Soul Destroyer: Difference between revisions

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(added cd and change delay, fct and vct. changed formula from ATK + MATK to ATK + INT)
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{{Not_Implemented}}
{{Not_Implemented}}
__NOTOC__
{{Skill Info
{{Skill Info
|class=Assassin Cross
|class=Assassin Cross
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|levels=10, selectable
|levels=10, selectable
|prereqs=([[Thief|High Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6
|prereqs=([[Thief|High Thief]]) [[Double Attack]] Lv. 5, [[Envenom]] Lv. 5; ([[Assassin Cross]]) [[Cloaking]] Lv. 3, [[Enchant Poison]] Lv. 6
|spcost=20 (Lv 1~5)<br>30 (Lv 6~10)
|spcost=20
<!--|time={{tooltip|0.5|Half fixed, half variable}} seconds-->
<!--|time={{tooltip|0.5|Half fixed, half variable}} seconds-->
|cast_var=0.25 seconds
|cast_var=0.25 seconds
|cast_fix=0.25 seconds
|cast_fix=0.25 seconds
|delay=[1 + (Skill Level × 0.2)] seconds
|delay=0.3 seconds
|cooldown=0.7 seconds
|target=Enemy
|target=Enemy
|range=10
|range=10
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{|class=wikitablec
{|class=wikitablec
!rowspan=2|Level
!rowspan=2|Level
!colspan=2|Damage (ATK + MATK)
!colspan=2|Damage (ATK + INT)
!rowspan=2|Cast Delay
!rowspan=2|SP Cost
|-
|-
!Without [[Enchant Deadly Poison|EDP]]
!Without [[Enchant Deadly Poison|EDP]]
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|-
|-
!1
!1
|400%||200%||1.2s||rowspan=5|20
|400%||200%
|-
|-
!2
!2
|450%||225%||1.4s
|450%||225%
|-
|-
!3
!3
|500%||250%||1.6s
|500%||250%
|-
|-
!4
!4
|550%||275%||1.8s
|550%||275%
|-
|-
!5
!5
|600%||300%||2.0s
|600%||300%
|-
|-
!6
!6
|650%||325%||2.2s||rowspan=5|30
|650%||325%
|-
|-
!7
!7
|700%||350%||2.4s
|700%||350%
|-
|-
!8
!8
|750%||375%||2.6s
|750%||375%
|-
|-
!9
!9
|800%||400%||2.8s
|800%||400%
|-
|-
!10
!10
|850%||425%||3.0s
|850%||425%
|}
|}


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*This skill already ignores defense. Defense piercing effects such as {{item|id=1228 Combat Knife}}, {{item|id=1230 Ice}} {{item|id=13017 Pick}} (including the [[ATK]] bonus from target's [[DEF]]), {{item|id=4263 '''Samurai Spector card'''}} do not work.
*This skill already ignores defense. Defense piercing effects such as {{item|id=1228 Combat Knife}}, {{item|id=1230 Ice}} {{item|id=13017 Pick}} (including the [[ATK]] bonus from target's [[DEF]]), {{item|id=4263 '''Samurai Spector card'''}} do not work.


==External==
<!-- ==External==
===Enhanced by===
===Enhanced by===
*[[Equipment Sets#Nab Set|Nab Set]] - {{tooltip|Level 1|Level 10 if Mastered}}; Autocast on target when physically attacking
*[[Equipment Sets#Nab Set|Nab Set]] - {{tooltip|Level 1|Level 10 if Mastered}}; Autocast on target when physically attacking
 
-->


{{Navbox Assassin}}
{{Navbox Assassin}}

Revision as of 18:00, 7 May 2022

Soul Destroyer.png Soul Destroyer
Soul Destroyer Info.gif
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 20
Fixed Cast Time: 0.25 seconds
Variable Cast Time: 0.25 seconds
Cast Delay: 0.3 seconds
Cooldown: 0.7 seconds
Target: Enemy
Range: 10 cells
Prerequisites
(High Thief) Double Attack Lv. 5, Envenom Lv. 5; (Assassin Cross) Cloaking Lv. 3, Enchant Poison Lv. 6

Soul Destroyer (Alt: Soul Breaker) is a transcendent 2nd class offensive skill available as Assassin Cross.

Effect

Looses a shockwave at a single target to inflict Ranged Hybrid damage. This skill ignores the accuracy check.

Level Damage (ATK + INT)
Without EDP With EDP
1 400% 200%
2 450% 225%
3 500% 250%
4 550% 275%
5 600% 300%
6 650% 325%
7 700% 350%
8 750% 375%
9 800% 400%
10 850% 425%

Notes

  • If dual wielding, then the cards of both weapons factor in, but if using a weapon and a shield/nothing in the left hand, then only the right hand's cards increase damage.
  • Due to the nature of this skill not taking the ATK of the left hand weapon in the damage calculation, having a non carded/% card weapon on the left hand does absolutely nothing in increasing damage. However, since the left hand weapon upgrade still increases MATK (only MATK, ATK of left hand still doesnt matter), it can still increase damage. Weapons that increase MATK if worn in the left hand will increase the damage as well.
  • Status cards' effects do not carry over.
  • When using this skill, there is no penalty from not having Righthand Mastery or Lefthand Mastery skills when dual wielding.

Magic portion

Physical portion

  • Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.
  • This skill already ignores defense. Defense piercing effects such as Combat Knife, Ice Pick (including the ATK bonus from target's DEF), Samurai Spector card do not work.