Divine Protection: Difference between revisions

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|class=Acolyte
|class=Acolyte
|class2=Crusader
|class2=Crusader
|class3=Super Novice
<!--|class3=Super Novice-->
|type=Passive
|type=Passive
|levels=10
|levels=10
|prereqs=([[Acolyte]] & [[Super Novice]]) None;<br/>([[Crusader]]) [[Cure]] Lv. 1
|prereqs=([[Acolyte]]<!-- & [[Super Novice]]-->) None;<br/>([[Crusader]]) [[Cure]] Lv. 1
}}
}}
'''Divine Protection''' (Alt: ''Divine Protection'') is a 1<sup>st</sup> class passive skill available as [[Acolyte]], [[Crusader]] and [[Super Novice]].
'''Divine Protection''' (Alt: ''Divine Protection'') is a 1<sup>st</sup> class passive skill available as [[Acolyte]] and [[Crusader]]<!-- and [[Super Novice]]-->.
==Effect==
==Effect==
Raises [[DEF#Soft DEF|Soft Defense]] against [[Demon]] and [[Undead (race)|Undead]] race monsters.
Raises [[DEF#Soft DEF|Soft Defense]] against [[Demon]] and [[Undead (race)|Undead]] race monsters. The bonus is further increased according to base level.


{|class=wikitablec
{|class=wikitablec
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===Notes===
===Notes===
*The defense raise is affected by [[Levels#Base Level|Base Level]].
*Final defence increase formula: Flat DEF bonus + (SkillLV * (BaseLV / 20 ))




{{Navbox Acolyte}}
{{Navbox Acolyte}}
{{Navbox Crusader}}
{{Navbox Crusader}}
{{Navbox SuperNovice}}
<!--{{Navbox SuperNovice}}-->

Revision as of 12:16, 8 August 2020

Divine Protection.png Divine Protection
Passive Info.gif
Type: Passive Skill
Levels: 10
Prerequisites
(Acolyte) None;
(Crusader) Cure Lv. 1

Divine Protection (Alt: Divine Protection) is a 1st class passive skill available as Acolyte and Crusader.

Effect

Raises Soft Defense against Demon and Undead race monsters. The bonus is further increased according to base level.

Level DEF Increase
1 3
2 6
3 9
4 12
5 15
6 18
7 21
8 24
9 27
10 30

Notes

  • Final defence increase formula: Flat DEF bonus + (SkillLV * (BaseLV / 20 ))