Bomb: Difference between revisions

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|type=Offensive
|type=Offensive
|levels=5, fixed
|levels=5, fixed
|prereqs=([[Alchemist]]) [[Prepare Potion]] Lv. 4
|prereqs=([[Alchemist]]) [[Pharmacy]] Lv. 4
|spcost=10
|spcost=10
|time={{tooltip|1|20% fixed, 80% variable}} second
|time={{tooltip|1|20% fixed, 80% variable}} second
|delay=0.5 second
|cooldown=0.5 second
|duration=35 + (Skill Level × 5) seconds
|duration=35 + (Skill Level × 5) seconds
|target=Ground
|target=Ground
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|catalyst=1 {{item|id=7135 Bottle Grenade}}
|catalyst=1 {{item|id=7135 Bottle Grenade}}
}}
}}
'''Bomb''' (Alt: ''Demonstration'') is a 2<sup>nd</sup> class offensive skill available as [[Alchemist]] and [[Biochemist]].
'''Bomb''' (Alt: ''Demonstration'') is a 2<sup>nd</sup> class offensive skill available as an [[Alchemist]].
==Effect==
==Effect==
Throws a bottle of flammable liquid at a targeted location that will inflict [[Fire]] property [[ATK|hybrid]] [[MATK|damage]] every half a second to all enemies within its area of effect. It has a chance of breaking enemies' equipped weapon. Each cast consumes a {{item|id=7135 Bottle Grenade}}.
Throws a bottle of flammable liquid at a targeted location that will inflict [[Fire]] property [[ATK|hybrid]] [[MATK|damage]] every half a second to all enemies within its area of effect. It has a chance of breaking enemies' equipped weapon. Each cast consumes a {{item|id=7135 Bottle Grenade}}.
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*[[DEF|Defense]] values are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as [[DEF#Soft_DEF|Soft Defense]].
*[[DEF|Defense]] values are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as [[DEF#Soft_DEF|Soft Defense]].


==External==
==Changelogs==
===Enhanced via===
 
*{{item|id=16000 Erde}} - Damage +20%
The below changelogs contain changes to this skill.
*{{item|id=16001 Red Square Bag}} - Damage +20%
 
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog]




{{Navbox Alchemist}}
{{Navbox Alchemist}}

Revision as of 17:33, 29 August 2020

Bomb.png Bomb
Bomb Info.gif
Type: Offensive Skill
Levels: 5, fixed
SP Cost: 10
Cast Time: 1 second
Cooldown: 0.5 second
Duration: 35 + (Skill Level × 5) seconds
Target: Ground
Range: 9 cells
Area of Effect: 3x3
Property: Fire
Catalyst: 1 Bottle Grenade
Prerequisites
(Alchemist) Pharmacy Lv. 4

Bomb (Alt: Demonstration) is a 2nd class offensive skill available as an Alchemist.

Effect

Throws a bottle of flammable liquid at a targeted location that will inflict Fire property hybrid damage every half a second to all enemies within its area of effect. It has a chance of breaking enemies' equipped weapon. Each cast consumes a Bottle Grenade.

Level Damage (ATK) Chance of Break Duration
1 120% 3% 40s
2 140% 6% 45s
3 160% 9% 50s
4 180% 12% 55s
5 200% 15% 60s

Notes

  • This skill cannot be used:
    • Neither next to each other nor on top of another.
    • Directly next to an enemy or the user.
  • The damage is increased via ATK cards, and status cards have no effect.
  • Learning Potion grants a damage bonus depending on its level.
  • Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.

Changelogs

The below changelogs contain changes to this skill.