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  • Inflicts Ranged [[ATK|Physical Damage]] to all enemies in a set area around the targeted lo [[Category:Spirit Sphere Skills]]
    2 KB (224 words) - 16:31, 9 July 2019
  • |+ Ranged | Ranged damage (%)|| 3 ~ 5
    55 KB (6,579 words) - 15:17, 4 May 2024
  • * A ranged attacker will attack this trap repeatedly even if <code>/nc</code> or <code ...time it recieves physical damage, even after getting knocked back by other skills like [[Arrow Shower]].
    4 KB (596 words) - 15:01, 7 October 2020
  • ...alcon to dive at a single target and strike repeatedly to inflict piercing ranged damage to all enemies in a 3x3 area around the target. This skill ignores t *Does not have [[Skills#Cast Time|Cast Time]], but does have [[Skills#Cast Delay|Cast Delay]]. Cast Delay, however, does not prevent blitzes from
    3 KB (380 words) - 09:26, 28 November 2021
  • ...ame=Dancer|jobBase=Archer|jobType=2-2||Race=[[Human]]|changesAt=[[Comodo]]|skills=18|skillPoints=91|questSkills=1 ...kills would require them to wield a whip. When wielding whips however, bow skills cannot be used, bringing both weapons when venturing will be a good measure
    11 KB (1,667 words) - 23:56, 21 November 2020
  • |skills=10 |Skills from Soul Link=1
    9 KB (1,309 words) - 13:49, 14 November 2020
  • ...|140 ||3 ||200 ||100 ||[[HIT]] +5, [[ASPD]] +10%<br> Increases damage with ranged attacks by 30%. ...e of [[Fire Dance]] by 20%.<br>If upgraded to +7 or higher, increases long-ranged damage on targets by 1% per level of [[Chain Action]] known.
    12 KB (1,666 words) - 11:57, 23 April 2018
  • ...ease in 50% and the 25% reduction can be for the regular PVP reductions in skills). ...are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final
    8 KB (1,161 words) - 02:08, 8 August 2022
  • ...bName=Hunter|jobBase=Archer|jobType=2-1|Race=[[Human]]|changesAt=[[Payon]]|skills=18|skillPoints=82|questSkills=1|str=4|agi=6|vit=2|int=4|dex=10|luk=4}} ...Their increased [[ASPD]] with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder o
    11 KB (1,601 words) - 07:05, 19 October 2020
  • Leaps toward a single target, inflicts Ranged [[ATK|Physical Damage]] and pushes them backwards. If the target collides w [[Category:Spirit Sphere Skills]]
    2 KB (313 words) - 15:25, 19 February 2019
  • Fires a [[Cannon Ball]] at a single target from the [[pushcart]] to inflict ranged [[ATK|physical damage]] to all enemies around the target. This skill ignore ...are not applied to this skill in the same way as they are applied to other skills. It appears that [[DEF#Hard DEF|Hard Defense]] is subtracted off the final
    2 KB (327 words) - 10:15, 28 April 2019
  • When using "ranged-type" weapons such as [[Bow]]s, [[Instrument]]s and [[Whip]]s, every 5 poin The actual [[ASPD]] calculation depends on AGI, DEX, [[ASPD Potion]]s and [[skills]], the type of equipped weapon, and current [[Classes|job class]]. It can t
    19 KB (2,834 words) - 15:54, 13 October 2020
  • |skills=18 ...and shield, of playing a supportive role in parties with beneficial magic skills, and of sacrificing their health to wield powerful holy magic. Knowing this
    15 KB (2,064 words) - 16:51, 7 January 2021
  • | skills = 35 ...level is 50. If you want to reset your skill points to learn the advanced skills you can talk to the hypnotist in Prontera or Izlude while you are still bel
    24 KB (3,583 words) - 20:32, 1 July 2020
  • == Skills Gained from Equipment == Some equipment allow the use of skills not available normally to a certain class.
    25 KB (3,861 words) - 14:39, 20 September 2020
  • | skills = 34 Priests are one of the few classes who will be using numerous skills in battle, and must be flexible in any situation, advancing from acolytes i
    13 KB (1,905 words) - 10:26, 22 June 2021
  • |skills=14 ...bladed weapons. Instead, they typically carry staves and rods for casting skills that support their allies and harm their foes and maces for physical damage
    9 KB (1,304 words) - 10:48, 3 March 2021
  • |skills=18 In general, there are 2 types of skills for both [[Dancer]]s and a Bards; skills which can be sung or danced without a partner of the opposite gender and th
    12 KB (1,744 words) - 12:44, 3 November 2020
  • | skills=20 *Multiple powerful skills which do '''upwards of 3000-5600%''' damage with additional effects.
    14 KB (2,037 words) - 20:32, 1 July 2020
  • *Reduces the [[Cast Time|Variable Cast Time]] of skills by 1%. ...upgraded to +7 or higher, reduces the [[Cast Time|Variable Cast Time]] of skills by 2%.
    36 KB (5,111 words) - 09:36, 2 March 2020

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