Hindsight: Difference between revisions

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!1
!1
|{{Skill List|skill=Napalm Beat|level=3}}
|{{Skill List|skill=Fire Bolt|level=1}}{{Skill List|skill=Cold Bolt|level=1}}{{Skill List|skill=Lightening Bolt|level=1}}
|7%
|7%
|120s
|120s
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!4
!4
|{{Skill List|skill=Fire Bolt|level=3}}{{Skill List|skill=Cold Bolt|level=3}}{{Skill List|skill=Lightening Bolt|level=3}}
|{{Skill List|skill=Soul Strike|level=1}}{{Skill List|skill=Fire Ball|level=1}}
|13%
|13%
|210s
|210s
|-
|-
!5
!5
|{{Skill List|skill=Soul Strike|level=1}}
|{{Skill List|skill=Soul Strike|level=2}}{{Skill List|skill=Fire Ball|level=2}}
|15%
|15%
|240s
|240s
|-
|-
!6
!6
|{{Skill List|skill=Soul Strike|level=2}}
|{{Skill List|skill=Soul Strike|level=3}}{{Skill List|skill=Fire Ball|level=3}}
|17%
|17%
|270s
|270s
|-
|-
!7
!7
|{{Skill List|skill=Soul Strike|level=3}}
|{{Skill List|skill=Frost Diver|level=1}}{{Skill List|skill=Earth Spike|level=1}}
|19%
|19%
|300s
|300s
|-
|-
!8
!8
|{{Skill List|skill=Fire Ball|level=1}}
|{{Skill List|skill=Frost Diver|level=2}}{{Skill List|skill=Earth Spike|level=2}}
|21%
|21%
|330s
|330s
|-
|-
!9
!9
|{{Skill List|skill=Fire Ball|level=2}}
|{{Skill List|skill=Frost Diver|level=3}}{{Skill List|skill=Earth Spike|level=3}}
|23%
|23%
|360s
|360s
|-
|-
!10
!10
|{{Skill List|skill=Frost Diver|level=1}}
|{{Skill List|skill=Thunder Storm|level=1}}{{Skill List|skill=Heaven's Drive|level=1}}
|25%
|25%
|390s
|390s

Revision as of 21:36, 1 July 2020

Hindsight.png Hindsight
Hindsight Info.gif
Type: Active Skill
Levels: 10
SP Cost: 35
Duration: [90 + (Skill Level × 30)] seconds
Target: Self
Status Icon: I Hindsight.png
Prerequisites
(Sage) Free Cast Lv. 4

Hindsight (Alt: Auto Spell) is a 2nd class active skill available as Sage and Scholar.

Effect

Allows to autocast a spell while physically attacking enemies temporarily. Spells triggered by this skill only consume 2/3 of their SP Cost, but they cannot be cast through this skill if they have not yet learned.

Level Usable Skill Chance of Autocast Duration
1
Fire Bolt.png Fire Bolt Lv. 1
Cold Bolt.png Cold Bolt Lv. 1
Lightening Bolt.png Lightening Bolt Lv. 1
7% 120s
2
Fire Bolt.png Fire Bolt Lv. 1
Cold Bolt.png Cold Bolt Lv. 1
Lightening Bolt.png Lightening Bolt Lv. 1
9% 150s
3
Fire Bolt.png Fire Bolt Lv. 2
Cold Bolt.png Cold Bolt Lv. 2
Lightening Bolt.png Lightening Bolt Lv. 2
11% 180s
4
Soul Strike.png Soul Strike Lv. 1
Fire Ball.png Fire Ball Lv. 1
13% 210s
5
Soul Strike.png Soul Strike Lv. 2
Fire Ball.png Fire Ball Lv. 2
15% 240s
6
Soul Strike.png Soul Strike Lv. 3
Fire Ball.png Fire Ball Lv. 3
17% 270s
7
Frost Diver.png Frost Diver Lv. 1
Earth Spike.png Earth Spike Lv. 1
19% 300s
8
Frost Diver.png Frost Diver Lv. 2
Earth Spike.png Earth Spike Lv. 2
21% 330s
9
Frost Diver.png Frost Diver Lv. 3
Earth Spike.png Earth Spike Lv. 3
23% 360s
10
File:Thunder Storm.png Thunder Storm Lv. 1
Heaven's Drive.png Heaven's Drive Lv. 1
25% 390s

Notes

  • The physical attacks do not have to hit the target to engage the selected skill.
  • When this skill is executed, a window will appear from which the user can select which skill to use when the autocast happens.
  • The skill is cast after the physical attack that activates it and is independent of the user's condition. For example, it will still activate while the user is silenced.
  • The user is able to select any of the skills obtained from the current level available and also those of lower levels.
  • The Bolt skills will vary in level from level 1 to 3. The level 1 version will occur 50% of the time, level 2 35%, and level 3 at 15%.
  • When the user is linked to the Sage Spirit, the Bolts will always come down at the maximum level learned by the user.
  • Spells triggered by this skill do not have any cast time, but do have cast delay. Cast delays, however, will not prevent bolts from being triggered via this skill. As a result, it is possible to fire off bolts very quickly.
  • The skills will all retain their special effects on their targets; Frost Diver will freeze, Fire Ball will have splash damage, etc.
  • Misses anyone inside Blinding Mist.
  • Can be combined with other autocast equipment. However, unlike this skill, most autocast effects require the user not to miss attacks to trigger them.

Known Bugs

  • If the caster does not have any skill learned for the current level of this skill (This skill at level 1 can only use Napalm Beat), no popup menu will appear.
  • When the caster does not select any skill from the popup menu (even pressing cancel), no skills can be executed anymore unless the player changes map or relogs.