Maces are a blunt weapon type usable by Acolyte, Merchant, Super Novice and Swordman classes. All maces are naturally unbreakable except in upgrade attempts.
Size |
Damage
|
Small |
75%
|
Medium |
100%
|
Large |
100%
|
List
Note: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.
Name |
Possible Slots |
Weapon Level |
Attack |
Weight |
Additional Notes
|
Club |
Smith, 3, 4 |
1 |
23 |
70 |
N/A
|
Mace |
Smith, 3, 4 |
1 |
37 |
80 |
N/A
|
Novice Mace |
0 |
1 |
37 |
80 |
N/A
|
Chain |
Smith, 2, 3 |
2 |
84 |
80 |
N/A
|
Flail |
Smith, 2, 3 |
2 |
69 |
90 |
N/A
|
Smasher |
Smith, 2, 3 |
2 |
54 |
100 |
N/A
|
Morning Star |
Smith, 1, 2 |
3 |
110 |
150 |
N/A
|
Stunner |
Smith, 0, 2 |
3 |
140 |
200 |
Stun by chance.
|
Sword Mace |
Smith, 1 |
3 |
130 |
120 |
N/A
|
Golden Mace |
1, 2 |
4 |
110 |
80 |
+10% dealt vs. Undead
|
Grand Cross |
0, 1 |
4 |
140 |
150 |
SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance
|
Long Mace |
0 |
4 |
135 |
80 |
Resist +10% vs. ranged attacks
|
Quadrille |
0 |
4 |
165 |
90 |
+10% dealt vs. Undead, Demi-Human, and Earth
|
Spike |
0, 2 |
4 |
85 |
70 |
CRIT +40, DEF -2/3rds
|
Oak Stunner |
1 |
2 |
95 |
70 |
HIT + 5, Indestructible, Increases attack speed (decreases delay after attack by 5%).
Increases physical damage against undead monsters by 10%.
If refine rate is 7 or higher, ASPD + 1, HIT + 5, Increases physical damage against undead monsters by 10%.
|
Orcish Mace |
1 |
3 |
70 |
60 |
MATK + 105, Healing recovery effect increased by 10%, MSP + 150, SP natural recovery increased by 20%. Indestructible.
If refine rate is 7 or higher Healing recovery effect increased by 10%, SP natural recovery increased by 10%.
If refine rate is 9 or higher Healing recovery effect increased by 15%.
|
Sapphire Scepter |
Smith |
3 |
150 |
90 |
Indestructible.
For every 2 refines, HIT + 1.
For every 3 refines, ATK + 4.
When refined to +7, HIT + 10.
When refined to +9, ASPD + 1, CRI + 10.
|
Earth Dragon Mace |
2 |
3 |
130 |
120 |
Indestructible. Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%,
increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%,
increases physical damage against Earth monsters by 10%.
|
Yin Yang Mace |
2 |
3 |
130 |
120 |
Indestructible. Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.
|
Hellfire Mace |
1 |
3 |
135 |
110 |
Indestructible.
Increases damage of [Bash] by 10%.
If +7 or higher, increases damage of [Bash] by 5%
If +9 or higher, increases damage of [Bash] by 10%.
|
Meteor Hammer |
1 |
3 |
150 |
120 |
Indestructible.
Increases damage of [Investigate] by 10%.
If +7 or higher, increases damage of [Investigate] by 5%.
If +9 or higher, increases damage of [Investigate] by 10%.
|
Purifier |
2 |
3 |
150 |
130 |
Indestructible.
MATK + 135.
MATK + 5%.
If +7 or higher, Healing Power + 15%, increases damage of [Magnus Exorcismus] by 10%.
If +9 or higher, increases damage of [Magnus Exorcismus] by 15%.
|
Rubber Hammer |
1 |
4 |
140 |
80 |
MATK + 160.
If [Meditatio] is Level 10, MATK + 5%.
For every 10 Base Level, Heal Power + 2%.
If +7 or higher, reduces physical/magical damage taken from enemies of all sizes by 5%.
If +9 or higher, Variable Cast Time - 10%, Heal Power + 15%.
|
Red Square Bag |
1 |
4 |
50 |
120 |
MaxHP +300. MATK + 90. Indestructible.
Increases HP recovery with [Potion Pitcher] and [Slim Potion Pitcher] by 5%.
If refine rate is 7 or higher, increases HP recovery with [Potion Pitcher] and [Slim Potion Pitcher] by another 10%.
If refine rate is 9 or higher, increases HP recovery with [Potion Pitcher] and [Slim Potion Pitcher] by another 10%, Variable Cast Time - 20%.
|
Erde |
1 |
4 |
130 |
50 |
Indestructible. MaxSP + 50, MATK + 90. Increases damage of [Acid Terror] and [Demonstration] by 20%.
When Base STR is 90 or higher, increases [Acid Demonstration] damage by 10%.
If refine rate is 7 or higher, increases physical damage of ranged weapons by 10%.
If refine rate is 9 or higher, additionally increases [Acid Demonstration] damage 10%.
|
Buddhist Mace |
2 |
3 |
130 |
120 |
Indestructible.
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%.
|