Katar: Difference between revisions

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(removed unobtainable and added regional weapons)
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!Name ||Possible Slots ||Level ||Attack ||Weight ||Element || class="unsortable" | Additional Notes
!Name ||Possible Slots ||Level ||Attack ||Weight ||Element || class="unsortable" | Additional Notes
|-
|-
|{{Item List |id=1290 |item=Agent Katar|simple=yes}} ||1 ||3 ||170 ||120 ||[[Neutral]] ||[[HIT]] + (Base [[LUK]]). [[Guillotine Cross]] Only
|{{Item List |id=1271 |item=Blood Tears|simple=yes}} ||2 ||4 ||120 ||170 ||[[Neutral]] ||
|-
Has a certain chance of inflicting Bleeding status to all enemies in a 5*5 cell area.<br>
|{{Item List |id=1268 |item=Beast Claw|simple=yes}} ||1 ||4 ||160 ||145 ||[[Neutral]] ||LvL 1 [[NPC_CRITICALWOUND|Critical Wounds]] by chance, LvL 2 [[NPC_CRITICALWOUND|Critical Wounds]] by chance if upgraded to +9, [[Assassin Cross]] Only
This range increases to a 11*11 cell area if weapon refined to +9 or greater.
|-
|{{Item List |id=1293 |item=Bellum Jamadhar|simple=yes}}||0 ||4||170||120||[[Neutral]]||Status during [[War of Emperium|WoE]] & [[PvP]]:<br>Reduces target's [[DEF]] and [[MDEF]] to 1 for 5 seconds when dealing melee damage.<br>[[ASPD]] increases according to upgrade level.
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|{{Item List |id=1294 |item=Bellum Scale|simple=yes}}||0 ||4||50||120||[[Neutral]]||Status during [[War of Emperium|WoE]] & [[PvP]]:<br>Reduces target's [[SP]] by 10% when dealing melee damage.
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|{{Item List |id=1265 |item=Bloody Roar|simple=yes}} ||0 ||4 ||120 ||100 ||[[Neutral]] ||[[HP]]/[[SP]] regen -100%, Pierces [[Demi Human|Demi-Human]] [[DEF]]
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|{{Item List |id=1279 |item=Brave Carnage Katar|simple=yes}} ||0 ||3 ||130 ||0 ||[[Neutral]] ||[[STR]] +1, [[DEX]] +1, [[LUK]] +1<br>Increases physical damage vs. Demi-Human by 70%.<br>Physical attacks bypass the defense of Demi-Human race targets by 20%.
|-
|{{Item List |id=1285 |item=Chakram|simple=yes}} ||2 ||3 ||130 ||100 ||[[Neutral]] ||[[ATK]] +10 and +20% damage with [[Meteor Assault]] if user has mastered [[Katar Mastery]], [[Assassin Cross]] only
|-
|{{Item List |id=28007 |item=Crimson Katar|simple=yes}} ||2 ||3 ||130 ||130 ||Random || [[ATK]] + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, for every 10 base levels, [[ATK]] + 5. When found, will possess a random elemental property as an attached enchantment.
|-
|{{Item List |id=1270 |item=Drill Katar|simple=yes}} ||1 ||4 ||110 ||140 ||[[Neutral]] ||[[HIT]] +30, LvL 1 [[Full Divestment|Full Divest]] by chance, [[Assassin Cross]] Only
|-
|{{Item List |id=1287 |item=Durga|simple=yes}} ||1 ||3 ||190 ||120 ||[[Neutral]] ||[[Guillotine Cross]] Only
|-
|{{Item List |id=1289 |item=Eden Group Katar|simple=yes}} ||0 ||3 ||155 ||0 ||[[Neutral]] ||Character bound
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| {{Item List|id=28001|item=Evil Slayer Ripper Katar|simple=yes}}|| 1 || 3|| 120 || 120|| [[Neutral]] ||Increases physical damage against [[Demon]] and [[Undead]] race targets by 10%. [[ATK]] +5% when upgraded to +9. [[ATK]] +7% when upgraded to +12.
|-
|{{Item List |id=1281 |item=Glorious Bloody Roar|simple=yes}} ||0 ||4 ||140 ||0 ||[[Neutral]] ||Increases physical damage vs. Demi-Human by 70%.<br>Physical attacks bypass the defense of Demi-Human race targets by 20%. Obtain from [[KVM]]
|-
|{{Item List |id=1282 |item=Glorious Jamadhar|simple=yes}} ||0 ||4 ||140 ||0 ||[[Neutral]] ||Increases physical damage vs. Demi-Human by 70%.<br>Increases critical attack damage by 20%.
|-
|{{Item List |id=1291 |item=Guillotine Katar|simple=yes}} ||1 ||4 ||200 ||150 ||[[Neutral]] ||[[FLEE]] -30. Increases physical damage on [[Demi-Human]] race targets by 50%. Increases the damage of [[Cross Impact]] by 30%.
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|{{Item List |id=1271 |item=Hemorrhage|simple=yes}} ||2 ||4 ||120 ||170 ||[[Neutral]] ||LvL 1 [[NPC_WIDEBLEEDING|Wide Bleeding]] by chance, LvL 2 [[NPC_WIDEBLEEDING|Wide Bleeding]] by chance if upgraded to +9, [[Assassin Cross]] Only
|-
|-
|{{Item List |id=1261 |item=Infiltrator|simple=yes}} || {{item|id=1261 0}}, {{item|id=1266 1}} ||4 ||140 ||150 ||[[Neutral]] ||[[DEF]] +3, [[FLEE]] +5, [[Perfect Dodge]] +2, +50% dealt vs. [[Demi Human|Demi-Human]]
|{{Item List |id=1261 |item=Infiltrator|simple=yes}} || {{item|id=1261 0}}, {{item|id=1266 1}} ||4 ||140 ||150 ||[[Neutral]] ||[[DEF]] +3, [[FLEE]] +5, [[Perfect Dodge]] +2, +50% dealt vs. [[Demi Human|Demi-Human]]
|-
|{{Item List |id=1269 |item=Inverse Scale|simple=yes}} ||0 ||4 ||140 ||150 ||[[Holy]] ||LvL 1 [[NPC_DRAGONFEAR|Dragon Fear]] by chance, [[Assassin Cross]] Only
|-
|-
|{{Item List |id=1254 |item=Jamadhar|simple=yes}} ||{{item|id=1254 0}}, {{item|id=1255 1}} ||3 ||165 ||150 ||[[Neutral]] ||N/A
|{{Item List |id=1254 |item=Jamadhar|simple=yes}} ||{{item|id=1254 0}}, {{item|id=1255 1}} ||3 ||165 ||150 ||[[Neutral]] ||N/A
|-
|{{Item List |id=28010 |item=Juliette D Rachel|simple=yes}} ||2 ||4 ||300 ||250 ||[[Neutral]] || [[ATK]] +1% per 2 upgrade levels of the item. [[ASPD]] +1% per upgrade level of the item. This item is indestructible in battle. [[Guillotine Cross]] Only
|-
|-
|{{Item List |id=1250 |item=Jur|simple=yes}} ||{{item|id=1250 2}}, {{item|id=1251 3}} ||2 ||125 ||80 ||[[Neutral]] ||N/A
|{{Item List |id=1250 |item=Jur|simple=yes}} ||{{item|id=1250 2}}, {{item|id=1251 3}} ||2 ||125 ||80 ||[[Neutral]] ||N/A
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|{{Item List |id=1258 |item=Katar of Raging Blaze|simple=yes}} || {{item|id=1258 0}}, {{item|id=1277 3}} ||3 ||105 ||120 ||[[Fire]] ||[[Silence]] by chance
|{{Item List |id=1258 |item=Katar of Raging Blaze|simple=yes}} || {{item|id=1258 0}}, {{item|id=1277 3}} ||3 ||105 ||120 ||[[Fire]] ||[[Silence]] by chance
|-
|-
|{{Item List |id=1284 |item=Krishna|simple=yes}} ||2 ||3 ||120 ||120 ||[[Neutral]] ||+10% damage with [[Grimtooth]], LvL 1 [[Sonic Blow]] by chance when attacking or user's LvL of [[Sonic Blow]] if it is higher, [[Assassin Cross]] only
|{{Item List |id=1260 |item=Sharpened Ghoul Leg Bone|simple=yes}} ||0 ||3 ||150 ||170 ||[[Undead]] ||N/A
|-
|-
|{{Item List |id=1262 |item=Loki's Nail|simple=yes}} ||0 ||3 ||115 ||120 ||[[Neutral]] ||[[Bleeding]] by chance
|{{Item List |id=28034 |item=Earth Dragon Katar|simple=yes}} ||2 ||3 ||150 ||120 ||[[Neutral]] ||
Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.<br>
If +7 or higher, increases physical damage against Formless monsters by 5%,<br>
increases physical damage against Earth monsters by 5%.<br>
If +9 or higher, increases physical damage against Formless monsters by 10%,<br>
increases physical damage against Earth monsters by 10%.
|-
|-
|{{Item List |id=1260 |item=Sharpened Ghoul Leg Bone|simple=yes}} ||0 ||3 ||150 ||170 ||[[Undead]] ||N/A
|{{Item List |id=28035 |item=Yin Yang Katar|simple=yes}} ||2 ||3 ||150 ||120 ||[[Neutral]] ||
Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.<br>
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.<br>
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.
|-
|{{Item List |id=28041 |item=Sandy Lake|simple=yes}} ||1 ||3 ||155 ||90 ||[[Neutral]] ||
Increases physical damage against Wind enemies by 10%.<br>
If +7 or higher, increases physical damage against Wind enemies by 15%.<br>
If +9 or higher, Critical Damage + 15%.
|-
|-
|{{Item List |id=1264 |item=Specialty Jur|simple=yes}} ||4 ||1 ||90 ||80 ||[[Neutral]] ||Self-[[Bleeding]] by chance
|{{Item List |id=28045 |item=Bolt Crusher|simple=yes}} ||1 ||4 ||180 ||150 ||[[Neutral]] ||
If [Meteor Assault] is Level 10, ATK + 30.<br>
For every 10 Base Level, increases [Meteor Assault] damage by 2%.<br>
If +7 or higher, ATK + 5%, ASPD + 10%.<br>
If +9 or higher, HIT + 15, FLEE + 10.
|-
|-
|{{Item List |id=28000 |item=Thanatos Katar|simple=yes}} ||1 ||4 ||220 ||180 ||[[Neutral]] || Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. [[Guillotine Cross]] Only
|{{Item List |id=1285 |item=Chakram|simple=yes}} ||1 ||4 ||170 ||100 ||[[Neutral]] ||
When Katar Mastery skill is mastered CRI+5.<br>
Increases critical damage by 10%.<br>
If refine rate is 7 or higher, increases Meteor Assault damage by 20%.<br>
If refine rate is 9 or higher, increases critical damage by additional 10%.<br>
Increases critical damage by 20% for 30 seconds when using EDP.
|-
|-
|{{Item List |id=1263 |item=Unholy Touch|simple=yes}} ||0 ||4 ||95 ||125 ||[[Shadow]] ||[[Curse]] by chance
||{{Item List |id=1284 |item=Krishna|simple=yes}} ||1 ||4 ||165 ||120 ||[[Neutral]] ||
ATK + 3 every 10 STR, ATK + 50 when STR is 90 or higher.<br>
If refine rate is 7 or higher, increases Sonic Blow damage by 10%.<br>
If refine rate is 9 or higher, increases sonic blow damage by additional 10%.<br>
Increases damage inflicted to all races by 10% for 30 seconds when using EDP.
|-
|-
|{{Item List |id=1280 |item=Valorous Carnage Katar|simple=yes}}||0 ||3||130||0||[[Neutral]]||Increases physical damage vs. Demi-Human race by 70%.<br>Increases critical attack damage by 20%.
|{{Item List |id=610002 |item=Buddhist Katar|simple=yes}} ||2 ||3 ||150 ||120 ||[[Neutral]] ||
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br>
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br>
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%,<br>
increases physical damage against Dark property monsters by 10%.
|-
|-
|{{Item List |id=28008 |item=Vicious Mind Katar|simple=yes}} ||1 ||4 ||180 ||180 ||[[Neutral]]|| [[ATK]] + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
|{{Item List |id=610001 |item=Poison Demon Katar|simple=yes}} ||1 ||3 ||155 ||80 ||[[Neutral]] ||
Increases physical damage against Angel monsters by 10%.<br>
If +7 or higher, increases physical damage against Formless monsters by 10%.<br>
If +9 or higher, increases physical damage against Fire and Holy property monsters by 10%.
|}
|}


==Related Articles==
{{Navbox Weapon}}  
{{Navbox Weapon}}  
{{Navbox Assassin}}


[[Category: Assassin]]
[[Category: Assassin]]

Revision as of 18:44, 10 December 2023

Katars are weapons that can only be equipped by the Assassin class. Katars are always two-handed, so you cannot wear a shield if you are using one. Sonic Blow, Grimtooth, Rolling Cutter, and Cross Ripper Slasher can only be used with Katars. The Critical rate is doubled with katar-type weapons. In spite of the fact that a katar-wielding Assassin has a blade in each hand, it counts as a single Two-Handed weapon rather than two dual-wielded weapons, so Righthand Mastery and Lefthand Mastery have no effect on them.

Size Damage
Small 75%
Medium 100%
Large 75%

List

Name Possible Slots Level Attack Weight Element Additional Notes
1271.png Blood Tears 2 4 120 170 Neutral

Has a certain chance of inflicting Bleeding status to all enemies in a 5*5 cell area.
This range increases to a 11*11 cell area if weapon refined to +9 or greater.

1261.png Infiltrator 0, 1 4 140 150 Neutral DEF +3, FLEE +5, Perfect Dodge +2, +50% dealt vs. Demi-Human
1254.png Jamadhar 0, 1 3 165 150 Neutral N/A
1250.png Jur 2, 3 2 125 80 Neutral N/A
1253.png Katar 1, 2 3 148 120 Neutral DEX +1
1257.png Katar of Dusty Thornbush 0, 3 3 105 120 Earth Blind by chance
1256.png Katar of Frozen Icicle 0, 3 3 105 120 Water Freeze by chance
1259.png Katar of Piercing Wind 0, 3 3 105 120 Wind Sleep by chance
1258.png Katar of Raging Blaze 0, 3 3 105 120 Fire Silence by chance
1260.png Sharpened Ghoul Leg Bone 0 3 150 170 Undead N/A
28034.png Earth Dragon Katar 2 3 150 120 Neutral

Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%,
increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%,
increases physical damage against Earth monsters by 10%.

28035.png Yin Yang Katar 2 3 150 120 Neutral

Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.

28041.png Sandy Lake 1 3 155 90 Neutral

Increases physical damage against Wind enemies by 10%.
If +7 or higher, increases physical damage against Wind enemies by 15%.
If +9 or higher, Critical Damage + 15%.

28045.png Bolt Crusher 1 4 180 150 Neutral

If [Meteor Assault] is Level 10, ATK + 30.
For every 10 Base Level, increases [Meteor Assault] damage by 2%.
If +7 or higher, ATK + 5%, ASPD + 10%.
If +9 or higher, HIT + 15, FLEE + 10.

1285.png Chakram 1 4 170 100 Neutral

When Katar Mastery skill is mastered CRI+5.
Increases critical damage by 10%.
If refine rate is 7 or higher, increases Meteor Assault damage by 20%.
If refine rate is 9 or higher, increases critical damage by additional 10%.
Increases critical damage by 20% for 30 seconds when using EDP.

1284.png Krishna 1 4 165 120 Neutral

ATK + 3 every 10 STR, ATK + 50 when STR is 90 or higher.
If refine rate is 7 or higher, increases Sonic Blow damage by 10%.
If refine rate is 9 or higher, increases sonic blow damage by additional 10%.
Increases damage inflicted to all races by 10% for 30 seconds when using EDP.

610002.png Buddhist Katar 2 3 150 120 Neutral

Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%,
increases physical damage against Dark property monsters by 10%.

610001.png Poison Demon Katar 1 3 155 80 Neutral

Increases physical damage against Angel monsters by 10%.
If +7 or higher, increases physical damage against Formless monsters by 10%.
If +9 or higher, increases physical damage against Fire and Holy property monsters by 10%.