Varetyr Spear

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Varetyr Spear.png Varetyr Spear
Varetyr Spear Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 48 + (Skill Level × 7)
Fixed Cast Time: [2 − (Skill Level × 0.2)] seconds
Variable Cast Time: [2 + (Skill Level × 0.2)] seconds
Cast Delay: 1 second
Cooldown: 2 seconds
Target: Enemy
Range: Magic
Area of Effect: 3x3 ~ 7x7
Property: Wind
Status: Stun
Status Icon: I Stun.png
Prerequisites
(Sage) Endow Quake Lv. 1, Whirlwind Lv. 4

Varetyr Spear (Alt: Varetyr Spear) is a 3rd class offensive skill available as Sorcerer.

Effect

Calls forth a gigantic spear of lightning from the skies to skewer a single target, which will inflict Wind property hybrid damage to all enemies around the target. It has a chance of leaving enemies stunned. The damage is enhanced if the user has learned both Striking and Endow Tornado.

Level Base Damage (ATK + MATK) Area of Effect Stun Cast Time (Fix + Var) SP Cost
Chance Duration
1 50% + (INT × 1)% 3x3 5% 2.2s (1.8 + 2.2)s 55
2 100% + (INT × 2)% 10% 2.4s (1.6 + 2.4)s 62
3 150% + (INT × 3)% 5x5 15% 2.6s (1.4 + 2.6)s 69
4 200% + (INT × 4)% 20% 2.8s (1.2 + 2.8)s 76
5 250% + (INT × 5)% 7x7 25% 3.0s (1.0 + 3.0)s 83
Damage (ATK) = [{Base_Damage_ATK + (Striking_Lv × 50)} × (BaseLv ÷ 100)]%
Damage (MATK) = [{Base_Damage_MATK + (EndowTornado_Lv × 50)}  × (BaseLv ÷ 100)]%

Notes

  • Despite having two portions, the damage is connected in one single hit.
  • Defense values are not applied to this skill in the same way as they are applied to other skills. It appears that Hard Defense is subtracted off the final damage value instead of reducing damage by a percent, basically treating it as Soft Defense.

External

Bestowed from

Enhanced by

  • King of Spirit Circlet - If Warmer is level 5, reduces cooldown by 1 second.
  • Old Wind Whisper [1] - Increases damage by 20% per 2 upgrade levels of the item.
  • Spirit King's Ring [1]:
    • Reduces variable casting time by 1.5 seconds.
    • Reduces cooldown by 0.5 seconds.
  • True Celia Alde Card:
    • Increases damage by 20%
    • Increases damage by an additional 20% when compounded to a level 4 weapon
    • If upgrade level is +10 or higher, increases damage by an additional 20%