Staff|simple=yes}} ||1 ||4 ||30 ||175 ||50 || | |{{Item List|id=1647 |item=Croce Staff|simple=yes}} ||1 ||4 ||30 ||175 ||50 || |
Revision as of 20:09, 10 December 2023
Rods are equippable by a Priest, Acolyte, Mage, Wizard, Sage. Rods usually have very low ATK but give a bonus to MATK, along with usually giving a bonus to INT or DEX. Rods are usually slotted, those with more than one variety may have different amounts of slots. Many rods can be purchased from NPCs. All rods are also naturally unbreakable except in upgrade attempts. Rods, when used by those of the Acolyte class, are commonly referred to as "Staves."
Size | Damage |
---|---|
Small | 100% |
Medium | 100% |
Large | 100% |
One Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
Novice Rod | 0 | 1 | 15 | 32 | 40 | Novice Only. |
Rod | 3, 4 | 1 | 15 | 30 | 40 | |
Staff | 2, 3 | 2 | 40 | 70 | 40 | INT +2 |
Wand | 2, 3 | 2 | 25 | 45 | 40 | INT +1 |
Arc Wand | 1, 2 | 3 | 60 | 95 | 40 | INT +3 |
Evil Bone Wand | 0 | 3 | 40 | 110 | 70 | INT +4 |
Healing Staff | 0 | 3 | 10 | 105 | 40 | Each upgrade increases Heal and Sanctuary effectiveness by 1.5% |
Hypnotist's Staff | 1, 2 | 3 | 70 | 120 | 50 | INT +1, Novice/Super Novice-only |
Mighty Staff | 0 | 3 | 130 | 100 | 70 |
STR +10, Consumes 2 SP with each physical attack. |
Wand of Occult | 0 | 3 | 75 | 105 | 70 | INT +3 |
Gentleman Staff | 1 | 4 | 40 | 124 | 50 | DEX +1; set bonus with Magician Hat: DEX +2, INT +2, SP Regen +5%, each upgrade made to the weapon gives MATK +1%. |
Witch's Broom | 1 | 3 | 50 | 125 | 40 |
Adds a chance of casting Quagmire Level 1 when physical damage is received. |
Glacial Staff | 1 | 3 | 70 | 125 | 70 |
MaxSP + 100. |
Hellfire Staff | 1 | 3 | 70 | 125 | 70 |
MaxSP + 100. |
Earth Dragon Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. |
Yin Yang Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. |
Holyfire Staff | 1 | 3 | 60 | 150 | 80 |
Indestructible. |
Blue Crystal Rod | 1 | 3 | 60 | 150 | 80 |
Indestructible. |
Welding Wand | 1 | 4 | 70 | 150 | 80 |
Indestructible. |
Croce Staff | 1 | 4 | 30 | 175 | 50 |
INT +4. Heal recovery is increased by 5%, Indestructible. |
La'cryma Stick | 1 | 4 | 30 | 180 | 50 |
INT+4, Indestructible. |
Buddhist Staff | 2 | 3 | 40 | 130 | 80 |
Indestructible. |
Two Handed Rod
Name | Possible Slots | Level | ATK | MATK | Weight | Additonal Notes |
---|---|---|---|---|---|---|
Soul Staff | 0 | 3 | 25 | 200 | 140 | INT +5, AGI +2. |
Divine Cross | 0 | 4 | 120 | 210 | 150 |
DEX + 4, Indestructible. |
Wizardry Staff | 0 | 4 | 120 | 200 | 240 | INT +6, DEX +2. |
Blue Flame Staff | 1 | 4 | 45 | 230 | 80 |
INT + 5, MaxSP + 150. |
Detecting Staff | 1 | 4 | 130 | 200 | 180 |
If [Mystical Amplification] is Level 10, MATK + 30. |
Kronos | 1 | 4 | 30 | 240 | 100 |
INT + 5, MaxHP + 300, Indestructible. |
Dea Staff | 1 | 4 | 30 | 230 | 100 |
INT + 6, VIT + 2, Indestructible. |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows |