Hermode's Rod: Difference between revisions
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{{Skill Info | {{Skill Info | ||
|class= | |class=Clown | ||
|class2=Gypsy | |class2=Gypsy | ||
|type=Active | |type=Active | ||
Line 13: | Line 12: | ||
|weapon2=Whip | |weapon2=Whip | ||
}} | }} | ||
'''Hermode's Rod''' (Alt: ''Wand of Hermode'') is a [[Transcendent]] 2<sup>nd</sup> class active skill available as [[ | '''Hermode's Rod''' (Alt: ''Wand of Hermode'') is a [[Transcendent]] 2<sup>nd</sup> class active skill available as [[Clown]] and [[Gypsy]]. | ||
==Effect== | ==Effect== | ||
Does a performance that will leave allies around the performer impervious to magic at cost of nullifying their stat changes and benefits and blocking their use of skills. This skill can only be used in [[War of Emperium]], near the warp points inside castle maps. | Does a performance that will leave allies around the performer impervious to magic at cost of nullifying their stat changes and benefits and blocking their use of skills. This skill can only be used in [[War of Emperium]], near the warp points inside castle maps. |
Latest revision as of 00:08, 23 August 2024
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Type: | Active Skill |
Levels: | 5 |
SP Cost: | 10 + (Skill Level × 10) |
Duration: | (Skill Level × 10) seconds |
Target: | Self |
Area of Effect: | 7x7 |
Weapon: | Instrument or Whip |
Prerequisites | |
(Archer) Improve Concentration Lv. 10, (Bard) Music Lessons Lv. 10, (Dancer) Dance Lessons Lv. 10 |
Hermode's Rod (Alt: Wand of Hermode) is a Transcendent 2nd class active skill available as Clown and Gypsy.
Effect
Does a performance that will leave allies around the performer impervious to magic at cost of nullifying their stat changes and benefits and blocking their use of skills. This skill can only be used in War of Emperium, near the warp points inside castle maps.
Level | Duration | SP Cost |
---|---|---|
1 | 10s | 20 |
2 | 20s | 30 |
3 | 30s | 40 |
4 | 40s | 50 |
5 | 50s | 60 |
Notes
- This skill does not cancel Berserk.
ExpandBard |
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ExpandDancer |
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