Difference between revisions of "Acid Terror"

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The below changelogs contain changes to this skill.
 
The below changelogs contain changes to this skill.
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2023-12-14.md 2023-12-14 Changelog]
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-04.md 2020-08-04 Changelog]
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-01.md 2020-08-01 Changelog]
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog]
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
  
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
 
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog]
 
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-01.md 2020-08-01 Changelog]
 
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-04.md 2020-08-04 Changelog]
 
  
 
{{Navbox Alchemist}}
 
{{Navbox Alchemist}}

Revision as of 22:27, 24 January 2024

Acid Terror.png Acid Terror
Acid Terror Info.gif
Type: Offensive Skill
Levels: 5, fixed
SP Cost: 15
Cast Time: 1 second
Cooldown: 0.5 seconds
Target: Enemy
Range: 9 cells
Status: Bleeding
Catalyst: 1 Acid Bottle
Prerequisites
(Alchemist) Prepare Potion Lv. 5

Acid Terror (Alt: Acid Terror) is a 2nd class offensive skill available as an Alchemist.

Effect

Throws a bottle of corrosive acid at a single target that will inflict ranged physical damage. It has a chance of leaving the target bleeding or breaking its equipped armor. Each cast consumes an Acid Bottle.

Level Damage (ATK) Chance of Effect
Bleeding Armor Break
1 200% 3% 5%
2 400% 6% 15%
3 600% 9% 25%
4 800% 12% 35%
5 1000% 15% 45%

Notes

  • This skill inflicts half damage against boss monsters.
  • While the damage can be blocked by Pneuma, the chance to break armor remains.
  • Kyrie Eleison and Auto Guard block both the damage and the chance of breaking armor.
  • When the armor break occurs, the affected entity will display the "/omg" emote.
    • Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection, the /omg will display itself so long as the attack was considered a success.
  • The damage is increased via ATK cards, and status cards have no effect.
  • Learning Potion grants bonus damage depending on its level.
  • Carries weapon element and has a chance to miss.

Changelogs

The below changelogs contain changes to this skill.