Clashing Spiral: Difference between revisions
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|type=Offensive | |type=Offensive | ||
|levels=5, selectable | |levels=5, selectable | ||
|prereqs=([[Knight]]) [[Pierce]] Lv. 5, [[Spear Mastery]] Lv. | |prereqs=([[Knight]]) [[Pierce]] Lv. 5, [[Spear Mastery]] Lv. 10, [[Spear Stab]] Lv. 5, [[Peco Peco Ride]] Lv. 1 | ||
|target=Enemy | |target=Enemy | ||
|range=5 | |range=5 | ||
Line 16: | Line 16: | ||
{|class=wikitablec | {|class=wikitablec | ||
!Level!!Base Damage (ATK)!!Fixed Cast Time!!Variable Cast Time!!Skill | !Level!!Base Damage (ATK)!!Fixed Cast Time!!Variable Cast Time!!Skill Cooldown!!SP Cost | ||
|- | |- | ||
!1 | !1 | ||
|200%||0. | |200%||0.07s||0.28s||rowspan=5|0.5s||18 | ||
|- | |- | ||
!2 | !2 | ||
|250%||0. | |250%||0.08s||0.32s||21 | ||
|- | |- | ||
!3 | !3 | ||
|300%||0. | |300%||0.09s||0.36s||24 | ||
|- | |- | ||
!4 | !4 | ||
|350%||0. | |350%||0.1s||0.4s||27 | ||
|- | |- | ||
!5 | !5 | ||
|400%||0. | |400%||0.11s||0.44s||30 | ||
|} | |} | ||
<span style="white-space:normal;>'''Damage for each hit''' = [(floor(statusATK x 0.9) + floor((ATK + Weight) x 0.7) + masteryATK) x floor(Base_Damage) x (BaseLvl ÷ 100)]</span> | <span style="white-space:normal;>'''Damage for each hit''' = [(floor(statusATK x 0.9) + floor((ATK + Weight) x 0.7) + masteryATK) x floor(Base_Damage) x (BaseLvl ÷ 100)]</span> |
Latest revision as of 05:17, 23 August 2024
Clashing Spiral | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
Target: | Enemy |
Range: | 5 cells |
Weapon: | Spear or One Handed Sword or Two Handed Sword |
Prerequisites | |
(Knight) Pierce Lv. 5, Spear Mastery Lv. 10, Spear Stab Lv. 5, Peco Peco Ride Lv. 1 |
Clashing Spiral (Alt: Spiral Pierce) is a Transcendent 2nd class offensive skill available as Lord Knight.
Effect
Skewers a single target five times with a spiral technique, where each hit will inflict ranged physical damage. The damage is greatly affected by the weight of the equipped weapon.
Level | Base Damage (ATK) | Fixed Cast Time | Variable Cast Time | Skill Cooldown | SP Cost |
---|---|---|---|---|---|
1 | 200% | 0.07s | 0.28s | 0.5s | 18 |
2 | 250% | 0.08s | 0.32s | 21 | |
3 | 300% | 0.09s | 0.36s | 24 | |
4 | 350% | 0.1s | 0.4s | 27 | |
5 | 400% | 0.11s | 0.44s | 30 |
Damage for each hit = [(floor(statusATK x 0.9) + floor((ATK + Weight) x 0.7) + masteryATK) x floor(Base_Damage) x (BaseLvl ÷ 100)]
Notes
- Despite the animation, all damage is connected in one single bundle.
- The affected target will be unable to move for one second while the hits of this skill are being inflicted (similar to being "crit locked").
- This skill has an unique size penalty:
- Small 145%
- Medium 120%
- Large 95%.
- Damage increasing cards or items that increase the final damage by a relative amount affect this skill.
Knight | |
---|---|
2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Clashing Spiral • Frenzy • |
Quests | Knight Job Change Guide • Knight Skill Quest |
Weapons | One Handed Sword • Spear • Two Handed Sword |