Map
- If you are in Morroc, you can find a Continental Guard to move to the Dimensional Gap. morocc296203
- Otherwise you can go to the Eden_Group. moc_para013578
Quests
Daily Quests
Monsters
Items
All items are available through drops, addtionaly some can be acquired by exchaging items.
Exchange
See the vending machine to trade for these items. moc_ruin19661
Enchantment
Physical
Option 1
Option |
Values
|
ATK |
20 ~ 70
|
ATK (%) |
5% ~ 10%
|
Option 2
Option |
Values
|
HIT |
10 ~ 30
|
FLEE |
15 ~ 30
|
ASPD |
1 ~ 2
|
CRIT |
5 ~ 10
|
CRIT DAMAGE (%) |
10% ~ 15%
|
Increased Physical Damage to Neutral (%) |
10% ~ 15%
|
Increased Physical Damage to Water (%) |
10% ~ 15%
|
Increased Physical Damage to Fire (%) |
10% ~ 15%
|
Increased Physical Damage to Earth (%) |
10% ~ 15%
|
Increased Physical Damage to Wind (%) |
10% ~ 15%
|
Increased Physical Damage to Poison (%) |
10% ~ 15%
|
Increased Physical Damage to Holy (%) |
10% ~ 15%
|
Increased Physical Damage to Dark (%) |
10% ~ 15%
|
Increased Physical Damage to Ghost (%) |
10% ~ 15%
|
Increased Physical Damage to Undead (%) |
10% ~ 15%
|
Reduce Delay After Attack (%) |
10% ~ 15%
|
Magical
Option 1
Option |
Values
|
MATK |
20 ~ 70
|
MATK (%) |
5% ~ 10%
|
Option 2
Option |
Values
|
Increased Healing (%) |
15% ~ 30%
|
FLEE |
15 ~ 30
|
Increased Magical Damage to Neutral (%) |
10% ~ 15%
|
Increased Magical Damage to Water (%) |
10% ~ 15%
|
Increased Magical Damage to Fire (%) |
10% ~ 15%
|
Increased Magical Damage to Earth (%) |
10% ~ 15%
|
Increased Magical Damage to Wind (%) |
10% ~ 15%
|
Increased Magical Damage to Poison (%) |
10% ~ 15%
|
Increased Magical Damage to Holy (%) |
10% ~ 15%
|
Increased Magical Damage to Dark (%) |
10% ~ 15%
|
Increased Magical Damage to Ghost (%) |
10% ~ 15%
|
Increased Magical Damage to Undead (%) |
10% ~ 15%
|
Reduce VCT (%) |
10% ~ 15%
|
Shield
- The 2nd option may not be applied every attempt.
Option 1
Option |
Values
|
ATK |
15 ~ 35
|
ATK (%) |
5% ~ 7%
|
MATK |
15 ~ 35
|
MATK (%) |
5% ~ 7%
|
Reduce VCT (%) |
5% ~ 10%
|
Reduce Delay After Attack (%) |
5% ~ 10%
|
Increased Healing (%) |
10% ~ 20%
|
Option 2
Option |
Values
|
Increased Physical Damage to Neutral (%) |
5% ~ 10%
|
Increased Physical Damage to Water (%) |
5% ~ 10%
|
Increased Physical Damage to Fire (%) |
5% ~ 10%
|
Increased Physical Damage to Earth (%) |
5% ~ 10%
|
Increased Physical Damage to Wind (%) |
5% ~ 10%
|
Increased Physical Damage to Poison (%) |
5% ~ 10%
|
Increased Physical Damage to Holy (%) |
5% ~ 10%
|
Increased Physical Damage to Dark (%) |
5% ~ 10%
|
Increased Physical Damage to Ghost (%) |
5% ~ 10%
|
Increased Physical Damage to Undead (%) |
5% ~ 10%
|
Increased Magical Damage to Neutral (%) |
5% ~ 10%
|
Increased Magical Damage to Water (%) |
5% ~ 10%
|
Increased Magical Damage to Fire (%) |
5% ~ 10%
|
Increased Magical Damage to Earth (%) |
5% ~ 10%
|
Increased Magical Damage to Wind (%) |
5% ~ 10%
|
Increased Magical Damage to Poison (%) |
5% ~ 10%
|
Increased Magical Damage to Holy (%) |
5% ~ 10%
|
Increased Magical Damage to Dark (%) |
5% ~ 10%
|
Increased Magical Damage to Ghost (%) |
5% ~ 10%
|
Increased Magical Damage to Undead (%) |
5% ~ 10%
|
Increased Resistance to Demi-Human (%) |
5% ~ 10%
|
Increased Resistance to Brute (%) |
5% ~ 10%
|
Ignited Physical
- The 3rd option may not be applied every attempt.
Option 1
Option |
Values
|
ATK |
20 ~ 75
|
ATK (%) |
5% ~ 12%
|
Option 2
Option |
Values
|
HIT |
15 ~ 35
|
FLEE |
15 ~ 30
|
ASPD |
1 ~ 3
|
CRIT |
7 ~ 15
|
CRIT DAMAGE (%) |
10% ~ 20%
|
Increased Physical Damage to Neutral (%) |
10% ~ 20%
|
Increased Physical Damage to Water (%) |
10% ~ 20%
|
Increased Physical Damage to Fire (%) |
10% ~ 20%
|
Increased Physical Damage to Earth (%) |
10% ~ 20%
|
Increased Physical Damage to Wind (%) |
10% ~ 20%
|
Increased Physical Damage to Poison (%) |
10% ~ 20%
|
Increased Physical Damage to Holy (%) |
10% ~ 20%
|
Increased Physical Damage to Dark (%) |
10% ~ 20%
|
Increased Physical Damage to Ghost (%) |
10% ~ 20%
|
Increased Physical Damage to Undead (%) |
10% ~ 20%
|
Reduce Delay After Attack (%) |
10% ~ 15%
|
Option 3
Option |
Values
|
Increased Physical Damage to Formless (%) |
7% ~ 15%
|
Increased Physical Damage to Undead (%) |
7% ~ 15%
|
Increased Physical Damage to Brute (%) |
7% ~ 15%
|
Increased Physical Damage to Plant (%) |
7% ~ 15%
|
Increased Physical Damage to Insect (%) |
7% ~ 15%
|
Increased Physical Damage to Fish (%) |
7% ~ 15%
|
Increased Physical Damage to Demi-Human (%) |
7% ~ 15%
|
Increased Physical Damage to Angel (%) |
7% ~ 15%
|
Increased Physical Damage to Demon (%) |
7% ~ 15%
|
Increased Physical Damage to Dragon (%) |
7% ~ 15%
|
Increased Physical Damage to Normal (%) |
5% ~ 15%
|
Increased Physical Damage to Boss (%) |
5% ~ 15%
|
Ignores DEF of Formless (%) |
7% ~ 20%
|
Ignores DEF of Undead (%) |
7% ~ 20%
|
Ignores DEF of Brute (%) |
7% ~ 20%
|
Ignores DEF of Plant (%) |
7% ~ 20%
|
Ignores DEF of Insect (%) |
7% ~ 20%
|
Ignores DEF of Fish (%) |
7% ~ 20%
|
Ignores DEF of Demi-Human (%) |
7% ~ 20%
|
Ignores DEF of Angel (%) |
7% ~ 20%
|
Ignores DEF of Demon (%) |
7% ~ 20%
|
Ignores DEF of Dragon (%) |
7% ~ 20%
|
Ignores DEF of Normal (%) |
10% ~ 25%
|
Ignited Magical
- The 3rd option may not be applied every attempt.
Option 1
Option |
Values
|
MATK |
20 ~ 75
|
MATK (%) |
5% ~ 12%
|
Option 2
Option |
Values
|
Increased Healing (%) |
15% ~ 35%
|
FLEE |
15 ~ 35
|
Increased Magical Damage to Neutral (%) |
10% ~ 20%
|
Increased Magical Damage to Water (%) |
10% ~ 20%
|
Increased Magical Damage to Fire (%) |
10% ~ 20%
|
Increased Magical Damage to Earth (%) |
10% ~ 20%
|
Increased Magical Damage to Wind (%) |
10% ~ 20%
|
Increased Magical Damage to Poison (%) |
10% ~ 20%
|
Increased Magical Damage to Holy (%) |
10% ~ 20%
|
Increased Magical Damage to Dark (%) |
10% ~ 20%
|
Increased Magical Damage to Ghost (%) |
10% ~ 20%
|
Increased Magical Damage to Undead (%) |
10% ~ 20%
|
Reduce VCT (%) |
10% ~ 15%
|
Option 3
Option |
Values
|
Increased Healing (%) |
15% ~ 35%
|
Increased Magical Damage to Formless (%) |
7% ~ 15%
|
Increased Magical Damage to Undead (%) |
7% ~ 15%
|
Increased Magical Damage to Brute (%) |
7% ~ 15%
|
Increased Magical Damage to Plant (%) |
7% ~ 15%
|
Increased Magical Damage to Insect (%) |
7% ~ 15%
|
Increased Magical Damage to Fish (%) |
7% ~ 15%
|
Increased Magical Damage to Demi-Human (%) |
7% ~ 15%
|
Increased Magical Damage to Angel (%) |
7% ~ 15%
|
Increased Magical Damage to Demon (%) |
7% ~ 15%
|
Increased Magical Damage to Dragon (%) |
7% ~ 15%
|
Increased Magical Damage to Normal (%) |
5% ~ 15%
|
Increased Magical Damage to Boss (%) |
5% ~ 15%
|
Ignores MDEF of Formless (%) |
7% ~ 20%
|
Ignores MDEF of Undead (%) |
7% ~ 20%
|
Ignores MDEF of Brute (%) |
7% ~ 20%
|
Ignores MDEF of Plant (%) |
7% ~ 20%
|
Ignores MDEF of Insect (%) |
7% ~ 20%
|
Ignores MDEF of Fish (%) |
7% ~ 20%
|
Ignores MDEF of Demi-Human (%) |
7% ~ 20%
|
Ignores MDEF of Angel (%) |
7% ~ 20%
|
Ignores MDEF of Demon (%) |
7% ~ 20%
|
Ignores MDEF of Dragon (%) |
7% ~ 20%
|
Ignores MDEF of Normal (%) |
10% ~ 25%
|
Reduce VCT (%) |
5% ~ 15%
|