Whips are weapons used by Dancers. Many have slotted varieties.
Size |
Damage
|
Small |
75%
|
Medium |
100%
|
Large |
50%
|
List
Name |
Possible Slots |
Level |
Attack |
Weight |
Additonal Notes
|
Rope |
3, 4 |
1 |
45 |
40 |
N/A
|
Line Whip |
2, 3 |
2 |
80 |
30 |
N/A
|
Wire Whip |
2, 3 |
2 |
95 |
100 |
N/A
|
Brave Battle Lariat |
0 |
3 |
50 |
0 |
DEX +2. Increases physical damage vs. Demi-Human. Increases the damage inflicted with Arrow Vulcan.
|
Eden Group Whip I |
0 |
3 |
125 |
0 |
Character bound.
|
Electric Wire |
0 |
3 |
110 |
70 |
N/A
|
Gaia Whip |
0 |
3 |
110 |
70 |
N/A
|
Icicle Whip |
0 |
3 |
110 |
70 |
N/A
|
Rante Whip |
0, 1 |
3 |
135 |
90 |
N/A
|
Red Flame Whip |
0 |
3 |
110 |
70 |
N/A
|
Skipping Rope |
0 |
3 |
120 |
40 |
CRIT +20
|
Stem Whip |
1 |
3 |
170 |
50 |
MATK +50. Decreases variable casting time of Deep Sleep Lullaby and Swing Dance. SP cost of each skill decreased by 4 for each upgrade above +6.
|
Tail Whip |
1, 2 |
3 |
105 |
70 |
LUK +3
|
Valorous Battle Lariat |
0 |
3 |
50 |
0 |
Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human.
|
Whip |
1, 2 |
3 |
120 |
70 |
N/A
|
Whip of Balance |
3 |
3 |
110 |
70 |
AGI +2, DEX +3, The target gets knock backed by 2 cells when Slinging Arrow or 3 cells when Arrow Vulcan is used.
|
Blade Whip |
0 |
4 |
140 |
120 |
Bleeding by chance
|
Carrot Whip |
0 |
4 |
185 |
130 |
Agi-Up by chance with level equal to refine rate
|
Chemeti Whip |
0 |
4 |
135 |
70 |
CRIT +5, Perfect Dodge +2, FLEE +10
|
Electric Eel |
2 |
4 |
100 |
200 |
AGI +2, INT +2, LvL 3 Jupitel Thunder by chance, Arrow Vulcan by chance with level equal to refine rate
|
Glorious Lariat |
0 |
4 |
50 |
0 |
Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. +6 upgrade bonus: Increases physical damage bonus til an upgrade of +14. Increases defense bypass. +9 upgrade bonus: Adds a chance of using Tarot Card of Fate Lv 5 on the target when Arrow Vulcan is used.
|
Lariat Whip |
0 |
4 |
100 |
40 |
DEX +5, AGI +1
|
Queen's Whip |
0, 2 |
4 |
150 |
110 |
+10% dealt with Arrow Vulcan and Slinging Arrow
|
Rapture Rose |
0 |
4 |
115 |
30 |
Poison by high chance
|
Rosevine |
0 |
4 |
100 |
100 |
MATK +130, INT +2, AGI -2. Adds a low chance of triggering Siren's Voice Lv 1 with every physical attack.
|
Sea Witch's Foot |
1 |
4 |
110 |
150 |
SP +5 with each kill, LvL 1 Area Silence by chance, LvL 3 Frost Nova by chance when hit
|
Stem of Nephentes |
2 |
4 |
120 |
100 |
INT +2, Adds a 10% chance of freezing the enemy when using Slinging Arrow. When upgraded to +10 or higher, chance increases to 20%.
|
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