Indulge: Difference between revisions

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|spcost=(Skill level)
|spcost=(Skill level)
|hpcost=10%
|hpcost=10%
|delay=[0.8 + (Skill Level × 0.2)] seconds
|delay=0.3 seconds
|cooldown=0.7 seconds
|target=Self
|target=Self
}}
}}
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{|class=wikitablec
{|class=wikitablec
!Level!!{{tooltip|SP Restored|Based on the HP loss}}!!Cast Delay!!SP Cost
!Level!!{{tooltip|SP Restored|Based on the HP loss}}!!SP Cost
|-
|-
!1
!1
|10%||1.0s||1
|10%||1
|-
|-
!2
!2
|20%||1.2s||2
|20%||2
|-
|-
!3
!3
|30%||1.4s||3
|30%||3
|-
|-
!4
!4
|40%||1.6s||4
|40%||4
|-
|-
!5
!5
|50%||1.8s||5
|50%||5
|}
|}


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*With this skill and [[Heal]] from either another player or a {{item|id=4053 Vitata Card}}, players can efficiently restore SP without the help of [[Increase SP Recovery]] outside of as the prerequisite of this skill.
*With this skill and [[Heal]] from either another player or a {{item|id=4053 Vitata Card}}, players can efficiently restore SP without the help of [[Increase SP Recovery]] outside of as the prerequisite of this skill.


<!--
==External==
==External==
===Bestowed from===
===Bestowed from===
*{{item|id=27104 '''Angry Dracula Card'''}} - Level 1; Usable
*{{item|id=27104 '''Angry Dracula Card'''}} - Level 1; Usable
 
-->


{{Navbox Sage}}
{{Navbox Sage}}

Revision as of 19:18, 7 May 2022

Indulge.png Indulge
Indulge Info.gif
Type: Active Skill
Levels: 5
SP Cost: (Skill level)
HP Cost: 10%
Cast Delay: 0.3 seconds
Cooldown: 0.7 seconds
Target: Self
Prerequisites
(Mage) Increase SP Recovery Lv. 1, (Sage) Magic Rod Lv. 1

Indulge (Alt: Health Conversion) is a Transcendent 2nd class active skill available as Scholar.

Effect

Trades off 10% of Max HP for restoring SP, where the amount of SP restored is based on the consumed HP.

Level SP Restored SP Cost
1 10% 1
2 20% 2
3 30% 3
4 40% 4
5 50% 5

Notes

  • Due to the SP Cost of this skill, players are unable to restore SP from this skill when their SP is 0.

Applications

  • Players with high VIT can restore the most SP with this skill, due to their Max HP being higher.
  • With this skill and Heal from either another player or a Vitata Card, players can efficiently restore SP without the help of Increase SP Recovery outside of as the prerequisite of this skill.