Heaven's Drive: Difference between revisions

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|prereqs=([[Wizard]]) [[Earth Spike]] Lv. 3,<br/>([[Sage]]) [[Earth Spike]] Lv. 1
|prereqs=([[Wizard]]) [[Earth Spike]] Lv. 3,<br/>([[Sage]]) [[Earth Spike]] Lv. 1
|spcost=24 + (Skill Level × 2)
|spcost=24 + (Skill Level × 2)
|time={{Tooltip|(Skill Level × 0.8) seconds|20% fixed, 80% variable}}
|cast_fix= 0.08s + 0.08s Per Level
|delay=1 second
|cast_var= 0.32s + 0.32s Per Level
|cooldown=0.7s
|target=Ground
|target=Ground
|range=Magic
|range=Magic
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==Effect==
==Effect==
Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% [[Earth]] property [[MATK|magic damage]] to all enemies within its area of effect.
Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% [[Earth]] property [[MATK|magic damage]] to all enemies within its area of effect.
Damage additionally scales based on the user's [[Stats#INT|INT]] stat.


{|class=wikitablec
{|class=wikitablec
!Level!!Hits Inflicted!!Cast Time!!SP Cost
!Level!!Hits Inflicted!!Fixed Cast Time!!Variable Cast Time!!SP Cost
|-
|-
!1
!1
|1||0.8s||26
|1||0.08s||0.32s||28
|-
|-
!2
!2
|2||1.6s||28
|2||0.16s||0.64s||32
|-
|-
!3
!3
|3||2.4s||30
|3||0.24s||0.96s||36
|-
|-
!4
!4
|4||3.2s||32
|4||0.32s||1.28s||40
|-
|-
!5
!5
|5||4.0s||34
|5||0.40s||1.6s||44
|}
|}


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*Despite the animation, all damage is connected in one single bundle.
*Despite the animation, all damage is connected in one single bundle.
*Like [[Earth Spike]], this skill is capable of hitting [[Hiding|hidden]] enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than [[Earth Spike]].
*Like [[Earth Spike]], this skill is capable of hitting [[Hiding|hidden]] enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than [[Earth Spike]].
==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]


{{Navbox Wizard}}
{{Navbox Wizard}}
{{Navbox Sage}}
{{Navbox Sage}}

Latest revision as of 20:47, 23 August 2024

Heaven's Drive.png Heaven's Drive
Heaven's Drive Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 24 + (Skill Level × 2)
Fixed Cast Time: 0.08s + 0.08s Per Level
Variable Cast Time: 0.32s + 0.32s Per Level
Cooldown: 0.7s
Target: Ground
Range: Magic
Area of Effect: 5x5
Property: Earth
Prerequisites
(Wizard) Earth Spike Lv. 3,
(Sage) Earth Spike Lv. 1

Heaven's Drive (Alt: Heaven's Drive) is a 2nd class offensive skill available as Wizard or Sage.

Effect

Commands the ground in a targeted location to rise into spikes, where each series of spikes will inflict 125% Earth property magic damage to all enemies within its area of effect.

Damage additionally scales based on the user's INT stat.

Level Hits Inflicted Fixed Cast Time Variable Cast Time SP Cost
1 1 0.08s 0.32s 28
2 2 0.16s 0.64s 32
3 3 0.24s 0.96s 36
4 4 0.32s 1.28s 40
5 5 0.40s 1.6s 44

Notes

  • Despite the animation, all damage is connected in one single bundle.
  • Like Earth Spike, this skill is capable of hitting hidden enemies. However, since the enemy does not need to be targeted to cast this skill, it is often easier to use than Earth Spike.

Changelogs

The below changelogs contain changes to this skill.