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  • Reduces all ranged damage dealt with the caster. ...l [[Defending Aura]], this skill is capable of reducing damage from ranged skills that the latter skill cannot, such as [[Acid Bomb]] and [[Blitz Beat]].
    433 bytes (59 words) - 11:12, 5 March 2018
  • Deals ranged, physical damage to the target. [[Category:Monster Exclusive Skills|RANGEATTACK]]
    194 bytes (23 words) - 12:00, 22 November 2007
  • Gives an enemy a painful wound for 5 seconds, causing short ranged attacks to deal greater [[ATK|physical damage]] to the target. * This applies to short ranged auto attack and skills.
    884 bytes (111 words) - 14:15, 28 December 2019
  • ...s that must always be followed. An attack can only be either short or long ranged and it will only ever be considered a physical attack, which means it will ''Short-Ranged''
    2 KB (276 words) - 11:59, 20 June 2017
  • *Reduces the global delay of skills by 20%. *Increases long-ranged damage on targets by 20%.
    863 bytes (121 words) - 21:28, 7 October 2020
  • Greatly increases Ranged Damage for a minute at cost of all defense. !Level!!{{tooltip|Damage Boost|Ranged only}}!!SP Cost
    1 KB (145 words) - 10:19, 29 August 2018
  • Inflicts 100% ranged [[Wind]] property [[ATK|physical damage]] to a single target by hurling the ...]] and [[Odin's Power]]. However, only this skill can be copied by copying skills.
    911 bytes (126 words) - 15:45, 29 June 2020
  • |cf_value=[[Madogear]][[Category:Madogear Skills]] Places a 5x5 area around the user that protects entities from Ranged Physical Damage and increases [[DEF|Physical]] and [[MDEF|Magic Defense]].
    2 KB (239 words) - 04:04, 9 March 2017
  • | 20%? || Expert Archer Lv1 || Ranged Damage +2% | 20%? || Expert Archer Lv2 || Ranged Damage +4%
    6 KB (734 words) - 21:13, 7 October 2020
  • Adds an effect on the user for 3 seconds when the following skills are cast: !Skills!!Additional Effect
    883 bytes (121 words) - 22:54, 18 February 2017
  • ...ers. Every offensive skill with a range of 4 or more cells counts as being Ranged. This skill cannot be stacked. ===Affected skills===
    2 KB (328 words) - 14:46, 11 December 2020
  • Boosts [[FLEE|Flee rate]] by 30 and reduces ranged [[ATK|physical damage]] by 20% but decreases [[Stats#HIT|Hit rate]] by 30, [[Category:Coin Skills]]
    663 bytes (89 words) - 16:55, 13 January 2018
  • ...upgrade level is +12 or higher, Aspd +1, reduces the fixed casting time of skills by 7%. | Ranged Damage +4%
    2 KB (306 words) - 20:29, 7 October 2020
  • ...ll available as [[Sura]]. This is one of the last skills of the "new combo skills" group, the other being [[Tiger Cannon]]. ...are regarded as Ranged, and can be blocked by [[Pneuma]] and other similar skills.
    3 KB (394 words) - 11:55, 28 June 2018
  • ...20 each. If more than 20 skill points are invested in animal-based skills, Ranged Physical Damage is raised by 20%.
    527 bytes (78 words) - 21:52, 18 February 2017
  • Performs a triple shot at a single target to inflict 450% ranged [[ATK|physical damage]]. Each use consumes a [[Coin Flip|coin]]. [[Category:Coin Skills]]
    667 bytes (94 words) - 22:03, 4 February 2018
  • ...3x10 area in front of the user. It has a chance of sweeping ongoing ground skills. ===List of purgeable ground skills===
    2 KB (203 words) - 11:34, 23 April 2018
  • ...dge ranged physical and magical attacks, including [[Area of Effect|area]] skills. When the user is in [[Sprint|Spurt]] status, the user will also be able to ...]], etc.) are treated as a single hit, therefore they can be fully dodged. Skills that inflict damage over separate hits ([[Storm Gust]], [[Meteor Storm]] (e
    1 KB (209 words) - 11:18, 21 January 2016
  • Performs a well-aimed shot at a single target to inflict 500% ranged [[ATK|physical damage]] if the target is [[Brute]] or [[Demi Human]]. It ha [[Category:Coin Skills]]
    647 bytes (93 words) - 07:02, 1 December 2017
  • *When a monster is trapped by an ice wall, it is still vulnerable by targeted skills and physical attacks. A player standing in front of and 1 cell away from th ...e to adjacent non-walled cells and not any other special property of these skills. Note that casting this skill on a cell after an area skill has already bee
    3 KB (570 words) - 10:45, 3 March 2021
  • |skills=4 ...also have skills that amplify their bow mastery, as well as piercing arrow skills.
    2 KB (287 words) - 20:58, 6 August 2022
  • *Able to spread statuses through both skills and melee. *Can no longer spread statuses via ranged attacks or skills.
    1 KB (180 words) - 20:09, 28 April 2017
  • *All single target skills will have a 75% chance to miss. *Ranged attacks and {{tooltip|skills|Plus the 75% chance to miss.}} will have their damage reduced by 75% and th
    2 KB (275 words) - 01:51, 8 August 2022
  • ...ory:Melee Skills|Melee skills]], and some [[:Category:Ranged Skills|ranged skills]] when used at close range. * In [[PvP]], this skill is useful for tanking offensive melee skills such as [[Asura Strike]] or [[Sonic Blow]]. For this to be effective, the u
    3 KB (445 words) - 11:00, 3 March 2021
  • |skills=8 Lord Knights are the Transcendent variants of [[Knight]]s. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master
    4 KB (591 words) - 21:19, 6 August 2022
  • Shoots a double bolt at a single target to inflict ranged [[ATK|physical damage]]. This skill can only be used immediately after usin [[Category:Soul Link Skills]]
    988 bytes (141 words) - 06:22, 27 April 2016
  • Throws a [[Spirit Sphere]] at a single target, inflicting ranged [[ATK|physical damage]]. Consumes 1 [[Spirit Sphere]] per cast. Casting it [[Category:Spirit Sphere Skills]]
    1 KB (156 words) - 01:56, 25 January 2024
  • |skills=5 ...stery of poison-use, better than the original [[Assassin]]. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opp
    4 KB (470 words) - 16:28, 30 November 2023
  • **With Ranged attacks or [[Skills]]. *[[ATK|Duple Strike]] uses weapon [[element|property]], is Ranged (blocked by [[Pneuma]]) and is affected by cards that increase [[ATK|Physic
    2 KB (235 words) - 12:11, 4 July 2020
  • ...aims at a single target and performs a devastating shot to inflict massive ranged [[ATK|physical damage]]. *[[Skills#Cast Time|Cast Time]] is not affected by [[Stats#DEX|DEX]], and can only be
    961 bytes (116 words) - 13:44, 11 December 2015
  • ...ragonTraining_Lv × 5|Lv2 ~ Lv5 <nowiki>=</nowiki> 105% ~ 120%}})% × (100 + Ranged Damage Modifiers)% x (Elemental Modifiers)%</span> ...are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final
    3 KB (441 words) - 12:39, 8 August 2020
  • |skills=6 ...of his ability to keep spirits high but because of his astounding archery skills as well.
    5 KB (669 words) - 21:09, 6 August 2022
  • *Cannot use any skills or items while you are in Shadow Form. *If you are using Shadow Form on someone that has [[Defending Aura]], any ranged damage used on you WILL be reduced by defending aura. Thus, the shadow form
    2 KB (363 words) - 11:58, 14 June 2017
  • ...are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final ...magic portion) is strangely affected by long-ranged modifiers such as long-ranged % options, Hawkeye and Archer Skeleton Card.
    2 KB (351 words) - 15:29, 3 March 2024
  • Spreads gunfire into a single target to inflict ranged [[ATK|physical damage]] to single target. It has a chance of removing enemi [[Category:Coin Skills]]
    1 KB (124 words) - 11:30, 23 April 2018
  • |cf_value=[[Madogear]][[Category:Madogear Skills]] Inflicts Ranged [[ATK|Physical Damage]] to a single target.
    1 KB (154 words) - 14:55, 31 July 2019
  • ...e before. As the player conversing with Fenrir will be unable to move, use skills, or consume potions, they will be quite vulnerable to attack. | 20%? || Expert Archer Lv1 || Ranged Damage +2%
    10 KB (1,374 words) - 21:12, 7 October 2020
  • |skills=6 ...death with the newly acquired [[Arrow Vulcan]] and [[Tarot Card of Fate]] skills.
    5 KB (668 words) - 19:41, 12 August 2022
  • ...ragonTraining_Lv × 5|Lv2 ~ Lv5 <nowiki>=</nowiki> 105% ~ 120%}})% × (100 + Ranged Damage Modifiers)% x (Elemental Modifiers)%</span> *The damage is affected by [[Demi Human]] reduction, Ranged Damage modifier, or Elemental/Property modifier items (this is after level
    2 KB (317 words) - 10:43, 1 May 2019
  • Sprays heavy gunfire into a single target to inflict ranged [[ATK|physical damage]] to all enemies around the target. It has a chance o [[Category:Coin Skills]]
    1 KB (157 words) - 17:45, 31 October 2019
  • Looses a shockwave at a single target to inflict Special Ranged Physical damage. This skill ignores the accuracy check. ...s no penalty from not having [[Righthand Mastery]] or [[Lefthand Mastery]] skills when dual wielding.
    4 KB (518 words) - 19:47, 4 February 2024
  • |cf_value=[[Madogear]][[Category:Madogear Skills]] Inflicts Ranged [[ATK|Physical Damage]] to all enemies in a 3x3 area around the target. Eac
    1 KB (179 words) - 14:56, 31 July 2019
  • ..., then the enemy can also use skills while in the Blade Stop status; which skills are available is determined by each player's level of Blade Stop. *Blade Stop only works from Melee range. It can be used against Ranged attackers, but the user of Root must be within Melee range.
    3 KB (505 words) - 16:03, 23 August 2020
  • | Ranged Damage +2% | Ranged Damage +4%
    12 KB (1,641 words) - 00:24, 10 October 2020
  • Sprays heavy gunfire into a single target to inflict ranged [[ATK|physical damage]] to all enemies around the target. It has a chance o [[Category:Coin Skills]]
    1 KB (174 words) - 12:51, 14 November 2016
  • Inflicts Ranged [[ATK|Physical Damage]] to all enemies in a 7x7 area around the user. If th [[Category:Spirit Sphere Skills]]
    1 KB (188 words) - 10:31, 2 February 2018
  • Shoots an arrow that spreads over a targeted location to inflict ranged [[ATK|physical damage]] to all enemies and push them 2 cells backward withi ...ers/players are affected by usual [[:Category:Knock Back Skills|knock back skills]]. Using this method, it is possible to push traps beneath monsters, which
    2 KB (287 words) - 01:58, 25 January 2024
  • Shoots a heavy projectile at a single target to inflict devastating ranged [[ATK|physical damage]]. The accuracy of the shot decreases for every cell [[Category:Coin Skills]]
    1 KB (185 words) - 16:30, 13 March 2020
  • The following skills '''do not''' block Earthquake: The following skills '''can''' block '''one''' hit of Earthquake:
    3 KB (431 words) - 17:35, 19 January 2024
  • |cf_value=[[Madogear]][[Category:Madogear Skills]] Inflicts [[Water]] property Ranged [[ATK|Physical Damage]] to all enemies in a set area around the targeted lo
    2 KB (225 words) - 16:37, 9 July 2019

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