Difference between revisions of "Counter Instinct"
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{{Skill Info | {{Skill Info | ||
| class = Stalker | | class = Stalker |
Latest revision as of 02:20, 8 August 2022
Counter Instinct | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 5 + (Skill Level*5) |
Cast Time: | None |
Cast Delay: | None |
Duration: | Indefinite |
Target: | Self |
Prerequisites | |
None |
Counter Instinct (Alt: Reject Sword) is a Transcendent 2nd class offensive skill available as Stalker.
Effect
Only works against enemies using Sword and Dagger weapons. Parry 3 attacks from an enemy and receive only half of the damage. Skill level affects the chance of blocking attacks. When activated and fighting monsters, this skill will reflect the damage parried by the Stalker back to the attacking monsters.
Level | Parry chance (%) | SP Cost |
---|---|---|
1 | 15 | 10 |
2 | 30 | 15 |
3 | 45 | 20 |
4 | 60 | 25 |
5 | 75 | 30 |
Note
- A very useful skill when dealing with Killing Stroker Ninjas that wear a Sword/Dagger type weapons. It will halve the damage of Killing Stroke and will reflect the other half to the attacker with only 1 remaining HP left because of the Killing Stroke backslash effect making it an instant kill to the Ninja.
Rogue | |
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2nd Class Skills |
Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • |
Transcendent Skills |
Counter Instinct • Full Divestment • Preserve • |
Quests | Rogue Job Change Guide • Rogue Skill Quest |
Weapons | Dagger • Bow (Arrows) • One Handed Sword |