Acid Terror: Difference between revisions
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!2 | !2 | ||
|400%||6%|| | |400%||6%||15% | ||
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!3 | !3 | ||
|600%||9%|| | |600%||9%||25% | ||
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!4 | !4 | ||
|800%||12%|| | |800%||12%||35% | ||
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!5 | !5 | ||
|1000%||15%|| | |1000%||15%||45% | ||
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|} | |} |
Revision as of 20:29, 29 August 2020
Acid Terror | |
---|---|
Type: | Offensive Skill |
Levels: | 5, fixed |
SP Cost: | 15 |
Cast Time: | 1 second |
Cooldown: | 0.5 seconds |
Target: | Enemy |
Range: | 9 cells |
Status: | Bleeding |
Catalyst: | 1 Acid Bottle |
Prerequisites | |
(Alchemist) Prepare Potion Lv. 5 |
Acid Terror (Alt: Acid Terror) is a 2nd class offensive skill available as an Alchemist.
Effect
Throws a bottle of corrosive acid at a single target that will inflict hybrid damage. It has a chance of leaving the target bleeding or breaking its equipped armor. This skill ignores the accuracy check and each cast consumes an Acid Bottle.
Level | Damage (ATK) | Chance of Effect | |
---|---|---|---|
Bleeding | Armor Break | ||
1 | 200% | 3% | 5% |
2 | 400% | 6% | 15% |
3 | 600% | 9% | 25% |
4 | 800% | 12% | 35% |
5 | 1000% | 15% | 45% |
Notes
- This skill inflicts half damage against boss monsters.
- While the damage can be blocked by Pneuma, the chance to break armor remains.
- Kyrie Eleison and Guard block both the damage and the chance of breaking armor.
- When the armor break occurs, the affected entity will display the "/omg" emote.
- Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection, the /omg will display itself so long as the attack was considered a success.
- The damage is increased via ATK cards, and status cards have no effect.
- Learning Potion grants bonus damage depending on its level.
- Carries weapon element and has a chance to miss.
Changelogs
The below changelogs contain changes to this skill.