Difference between revisions of "Napalm Vulcan/Restart"

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(Created page with "{{Skill Info |class=High Wizard |type=Offensive |levels=5 (Selectable) |prereqs=(Mage) Napalm Beat Lv. 5 |spcost= 20 + (Skill level x 10) |cast_fix=0.2 seconds |cast_v...")
 
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|prereqs=([[Mage]]) [[Napalm Beat]] Lv. 5
 
|prereqs=([[Mage]]) [[Napalm Beat]] Lv. 5
 
|spcost= 20 + (Skill level x 10)
 
|spcost= 20 + (Skill level x 10)
|cast_fix=0.2 seconds
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|cast_fix=0.1s
|cast_var=0.8 seconds
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|cast_var=0.4s
|delay=0.3 seconds
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|cooldown=0.5s
|cooldown=2 seconds
 
 
|target=Enemy
 
|target=Enemy
 
|range=Magic
 
|range=Magic

Revision as of 05:02, 23 August 2024

Needs proper Skill Icon Napalm Vulcan/Restart
No Image Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 20 + (Skill level x 10)
Fixed Cast Time: 0.1s
Variable Cast Time: 0.4s
Cooldown: 0.5s
Target: Enemy
Range: Magic
Area of Effect: 3x3
Property: Ghost
Status: Curse
Prerequisites
(Mage) Napalm Beat Lv. 5

Napalm Vulcan (Alt: Napalm Vulcan) is a Transcendent 2nd class offensive skill available as High Wizard.

Effect

Strikes a single target with a barrage of psychokinetic energy attacks, where each hit will inflict Ghost property magic damage to all enemies within the area of effect, and has a chance to leave them cursed. Damage also increases according to a character's base level.

Level Base Damage (MATK) Hits Inflicted Chance of Effect SP Cost
1 70% 1 5% 30
2 140% 2 10% 40
3 210% 3 15% 50
4 280% 4 20% 60
5 350% 5 25% 70
Damage (MATK) = Base_Damage x BaseLv ÷ 100%

Notes

  • Despite the animation, all damage is connected in one single bundle.