Remove Trap
Revision as of 22:45, 27 April 2016 by imported>NeoNilox
Remove Trap | |
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 5 |
Target: | Trap |
Range: | 1 cells |
Prerequisites | |
(Hunter) Land Mine Lv. 1; (Rogue) Double Strafe Lv. 5 |
Remove Trap (Alt: Remove Trap) is a 2nd class active skill available as Hunter, Sniper, Rogue, Stalker and some Mercenaries.
Effect
Removes a trap that has been set on the ground and returns it to the inventory.
Notes
- Does not remove traps set by monsters.
- Can remove traps set by other players of the same job class.
- Hunter class players cannot remove traps set by Rogue class players and vice-versa.
- Even if a trap cost 2 items originally, removing one gives back only 1 trap item.
- It can be used on already active traps, like Ankle Snare.
Hunter | |
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2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blast Mine • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest |
Weapons | Bow (Arrows) |
Rogue | |
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2nd Class Skills |
Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • |
Transcendent Skills |
Counter Instinct • Full Divestment • Preserve • |
Quests | Rogue Job Change Guide • Rogue Skill Quest |
Weapons | Dagger • Bow (Arrows) • One Handed Sword |