Grand Cross: Difference between revisions
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The below changelogs contain changes to this skill. | The below changelogs contain changes to this skill. | ||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog] | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-15.md 2020-08-15 Changelog] | * [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-15.md 2020-08-15 Changelog] | ||
{{Navbox Crusader}} | {{Navbox Crusader}} |
Revision as of 01:09, 18 August 2020
Grand Cross | |
---|---|
Type: | Offensive Skill |
Levels: | 10, selectable |
SP Cost: | 30 + (Skill Level × 7) |
HP Cost: | 20% |
Fixed Cast Time: | 0.5 seconds |
Variable Cast Time: | 1 second |
Cast Delay: | 0.3 seconds |
Cooldown: | 1 second |
Duration: | 0.9 seconds |
Target: | Self |
Area of Effect: | Cross-shaped |
Property: | Holy |
Prerequisites | |
(Crusader) Faith Lv. 10, Holy Cross Lv. 6 |
Grand Cross is a 2nd class offensive skill available as a Crusader.
Effect
Inflicts Holy property Hybrid Damage 3 times to all enemies in a cross-shaped area around the user. Cast Time cannot be interrupted, and each cast drains 20% of Max HP.
Level | Damage ((ATK + MATK) / 2) | SP Cost |
---|---|---|
1 | 140% | 37 |
2 | 180% | 44 |
3 | 220% | 51 |
4 | 260% | 58 |
5 | 300% | 65 |
6 | 340% | 72 |
7 | 380% | 79 |
8 | 420% | 86 |
9 | 460% | 93 |
10 | 500% | 100 |
Notes
- The effect of this skill lasts for 0.9 seconds, during which time the user is immobilized.
- This skill does not work when wearing a shield with Golden Thiefbug Card.
- The Holy property is applied at the end of calculations, which means the following: Holy × Weapon property for the physical portion, and Neutral × Holy property for the magic portion.
- Though a Hybrid skill, it seems to scale far better with INT as the main stat and high Weapon Attack better than having high STR and low INT (Example: 50 STR and 90 INT with a decently high Weapon Attack damage will hit harder than 90 STR and 50 INT with the same weapon).
- Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.
Changelogs
The below changelogs contain changes to this skill.
Crusader | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defending Aura • Demon Bane • Divine Protection • Faith • Grand Cross • Guard • Heal • Holy Cross • Peco Peco Ride • Resistant Souls • Sacrifice • Shield Boomerang • Shield Reflect • Shrink • Smite • Spear Mastery • Spear Quicken |
Transcendent Skills |
Battle Chant • Gloria Domini • Martyr's Reckoning • Rapid Smiting |
Quests | Crusader Job Change Guide • Crusader Skill Quest |
Weapons | One Handed Sword • Spear • Two Handed Sword |