Harmonic Lick: Difference between revisions

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|levels=5 (Selectable)
|levels=5 (Selectable)
|prereqs = ([[Bard]] & [[Dancer]]) [[Battle Theme]] Lv. 3
|prereqs = ([[Bard]] & [[Dancer]]) [[Battle Theme]] Lv. 3
|spcost=35 + (Skill Level × 3)
|spcost=68 - (Skill Level × 4)
|duration=1 minutes
|duration=1 minute
|time={{tooltip|3.5|?s fixed, ?s variable}} seconds
|delay=0.3 seconds
|cooldown=20 seconds
|target=Self
|target=Self
|area=9x9
|area=31x31
|weapon=Instrument
|weapon=Instrument
|weapon2=Whip
|weapon2=Whip
}}
}}
'''Harmonic Lick''' (Alt: ''The Ring of Nibelungen'') is a 2<sup>nd</sup> class supportive [[Ensemble Skill|ensemble skill]] available as [[Bard]], [[Minstrel]], [[Dancer]] and [[Gypsy]].
'''Harmonic Lick''' (Alt: ''The Ring of Nibelungen'') is a 2<sup>nd</sup> class supportive [[Ensemble Skill|ensemble skill]] available as [[Bard]] and [[Dancer]].
==Effect==
==Effect==
Performs an ensemble that will add piercing damage on the [[ATK|attack]] of all players around the performers. Maintaining this skill active will drain 1 SP every 3 seconds.
Performs an ensemble that will apply a random buff to all nearby party members including the performers.


{|class=wikitablec
The 11 different possibilities for buffs are:
!Level!!{{tooltip|ATK Boost|This bonus pierces defense}}!!SP Cost
*+20% [[ASPD]]
|-
*+20% [[ATK]]
!1
*+20% [[MATK]]
|75||38
*+30% [[Max HP]]
|-
*+30% [[Max SP]]
!2
*+15 to all [[Stats]]
|100||41
*+50 to [[HIT]]
|-
*+50 to [[FLEE]]
!3
*-30% to skill [[SP consumption]]
|125||44
*+100% to [[HP recovery]]
|-
*+100% to [[SP recovery]]
!4
|150||47
|-
!5
|175||50
|}


===Notes===
===Notes===
*Ensemble skills need the two performers to be within 9x9 range of each other.
*Every member of the party will receive the same randomly chosen buff.
*After casting an ensemble skill, both performers suffer from Ensemble Fatigue for 30 seconds, slowing down their movement speed and attack speed, as well as blocking them from using other skills.
*This skill requires a [[Dancer]] and [[Bard]] to be in the same [[Party|party]] and within a 9x9 cell radius of the other to cast.
*Lastly, a player can have up to one song, one dance, and one ensemble buff active at the same time.
*The buff from this skill will last its full duration even if the party member moves away from the performers after receiving the buff.
*Since the skill revamp [[Performance Skills]] no longer need to be actively channeled to keep their effects going, they simply apply the buff to the performer and all nearby [[Party|party]] members.
*After casting an ensemble skill, both performers suffer from [[Ensemble Fatigue]] for 30 seconds, slowing down their movement speed and attack speed, as well as blocking them from using other skills except [[Throw Arrow]] and [[Musical Strike]]
*Players can have up to one song, one dance, and one ensemble buff active at the same time.


==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-06-16.md 2020-06-16 Changelog]
{{Navbox Bard}}
{{Navbox Bard}}
{{Navbox Dancer}}
{{Navbox Dancer}}
[[Category:Performance Skills]]
[[Category:Performance Skills]]
[[Category:Ensemble Skills]]
[[Category:Ensemble Skills]]

Revision as of 10:10, 5 August 2020

Harmonic Lick.png Harmonic Lick
Harmonic Lick Info.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: 68 - (Skill Level × 4)
Cast Time: 3.5 seconds
Cast Delay: 0.3 seconds
Cooldown: 20 seconds
Duration: 1 minute
Target: Self
Area of Effect: 31x31
Weapon: Instrument or Whip
Prerequisites
(Bard & Dancer) Battle Theme Lv. 3

Harmonic Lick (Alt: The Ring of Nibelungen) is a 2nd class supportive ensemble skill available as Bard and Dancer.

Effect

Performs an ensemble that will apply a random buff to all nearby party members including the performers.

The 11 different possibilities for buffs are:

Notes

  • Every member of the party will receive the same randomly chosen buff.
  • This skill requires a Dancer and Bard to be in the same party and within a 9x9 cell radius of the other to cast.
  • The buff from this skill will last its full duration even if the party member moves away from the performers after receiving the buff.
  • Since the skill revamp Performance Skills no longer need to be actively channeled to keep their effects going, they simply apply the buff to the performer and all nearby party members.
  • After casting an ensemble skill, both performers suffer from Ensemble Fatigue for 30 seconds, slowing down their movement speed and attack speed, as well as blocking them from using other skills except Throw Arrow and Musical Strike
  • Players can have up to one song, one dance, and one ensemble buff active at the same time.

Changelogs

The below changelogs contain changes to this skill.