Difference between revisions of "Pierce"

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|type=Offensive
 
|type=Offensive
 
|levels=10
 
|levels=10
|spcost=7
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|spcost=10
 
|prereqs=([[Knight]]) [[Spear Mastery]] Lv. 1
 
|prereqs=([[Knight]]) [[Spear Mastery]] Lv. 1
 
|delay=[[ASPD]]
 
|delay=[[ASPD]]
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|weapon=Spear
 
|weapon=Spear
 
}}
 
}}
'''Pierce''' (Alt: ''Pierce'') is a 2<sup>nd</sup> class offensive skill available as [[Knight]], [[Lord Knight]] and some [[Mercenary System|Mercenaries]].
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'''Pierce''' (Alt: ''Pierce'') is a 2<sup>nd</sup> class offensive skill available as a [[Knight]].
 
==Effect==
 
==Effect==
Thrusts the equipped spear into a single target to inflict [[ATK|physical damage]] multiple times depending on the [[size]] of the target. Small enemies will take one hit, Medium enemies will take two hits, and Large enemies will take three hits.
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Thrusts the equipped spear into a single target to inflict [[ATK|physical damage]] multiple times depending on the [[size]] of the target. Small enemies will take two hit, Medium enemies will take three hits, and Large enemies will take four hits.
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Damage additionally scales based on the user's [[Stats#STR|STR]] stat.  
  
 
{|class=wikitablec
 
{|class=wikitablec
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===Notes===
 
===Notes===
*Despite the animation, all damage against Medium and Large enemies is connected in one single bundle.
 
 
*The Accuracy Bonus is applied after the [[Stats#HIT|hit rate]] is determined. Therefore, if there is a 50% chance of hitting a [[monster]], this skill when mastered will increase it to 75% chance of hitting it. (<code>50 × 1.5</code>)%
 
*The Accuracy Bonus is applied after the [[Stats#HIT|hit rate]] is determined. Therefore, if there is a 50% chance of hitting a [[monster]], this skill when mastered will increase it to 75% chance of hitting it. (<code>50 × 1.5</code>)%
 
*Players in [[PvP]] environment are always Medium-[[size]]d. Except Baby characters, who are Small-[[size]]d instead.
 
*Players in [[PvP]] environment are always Medium-[[size]]d. Except Baby characters, who are Small-[[size]]d instead.
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*[[Knight]]s who use [[Spear]]s use this skill as the main Single Target damage skill. As a result, many [[Knight]]s prefer to hunt larger opponents to leverage this advantage. This has a larger damage modifier than [[Bash]] for large targets. However, [[Bash]] has the added ability to [[Stun]] if the user has learned [[Fatal Blow]], which may be useful for opponents with high [[Stats#FLEE|flee rate]]. For small opponents, [[Bash]] or [[Bowling Bash]] may be more suitable.
 
*[[Knight]]s who use [[Spear]]s use this skill as the main Single Target damage skill. As a result, many [[Knight]]s prefer to hunt larger opponents to leverage this advantage. This has a larger damage modifier than [[Bash]] for large targets. However, [[Bash]] has the added ability to [[Stun]] if the user has learned [[Fatal Blow]], which may be useful for opponents with high [[Stats#FLEE|flee rate]]. For small opponents, [[Bash]] or [[Bowling Bash]] may be more suitable.
  
==External==
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==Changelogs==
===Bestowed from===
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The below changelogs contain changes to this skill.
*{{item|id=1478 Ahlspiess}} - Level 5; Autocast on target when physically attacking
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* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]
*{{item|id=1421 Battle Hook}} - Level 3; Usable
 
 
 
===Enhanced by===
 
*{{item|id=5421 Ifrit's Ears}} - Damage +2%
 
  
 
{{Navbox Knight}}
 
{{Navbox Knight}}

Latest revision as of 15:17, 24 January 2024

Pierce.png Pierce
Pierce Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: 10
Cast Delay: ASPD
Target: Enemy
Range: Melee
Weapon: Spear
Prerequisites
(Knight) Spear Mastery Lv. 1

Pierce (Alt: Pierce) is a 2nd class offensive skill available as a Knight.

Effect

Thrusts the equipped spear into a single target to inflict physical damage multiple times depending on the size of the target. Small enemies will take two hit, Medium enemies will take three hits, and Large enemies will take four hits.

Damage additionally scales based on the user's STR stat.

Level Damage (ATK) Accuracy Bonus
1 110% 5%
2 120% 10%
3 130% 15%
4 140% 20%
5 150% 25%
6 160% 30%
7 170% 35%
8 180% 40%
9 190% 45%
10 200% 50%

Notes

  • The Accuracy Bonus is applied after the hit rate is determined. Therefore, if there is a 50% chance of hitting a monster, this skill when mastered will increase it to 75% chance of hitting it. (50 × 1.5)%
  • Players in PvP environment are always Medium-sized. Except Baby characters, who are Small-sized instead.

Applications

  • Knights who use Spears use this skill as the main Single Target damage skill. As a result, many Knights prefer to hunt larger opponents to leverage this advantage. This has a larger damage modifier than Bash for large targets. However, Bash has the added ability to Stun if the user has learned Fatal Blow, which may be useful for opponents with high flee rate. For small opponents, Bash or Bowling Bash may be more suitable.

Changelogs

The below changelogs contain changes to this skill.