Soul Destroyer: Difference between revisions
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Galuverior (talk | contribs) (added cd and change delay, fct and vct. changed formula from ATK + MATK to ATK + INT) |
Galuverior (talk | contribs) m (Sp cost changed) |
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|levels=10, selectable | |levels=10, selectable | ||
|prereqs=([[Thief|High Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6 | |prereqs=([[Thief|High Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6 | ||
|spcost= | |spcost=30 | ||
<!--|time={{tooltip|0.5|Half fixed, half variable}} seconds--> | <!--|time={{tooltip|0.5|Half fixed, half variable}} seconds--> | ||
|cast_var=0.25 seconds | |cast_var=0.25 seconds |
Revision as of 14:17, 9 May 2022
Soul Destroyer | |
---|---|
Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 30 |
Fixed Cast Time: | 0.25 seconds |
Variable Cast Time: | 0.25 seconds |
Cast Delay: | 0.3 seconds |
Cooldown: | 0.7 seconds |
Target: | Enemy |
Range: | 10 cells |
Prerequisites | |
(High Thief) Double Attack Lv. 5, Envenom Lv. 5; (Assassin Cross) Cloaking Lv. 3, Enchant Poison Lv. 6 |
Soul Destroyer (Alt: Soul Breaker) is a transcendent 2nd class offensive skill available as Assassin Cross.
Effect
Looses a shockwave at a single target to inflict Ranged Hybrid damage. This skill ignores the accuracy check.
Level | Damage (ATK + INT) | |
---|---|---|
Without EDP | With EDP | |
1 | 400% | 200% |
2 | 450% | 225% |
3 | 500% | 250% |
4 | 550% | 275% |
5 | 600% | 300% |
6 | 650% | 325% |
7 | 700% | 350% |
8 | 750% | 375% |
9 | 800% | 400% |
10 | 850% | 425% |
Notes
- If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
- Due to the nature of this skill not taking the ATK of the left hand weapon in the damage calculation, having a non carded/% card weapon on the left hand does absolutely nothing in increasing damage. However, since the left hand weapon upgrade still increases MATK (only MATK, ATK of left hand still doesnt matter), it can still increase damage. Weapons that increase MATK if worn in the left hand will increase the damage as well.
- Status cards' effects do not carry over.
- When using this skill, there is no penalty from not having Righthand Mastery or Lefthand Mastery skills when dual wielding.
Magic portion
- Is Non-elemental. Meaning it is 100% unaffected by property of the target. This means that it will do 100% to Ghost property.
- Because of the way it is coded, Raydric card does affect this portion.
- It is affected by Soft Magic defense Thara Frog card, Horn card and Poo Poo Hat.
- Is not affected by Hard Magic defense, Maya card or Golden Thief Bug card.
Physical portion
- Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.
- This skill already ignores defense. Defense piercing effects such as Combat Knife, Ice Pick (including the ATK bonus from target's DEF), Samurai Spector card do not work.