Summon Marine Sphere: Difference between revisions
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|spcost=10 | |spcost=10 | ||
|time={{tooltip|2|20% fixed, 80% variable}} seconds | |time={{tooltip|2|20% fixed, 80% variable}} seconds | ||
| | |cooldown=0.5 seconds | ||
|duration=30 seconds;<br/>Until explodes or is killed | |duration=30 seconds;<br/>Until explodes or is killed | ||
|target=Ground | |target=Ground | ||
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|catalyst=1 {{item|id=7138 Marine Sphere Bottle}} | |catalyst=1 {{item|id=7138 Marine Sphere Bottle}} | ||
}} | }} | ||
'''Summon Marine Sphere''' (Alt: ''Sphere Mine'') is a 2<sup>nd</sup> class supportive skill available as [[Alchemist | '''Summon Marine Sphere''' (Alt: ''Sphere Mine'') is a 2<sup>nd</sup> class supportive skill available as an [[Alchemist]]. | ||
==Effect== | ==Effect== | ||
Summons a {{monster|id=1142 Marine Sphere}} on a targeted location, which will cast [[NPC SELFDESTRUCTION|Self Destruction]] upon receiving damage. A maximum of three Marine Spheres can be summoned before the first one expires. Each cast consumes a {{item|id=7138 Marine Sphere Bottle}}. | Summons a {{monster|id=1142 Marine Sphere}} on a targeted location, which will cast [[NPC SELFDESTRUCTION|Self Destruction]] upon receiving damage. A maximum of three Marine Spheres can be summoned before the first one expires. Each cast consumes a {{item|id=7138 Marine Sphere Bottle}}. | ||
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===Notes=== | ===Notes=== | ||
*In [[PvM]] environment, an exploding Marine Sphere will inflict [[Fire]] property damage to all [[monster]]s | *In [[PvM]] environment, an exploding Marine Sphere will inflict [[Fire]] property damage to all [[monster]]s and [[Homunculus System|homunculi]] in range. | ||
*In [[PvP]] environment, an exploding Marine Sphere will damage allies, enemies, and the user itself. | *In [[PvP]] environment, an exploding Marine Sphere will damage allies, enemies, and the user itself. | ||
*The Marine Sphere is considered [[Plant]] race. | *The Marine Sphere is considered [[Plant]] race. | ||
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*Summoned Marine Spheres will drop typical {{monster|id=1142 Marine Sphere}} monster items unless they die before exploding. | *Summoned Marine Spheres will drop typical {{monster|id=1142 Marine Sphere}} monster items unless they die before exploding. | ||
==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog] | |||
{{Navbox Alchemist}} | {{Navbox Alchemist}} |
Revision as of 17:21, 29 August 2020
Summon Marine Sphere | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | 2 seconds |
Cooldown: | 0.5 seconds |
Duration: | 30 seconds; Until explodes or is killed |
Target: | Ground |
Range: | 1 cells |
Catalyst: | 1 Marine Sphere Bottle |
Prerequisites | |
(Alchemist) Prepare Potion Lv. 2 |
Summon Marine Sphere (Alt: Sphere Mine) is a 2nd class supportive skill available as an Alchemist.
Effect
Summons a Marine Sphere on a targeted location, which will cast Self Destruction upon receiving damage. A maximum of three Marine Spheres can be summoned before the first one expires. Each cast consumes a Marine Sphere Bottle.
Level | Durability (HP) |
---|---|
1 | 2,400 |
2 | 2,800 |
3 | 3,200 |
4 | 3,600 |
5 | 4,000 |
Notes
- In PvM environment, an exploding Marine Sphere will inflict Fire property damage to all monsters and homunculi in range.
- In PvP environment, an exploding Marine Sphere will damage allies, enemies, and the user itself.
- The Marine Sphere is considered Plant race.
- The Marine Sphere will travel in the direction it is tapped to and move approximately seven cells before detonating.
- Self Destruction damage is based on the remaining HP of the Marine Sphere. Healing it prior to explosion will maximize damage.
- A Marine Sphere's explosion does not cause an experience tap on the effected monsters.
- Summoned Marine Spheres will drop typical Marine Sphere monster items unless they die before exploding.
Changelogs
The below changelogs contain changes to this skill.