Dagger: Difference between revisions
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If +9 or higher, increases damage of [[Exploding Dragon]], [[Snow Flake Draft]], [[First Wind]] by 10%. <br> | If +9 or higher, increases damage of [[Exploding Dragon]], [[Snow Flake Draft]], [[First Wind]] by 10%. <br> | ||
[[Ninja]] Only. | [[Ninja]] Only. | ||
|- | |- | ||
|{{Item List|id=28757 |item=Blazing Dagger|simple=yes}} ||{{item|id=28757 1}} ||3 ||115 ||90 ||[[HIT]] + 5. | |{{Item List|id=28757 |item=Blazing Dagger|simple=yes}} ||{{item|id=28757 1}} ||3 ||115 ||90 ||[[HIT]] + 5. | ||
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If +7 or higher, increases long-range physical damage by 5%.<br> | If +7 or higher, increases long-range physical damage by 5%.<br> | ||
If +9 or higher, increases long-range physical damage by 5%. | If +9 or higher, increases long-range physical damage by 5%. | ||
|- | |||
|{{Item List|id=13076 |item=Raksasa Dagger|simple=yes}} ||2 ||4 ||140 ||70 || | |||
ATK + 2%.<br> | |||
If +7 or higher, [Kunai Splash] damage + 10%.<br> | |||
If +9 or higher, [Kunai Splash] damage + 10%. | |||
|- | |||
|{{Item List|id=13077 |item=Kagekiri|simple=yes}} ||2 ||4 ||150 ||80 || | |||
Increases [Shadow Slash] damage by 10%.<br> | |||
If +7 or higher, [Cross Slash] damage + 10%.<br> | |||
If +9 or higher, decreases Cooldown of [Cross Slash] by 0.5 seconds. | |||
|- | |||
|{{Item List|id=13078 |item=Mikatsuki|simple=yes}} ||2 ||4 ||50 ||0 || | |||
MATK + 120.<br> | |||
If Base INT is 90 or higher, MATK + 3%.<br> | |||
If +7 or higher, [Flaming Petals], [Freezing Spear], [Wind Blade] damage + 10%.<br> | |||
If +9 or higher, damage of Fire, Water, Wind property magic damage + 15%. | |||
|- | |- | ||
|{{Item List|id=28769 |item=Valkyrie Dagger|simple=yes}} ||{{item|id=28769 2}} ||3 ||130 ||85 ||[[ATK]] + 5%. | |{{Item List|id=28769 |item=Valkyrie Dagger|simple=yes}} ||{{item|id=28769 2}} ||3 ||130 ||85 ||[[ATK]] + 5%. | ||
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If +7 or higher, increases damage of [[Throw Shuriken]] and [[Haze Slasher]] by 10%. <br> | If +7 or higher, increases damage of [[Throw Shuriken]] and [[Haze Slasher]] by 10%. <br> | ||
If +9 or higher, increases damage of [[Throw Shuriken]] and [[Haze Slasher]] by 15%. | If +9 or higher, increases damage of [[Throw Shuriken]] and [[Haze Slasher]] by 15%. | ||
|- | |||
|{{Item List|id=28772 |item=Jewel Detector Mk47|simple=yes}} ||1 ||4 ||70 ||80 || | |||
MATK + 130<br> | |||
If [Exploding Dragon] is Level 5, MATK + 25.<br> | |||
For every 10 Base Level, increases [Exploding Dragon] damage by 2%.<br> | |||
If +7 or higher, MATK + 5%, Variable Cast Time - 10%.<br> | |||
If +9 or higher, Fire property magical damage + 7%. | |||
|- | |||
|{{Item List|id=13046 |item=Krieg|simple=yes}} ||1 ||4 ||120 ||50 || | |||
When using 'Back Stab', high probability of inflicting Bleeding status.<br> | |||
When STR is 70 or higher, Backstab damage increases by 30%.<br> | |||
If refine rate is 7, HIT + 15.<br> | |||
If refine rate is 9 or higher, increases Backstab damage by additional 10%, ATK + 30. | |||
|- | |||
|{{Item List|id=510003 |item=Buddhist Dagger|simple=yes}} ||2 ||3 ||130 ||80 || | |||
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br> | |||
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br> | |||
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%. | |||
|} | |} | ||
{{Navbox Weapon}} | {{Navbox Weapon}} | ||
[[Category:Novice]] | |||
[[Category:Merchant]] | |||
[[Category:Swordman]] | |||
[[Category:Thief]] | |||
[[Category:Alchemist]] | |||
[[Category:Assassin]] | |||
[[Category:Rogue]] | |||
Latest revision as of 21:12, 10 December 2023
Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by Thieves, Dagger-Assassins, Rogues, or Trap Ranger. Some daggers are specialized for non-Thief classes, but Acolyte-class based characters are unable to equip any Daggers.
Daggers are compatible with the passive skills Double Attack and Sword Mastery.
Size | Damage |
---|---|
Small | 100% |
Medium | 75% |
Large | 50% |
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Asura | 2, 3, 3 | 1 | 50 | 60 | MATK +50. Ninja Only. |
Cutter | Smith Dagger, 3, 4 | 1 | 30 | 50 | N/A |
Knife | Smith Dagger, 3, 4 | 1 | 17 | 40 | N/A |
Main Gauche | Smith Dagger, 3, 4 | 1 | 43 | 60 | N/A |
Novice Main Gauche | 0 | 1 | 43 | 0.1 | Cannot be upgraded |
Dagger | Smith Dagger, 2, 3 | 2 | 73 | 60 | N/A |
Dirk | Smith Dagger, 2, 3 | 2 | 59 | 50 | N/A |
Stiletto | Smith Dagger, 2, 3 | 2 | 87 | 70 | N/A |
Damascus | Smith Dagger, 1, 2 | 3 | 118 | 80 | Indestructible |
Gladius | Smith Dagger, 2, 3 | 3 | 105 | 70 | N/A |
Khukri | 0 | 3 | 150 | 60 | Inflicting Curse by chance. Ninja Only. |
Poison Knife | 0, 2 | 3 | 64 | 80 | Poison by high chance |
Assassin Dagger | 0, 1 | 4 | 140 | 60 | HP +20%, SP +15%, ASPD +2%. Assassin Only. |
Bazerald | 0 | 4 | 70 | 50 | INT +5, MATK +10% |
Moonlight Dagger | 0 | 4 | 50 | 70 | SP +10%, SP +3 each attack |
Fortune Sword | 0 | 4 | 90 | 50 | Perfect Dodge +20, Luck +5 |
Ginnungagap | 0, 1 | 4 | 120 | 70 | Blind by chance, Self-Blind by low chance |
Grimtooth | 0 | 4 | 180 | 80 | Reduces DEF by half, FLEE +10, Perfect Dodge +5 |
Ice Pick | 0, 1 | 4 | 80 | 60 | Pierces DEF, Deals damage depending on target's DEF |
Kamaitachi | 0 | 4 | 125 | 90 | CRIT +3. ASPD +3%. Ninja Only. |
Kitchen Knife | 0 | 4 | 75 | 50 | CRIT +30, +3% vs. Demi-Human, 50% chance to find Meat when killing Brute |
Sucsamad | 0, 1 | 4 | 140 | 80 | Indestructible, +10% vs. Earth and Wind |
Jitte | 1 | 2 | 70 | 80 | Each melee physical attack has a low chance of destroying the target's weapon. Ninja only |
Murasame | 2 | 2 | 95 | 70 | Water. Add CRIT +10 against Demihuman monsters when inflicting melee physical attacks. Ninja only |
Hakujin | 1 | 3 | 120 | 80 | Each melee physical attack has a low chance of auto casting Level 1 Heal on its user. Ninja only |
Orcish Dagger | 1 | 3 | 90 | 50 | ASPD + 10%. Per level of Double Attack acquired ATK + 3, HIT + 2.
If refine rate is 7 or higher ASPD + 1, Per level of Double Attack acquired an additional ATK + 1. |
Leaf Dagger | 1 | 2 | 80 | 20 | HIT + 5, ASPD + 10%, Per level of acquired Double Attack acquired ATK + 2. |
Earth Dragon Dagger | 2 | 3 | 130 | 80 | Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%. |
Earth Dragon Asura | 2 | 3 | 130 | 80 | MATK + 70. Increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%.
If +7 or higher, increases physical/magical damage against Formless monsters by 5%, increases physical/magical damage against Earth monsters by 5%. |
Yin Yang Dagger | 2 | 3 | 130 | 80 | Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%. |
Yin Yang Asura | 2 | 3 | 130 | 80 | MATK + 70. Increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%.
If +7 or higher, increases physical/magical damage against Demon monsters by 5%, increases physical/magical damage against Fire monsters by 5%. |
Lesser Guild Gladius | 0 | 3 | 90 | 30 | "※ PvP & WoE-area bonuses only"
Increase physical damage against Players by 15%. |
Exquisite Daggers | Smith Dagger | 3 | 130 | 60 | For every 2 refines, HIT + 1.
For every 3 refines, ASPD + 2%. |
Koikiri | 1 | 3 | 120 | 70 | Increases damage of Shadow Slash by 5%.
If +7 or higher, increases damage of Shadow Slash by 5%. |
Ninja's Excalibur | 1 | 3 | 70 | 70 | MATK + 110. Increases damage of Exploding Dragon, Snow Flake Draft, First Wind by 10%. If +7 or higher, increases damage of Exploding Dragon, Snow Flake Draft, First Wind by 5%. |
Blazing Dagger | 1 | 3 | 115 | 90 | HIT + 5.
If +7 or higher, increases damage of Raid by 10%. |
Doomed Grimtooth | 2 | 4 | 100 | 80 | 66 HP lost every 5 seconds that it is equipped. 666 HP lost when unequipped.
If +3 or higher, increases physical damage to all enemies by 10%. |
Golden Pocket Knife | 2 | 3 | 150 | 70 | HIT + 5.
If +7 or higher, increases long-range physical damage by 5%. |
Raksasa Dagger | 2 | 4 | 140 | 70 |
ATK + 2%. |
Kagekiri | 2 | 4 | 150 | 80 |
Increases [Shadow Slash] damage by 10%. |
Mikatsuki | 2 | 4 | 50 | 0 |
MATK + 120. |
Valkyrie Dagger | 2 | 3 | 130 | 85 | ATK + 5%.
If +7 or higher, increases damage of Raid by 15%. |
Wound Maker | 2 | 3 | 130 | 85 | ATK + 5%.
If +7 or higher, increases damage of Throw Shuriken and Haze Slasher by 10%. |
Jewel Detector Mk47 | 1 | 4 | 70 | 80 |
MATK + 130 |
Krieg | 1 | 4 | 120 | 50 |
When using 'Back Stab', high probability of inflicting Bleeding status. |
Buddhist Dagger | 2 | 3 | 130 | 80 |
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%. |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows |