One Handed Sword: Difference between revisions
Galuverior (talk | contribs) (added glastheim weapon) |
Galuverior (talk | contribs) (added fever weapons) |
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|{{Item List |id=1113 |item=Scimiter |simple=yes}}||Smith, 2, 3 ||2 ||85 ||70 ||Neutral ||14 ||N/A | |{{Item List |id=1113 |item=Scimiter |simple=yes}}||Smith, 2, 3 ||2 ||85 ||70 ||Neutral ||14 ||N/A | ||
|- | |||
|{{Item List |id=13484 |item=Oak Sword |simple=yes}}||1 ||2 ||95 ||50 ||Neutral ||25 || | |||
Increase received healing by 5%. Reduce Provoke SP consumption by 50%.<br> | |||
If refine rate is 7 or higher Increase received healing by 5%, Reduce Bash SP consumption by 5. | |||
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|{{Item List |id=1121 |item=Tsurugi |simple=yes}}||Smith, 1, 2 ||3 ||130 ||120 ||Neutral ||27 ||N/A | |{{Item List |id=1121 |item=Tsurugi |simple=yes}}||Smith, 1, 2 ||3 ||130 ||120 ||Neutral ||27 ||N/A | ||
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|{{Item List |id=13482 |item=Orcish Blade |simple=yes}}||1||3 ||120 ||120 ||Neutral ||50 || | |||
Bash damage increased by 5%, MaxHP + 150, increase received healing by 5%.<br> | |||
Provoke SP consumption reduced by 50%.<br> | |||
If refine rate is 7 or higher Bash damage increased by additional 5%, increase received healing by 5%.<br> | |||
If refine rate is 9 or higher Bash damage increased by additional 10%. | |||
|- | |||
|{{Item List |id=13491 |item =Shining Sword |simple=yes}}||Smith||3||150||100||Neutral||60|| | |||
MATK + 120.<br> | |||
For every 2 refines, HIT + 1.<br> | |||
For every 3 refines, ATK + 4.<br> | |||
When refined to +7, HIT + 10.<br> | |||
When refined to +9, increases Grand Cross damage by 20%. | |||
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|{{Item List| id=13487 |item=Guardian Sword |simple=yes}}||1||3||130||150||Neutral||60|| | |{{Item List| id=13487 |item=Guardian Sword |simple=yes}}||1||3||130||150||Neutral||60|| | ||
MATK + 120. | MATK + 120.<br> | ||
For every level of Faith learned, MaxHP + 50, DEF + 2. | For every level of Faith learned, MaxHP + 50, DEF + 2.<br> | ||
If refine level is 7 or higher, for every level of Faith learned, MaxHP + 20. | If refine level is 7 or higher, for every level of Faith learned, MaxHP + 20.<br> | ||
If refine level is 9 or higher, for every level of Faith learned, MaxHP + 30. | If refine level is 9 or higher, for every level of Faith learned, MaxHP + 30. | ||
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|{{Item List| id=13489| item= Yin Yang Sword| simple=yes}}||2||3||130||80||Neutral||70|| | |{{Item List| id=13489| item= Yin Yang Sword| simple=yes}}||2||3||130||80||Neutral||70|| | ||
Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%. | Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.<br> | ||
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%. | If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.<br> | ||
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%. | If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.<br> | ||
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|{{Item List| id=13488| item=Earth Dragon Sword| simple=yes}}||2||3||130||80||Neutral||70|| | |{{Item List| id=13488| item=Earth Dragon Sword| simple=yes}}||2||3||130||80||Neutral||70|| | ||
Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%. | Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.<br> | ||
If +7 or higher, increases physical damage against Formless monsters by 5%, | If +7 or higher, increases physical damage against Formless monsters by 5%,<br> | ||
increases physical damage against Earth monsters by 5%. | increases physical damage against Earth monsters by 5%.<br> | ||
If +9 or higher, increases physical damage against Formless monsters by 10%, | If +9 or higher, increases physical damage against Formless monsters by 10%,<br> | ||
increases physical damage against Earth monsters by 10%. | increases physical damage against Earth monsters by 10%. | ||
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|{{Item List |id=500002 |item=Buddhist Sword |simple=yes}}||2||3||130||80||Neutral||70|| | |{{Item List |id=500002 |item=Buddhist Sword |simple=yes}}||2||3||130||80||Neutral||70|| | ||
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%. | Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br> | ||
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%. | If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.<br> | ||
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%. | If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%. | ||
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|{{Item List |id=13421 |item=Ruber|simple=yes}} ||1 ||3 ||160 ||150 ||Neutral ||60 || | |{{Item List |id=13421 |item=Ruber|simple=yes}} ||1 ||3 ||160 ||150 ||Neutral ||60 || | ||
When STR is 70 or higher, increases bowling bash damage by 20%. | When STR is 70 or higher, increases bowling bash damage by 20%.<br> | ||
If refine rate is 7 or higher, increases bowling bash damage by 10%. | If refine rate is 7 or higher, increases bowling bash damage by 10%.<br> | ||
If refine rate is 9 or higher, increases Bowling Bash damage by additional 10%, | If refine rate is 9 or higher, increases Bowling Bash damage by additional 10%,<br> | ||
Increases Bowling Bash damage by 30% for 20 seconds when using Concentration skill. | Increases Bowling Bash damage by 30% for 20 seconds when using Concentration skill. | ||
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|{{Item List |id=32352 |item=Safety Saber |simple=yes}}||1||4||150||90||Neutral||100|| | |{{Item List |id=32352 |item=Safety Saber |simple=yes}}||1||4||150||90||Neutral||100|| | ||
When doing physical melee attacks, has a chance to cast [Bash] at a Level equal to the refine rate (Up to Level 10). | When doing physical melee attacks, has a chance to cast [Bash] at a Level equal to the refine rate (Up to Level 10).<br> | ||
For every 15 Base Level, ATK + 3, ASPD + 1%. | For every 15 Base Level, ATK + 3, ASPD + 1%.<br> | ||
If +7 or higher, ASPD + 10%. | If +7 or higher, ASPD + 10%.<br> | ||
If +9 or higher, ATK + 25, CRI + 5. | If +9 or higher, ATK + 25, CRI + 5. | ||
|} | |} | ||
{{Navbox Weapon}} | |||
[[Category:Swordman]] | |||
[[Category:Knight]] | |||
[[Category:Crusader]] | |||
[[Category:Rogue]] | |||
[[Category:Thief]] | |||
[[Category:Assassin]] | |||
Latest revision as of 20:29, 10 December 2023
Used mostly by Swordman class characters, but Assassin Cross (specifically for Soul Destroyer and Meteor Assault) and STR based Rogue/Stalker characters may also find them useful. Many come in slotted varieties, and some of the same type have more slots than others.
Size | Damage |
---|---|
Small | 75% |
Medium | 100% |
Large | 75% |
Note: Forge denotes the Blacksmith ability Smith Sword. These versions have 0 slots, but can have elemental or strong modifiers.
Weapon level 1
Name | Possible Slots | Level | Attack | Weight | Element | Required Level | Additonal Notes |
---|---|---|---|---|---|---|---|
Blade | Smith, 3, 4 | 1 | 53 | 70 | Neutral | 2 | N/A |
Falchion | Smith, 3, 4 | 1 | 39 | 60 | Neutral | 2 | N/A |
Sword | Smith, 3, 4 | 1 | 25 | 50 | Neutral | 2 | N/A |
Weapon level 2
Name | Possible Slots | Level | Attack | Weight | Element | Required Level | Additonal Notes |
---|---|---|---|---|---|---|---|
Rapier | Smith, 2, 3 | 2 | 70 | 50 | Neutral | 14 | N/A |
Ring Pommel Saber | Smith, 2, 3 | 2 | 100 | 90 | Neutral | 14 | N/A |
Scimiter | Smith, 2, 3 | 2 | 85 | 70 | Neutral | 14 | N/A |
Oak Sword | 1 | 2 | 95 | 50 | Neutral | 25 |
Increase received healing by 5%. Reduce Provoke SP consumption by 50%. |
Weapon level 3
Name | Possible Slots | Level | Attack | Weight | Element | Required Level | Additonal Notes |
---|---|---|---|---|---|---|---|
Flamberge | Smith, 0, 2 | 3 | 150 | 150 | Neutral | 27 | N/A |
Haedonggum | Smith, 1, 2 | 3 | 120 | 90 | Neutral | 27 | INT +3 |
Holy Avenger | 0 | 3 | 125 | 135 | Holy | 75 | VIT +2 |
Orcish Sword | 0 | 3 | 90 | 80 | Neutral | 5 | Indestructible |
Saber | Smith, 2, 3 | 3 | 115 | 100 | Neutral | 27 | N/A |
Town Sword | 1, 2 | 3 | 100 | 80 | Neutral | 30 | N/A |
Tsurugi | Smith, 1, 2 | 3 | 130 | 120 | Neutral | 27 | N/A |
Orcish Blade | 1 | 3 | 120 | 120 | Neutral | 50 |
Bash damage increased by 5%, MaxHP + 150, increase received healing by 5%. |
Shining Sword | Smith | 3 | 150 | 100 | Neutral | 60 |
MATK + 120. |
Guardian Sword | 1 | 3 | 130 | 150 | Neutral | 60 |
MATK + 120. |
Yin Yang Sword | 2 | 3 | 130 | 80 | Neutral | 70 |
Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%. |
Earth Dragon Sword | 2 | 3 | 130 | 80 | Neutral | 70 |
Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%. |
Buddhist Sword | 2 | 3 | 130 | 80 | Neutral | 70 |
Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%. |
Ruber | 1 | 3 | 160 | 150 | Neutral | 60 |
When STR is 70 or higher, increases bowling bash damage by 20%. |
Weapon level 4
Name | Possible Slots | Level | Attack | Weight | Element | Required Level | Additonal Notes |
---|---|---|---|---|---|---|---|
Byeollungum | 0 | 4 | 150 | 90 | Neutral | 40 | All Stats +2. Increase damage inflicted on Boss monster by 50%. Increase damage received from normal monster by 10%. |
Cutlus | 0, 1 | 4 | 150 | 90 | Neutral | 40 | STR +2, DEF +1, Enables LvL 5 Bash |
Fireblend | 0 | 4 | 100 | 50 | Fire | 40 | Enables the use of Fire Bolt Lv 3. Adds a 10% chance of using Fire Bolt Lv 3 on the target when doing a physical attack. |
Ice Falchion | 0 | 4 | 100 | 60 | Water | 40 | Enables the use of Cold Bolt Lv 3. Adds a 10% chance of using Cold Bolt Lv 3 on the target when doing a physical attack. Adds a 5% chance of inflicting Frozen on the target when doing a physical attack. Adds a 0.1% chance of inflicting Frozen on the user when doing a melee attack. |
Immaterial Sword | 0 | 4 | 140 | 90 | Ghost | 40 | Drains 1 SP from the user when physically attacking. Adds a 0.3% chance to decreasing the target's SP by 30%. Indestructible (except in upgrade attempts) |
Nagan | 0 | 4 | 120 | 50 | Neutral | 40 | Enables the use of Double Attack Lv 5 or the user's level if its higher, with the weapon. 5% physical damage on Demi-Human race targets. |
Solar Sword | 0 | 4 | 85 | 120 | Fire | 40 | Drains 15 SP from the user every 10 seconds. Restores 1% of the damage dealt as HP to the user with each physical attack. |
Star Dust Blade | 1 | 4 | 140 | 100 | Neutral | 45 | Adds a 5% chance of inflicting Stun on the target when doing a melee attack. Indestructible (except in upgrade attempts) |
Safety Saber | 1 | 4 | 150 | 90 | Neutral | 100 |
When doing physical melee attacks, has a chance to cast [Bash] at a Level equal to the refine rate (Up to Level 10). |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two Handed Swords • Whips |
Ammunition | Arrows |