Difference between revisions of "Double Strafe"

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'''Double Strafe''' (Alt: ''Double Strafing'') is a 1<sup>st</sup> class offensive skill available as [[Archer]], [[Rogue]] and some [[Mercenary|Mercenaries]]
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'''Double Strafe''' (Alt: ''Double Strafing'') is a 1<sup>st</sup> class offensive skill available as an [[Archer]] and [[Rogue]].
  
 
==Effect==
 
==Effect==
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===Notes===
 
===Notes===
 
*Despite the animation, all damage is connected in one single bundle.
 
*Despite the animation, all damage is connected in one single bundle.
 
==External==
 
===Bestowed from===
 
*{{item|id=1736 Double Bound}} - Level 1; Autocast on target when physically attacking
 
*{{item|id=13414 Elemental Sword}} - Level 3; Autocast on target when physically attacking
 
*{{item|id=15098 Hero Target Suit}} - Level 10; Autocast on target when physically attacking
 
*{{item|id=27086 Resentful Soldier Card}} - {{tooltip|Level 5|3% chance}}; Autocast on target when physically attacking when using a bow
 
 
===Enhanced by===
 
*{{item|id=1745 Falken Blitz}} - Increases damage by 10%.
 
*{{item|id=1743 Glorious Hunter Bow}} - If upgrade level is +9 or higher, increases damage by 20%.
 
*{{item|id=18145 Vigilante Bow [2]}} - If upgrade level is +9 or higher, increases damage by 50%.
 
*{{item|id=28573 Emerald Ring}} - Increases damage by 1% for every base level.
 
*[[Equipment_Sets#Vigilante_Set|Vigilante Set]] - Increases damage by 50%.
 
*{{item|id=4178 Dragon Tail Card}} - Increases damage by 5%.
 
 
  
 
{{Navbox Archer}}
 
{{Navbox Archer}}
 
{{Navbox Rogue}}
 
{{Navbox Rogue}}

Revision as of 17:41, 8 August 2020

Double Strafe.png Double Strafe
Double Strafe Info.gif
Type: Offensive Skill
Levels: 10, fixed
SP Cost: 12
Cast Delay: 0.1 seconds
Cooldown: 0.3 seconds
Target: Enemy
Range: (10 + Vulture's Eye) cells
Ammunition: 1 Arrow
Weapon: Bow
Prerequisites
(Archer) None;
(Rogue) Vulture's Eye Lv. 10

Double Strafe (Alt: Double Strafing) is a 1st class offensive skill available as an Archer and Rogue.

Effect

Shoots a double bolt at a single target to inflict ranged physical damage. Each cast uses one arrow, of which property depends the property of this skill.

Level Damage (ATK)
1 100%
2 110%
3 120%
4 130%
5 140%
6 150%
7 160%
8 170%
9 180%
10 190%

Notes

  • Despite the animation, all damage is connected in one single bundle.