Difference between revisions of "Pneuma"

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imported>Yurei
 
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__NOTOC__
 
{{Skill Info
 
{{Skill Info
 
|class=Acolyte
 
|class=Acolyte
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|type=Supportive
 
|type=Supportive
 
|levels=1
 
|levels=1
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Warp Portal]] Lv. 4
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|prereqs=([[Acolyte]]<!-- & [[Super Novice]]-->) [[Warp Portal]] Lv. 4
 
|spcost=10
 
|spcost=10
 
|delay=[[ASPD]]
 
|delay=[[ASPD]]
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|area=3x3
 
|area=3x3
 
}}
 
}}
'''Pneuma''' (Alt: ''Pneuma'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]] and [[Super Novice]].
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'''Pneuma''' (Alt: ''Pneuma'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]]<!-- and [[Super Novice]]-->.
 
==Effect==
 
==Effect==
 
Creates a green cloud on a targeted location that blocks every form of Ranged [[ATK|physical damage]], which includes [[Ammunition|projectiles]] from players. Every offensive skill with a range of 4 or more cells counts as being Ranged. This skill cannot be stacked.
 
Creates a green cloud on a targeted location that blocks every form of Ranged [[ATK|physical damage]], which includes [[Ammunition|projectiles]] from players. Every offensive skill with a range of 4 or more cells counts as being Ranged. This skill cannot be stacked.
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==Applications==
 
==Applications==
 
*It will be difficult to cast this skill again on the same cell quickly, so it is easier to place 2 Pneumas side-by-side and shift when the time is up. The only delay is in the animation, therefore many Pneumas can be placed to protect many people at once. In a party, remember to place pneuma on oneself before doing so.
 
*It will be difficult to cast this skill again on the same cell quickly, so it is easier to place 2 Pneumas side-by-side and shift when the time is up. The only delay is in the animation, therefore many Pneumas can be placed to protect many people at once. In a party, remember to place pneuma on oneself before doing so.
*This skill can be used on monsters in PvM to prevent [[Archer]] and [[Gunslinger]] class characters from attacking the monsters.
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*This skill can be used on monsters in PvM to prevent [[Archer]]<!-- and [[Gunslinger]]--> class characters from attacking the monsters.
  
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<!--
 
==External==
 
==External==
 
===Bestowed from===
 
===Bestowed from===
 
*{{item|id=4349 Errende Ebecee Card}} - Level 1; Autocast on self when physically attacked
 
*{{item|id=4349 Errende Ebecee Card}} - Level 1; Autocast on self when physically attacked
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-->
  
 
{{Navbox Acolyte}}
 
{{Navbox Acolyte}}
{{Navbox SuperNovice}}
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<!--{{Navbox SuperNovice}}-->

Revision as of 12:37, 8 August 2020

Pneuma.png Pneuma
Pneuma Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 10
Cast Delay: ASPD
Duration: 10 seconds
Target: Ground
Range: 9 cells
Area of Effect: 3x3
Prerequisites
(Acolyte) Warp Portal Lv. 4

Pneuma (Alt: Pneuma) is a 1st class supportive skill available as Acolyte.

Effect

Creates a green cloud on a targeted location that blocks every form of Ranged physical damage, which includes projectiles from players. Every offensive skill with a range of 4 or more cells counts as being Ranged. This skill cannot be stacked.

Affected skills

Notes

  • This skill cannot be cast on an instance of Magnetic Earth or Safety Wall. Likewise, Safety Wall cannot be cast on an instance of this skill.
  • Only damage is blocked by this skill. Other effects like Stun and knockback will still occur. It is therefore possible to use Arrow Repel to knock a player out of a Pneuma and into harm's way.

Applications

  • It will be difficult to cast this skill again on the same cell quickly, so it is easier to place 2 Pneumas side-by-side and shift when the time is up. The only delay is in the animation, therefore many Pneumas can be placed to protect many people at once. In a party, remember to place pneuma on oneself before doing so.
  • This skill can be used on monsters in PvM to prevent Archer class characters from attacking the monsters.