Difference between revisions of "Stealth"

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m (hid unused info and split vct/fct)
m (Removed not implemented tag)
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{{Not_Implemented}}
 
 
{{Skill Info
 
{{Skill Info
 
| class = Stalker
 
| class = Stalker

Revision as of 02:21, 8 August 2022

Stealth.png Stealth
Stealth Info.gif
Type: Active Skill
Levels: 5, fixed
SP Cost: Cast: 10 Use: [10 + (Skill Level * 2)] per 10 sec.,
(WoE) [50 + (Skill Level * 10)] per 10 sec.,
Fixed Cast Time: 0.5 seconds
Variable Cast Time: 0.5 seconds
Cast Delay: None
Duration: Sustained (Limited by SP)
Target: Self
Status Icon: I Stealth.png
Prerequisites
(Thief) Hiding Lv. 5, (Rogue) Stalk Lv. 3

Stealth (Alt: Chase Walk) is a Transcendent 2nd class active skill available as Stalker.

Effect

Hides the Stalker and makes it undetectable by all detecting skills. Makes the Stalker unable to attack in this mode and will become visible if SP runs out. Any AoE attack or spell will reveal the Stalker. The Stalker leaves shoe prints behind while walking in stealth. Walking speed is reduced during this mode and is partially recovered with higher Skill Levels. During WoE, the SP cost is 5x as much.

At 10 second intervals (when sp is drained), the user gains a STR bonus which lasts for 30 seconds.

Level Mov. Speed SP Cost
/ 10 sec.
WoE SP Cost
/ 10 sec.
STR Increase
1 70% 12 60 1
2 75% 14 70 2
3 80% 16 80 4
4 85% 18 90 8
5 90% 20 100 16