Venom Splasher: Difference between revisions

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|prereqs=([[Assassin]]) [[Poison React]] Lv. 5, [[Venom Dust]] Lv. 5
|prereqs=([[Assassin]]) [[Poison React]] Lv. 5, [[Venom Dust]] Lv. 5
|spcost=10 + (Skill level × 2)
|spcost=10 + (Skill level × 2)
|time=1 second
|cast_fix=0.2s
|cast_var=0.8s
|delay=[[ASPD]]
|delay=[[ASPD]]
|cooldown=[7.5 + (Skill Level × 0.5)] seconds
|cooldown=5.5s - 0.5s Per Level
|target=Enemy
|target=Enemy
|range=Melee
|range=Melee
|area=5x5
|area=5x5
|catalyst=1 {{item|id=716 Red Gemstone}}
}}
}}
'''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as [[Assassin]] and [[Assassin Cross]].
'''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as an [[Assassin]].
==Effect==
==Effect==
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target. This damage spreads equally between some of the affected enemies. This skill ignores the accuracy check and its damage is affected by [[Poison React]]. Each cast consumes a {{item|id=716 Red Gemstone}}.
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target. This skill ignores the accuracy check.


{|class=wikitablec
{|class=wikitablec
Line 21: Line 21:
|-
|-
!1
!1
|550%||5.0s||8.0s||12
|500%||11s||12s||12
|-
|-
!2
!2
|600%||5.5s||8.5s||14
|600%||10s||11s||14
|-
|-
!3
!3
|650%||6.0s||9.0s||16
|700%||9s||10s||16
|-
|-
!4
!4
|700%||6.5s||9.5s||18
|800%||8s||9s||18
|-
|-
!5
!5
|750%||7.0s||10.0s||20
|900%||7s||8s||20
|-
|-
!6
!6
|800%||7.5s||10.5s||22
|1000%||6s||7s||22
|-
|-
!7
!7
|850%||8.0s||11.0s||24
|1100%||5s||6s||24
|-
|-
!8
!8
|900%||8.5s||11.5s||26
|1200%||4s||5s||26
|-
|-
!9
!9
|950%||9.0s||12.0s||28
|1300%||3s||4s||28
|-
|-
!10
!10
|1,000%||9.5s||12.5s||30
|1400%||2s||3s||30
|}
|}
  <span style="white-space:normal;">'''Damage (ATK)''' = [Base_Damage + ({{tooltip|Poison_React_Lv × 20|Lv5 ~ Lv10 <nowiki>=</nowiki> 100% ~ 200%}})]%</span>
  <span style="white-space:normal;">'''Damage (ATK)''' = 400 + 100 * skill level ATK%</span>


===Notes===
===Notes===
*The damage from the explosion is divided by the number of targets in a 3x3 area instead of the full area.
*The enemy does not have to be [[Status Effects#Poison|poisoned]] for this skill to work.
*The enemy does not have to be [[Status Effects#Poison|poisoned]] for this skill to work.
*[[Autocast]]s that activate when physically attacking will work with this skill.
*[[Autocast]]s that activate when physically attacking will work with this skill.
Line 63: Line 62:
*If the target [[Hiding|hides]] during the explosion, all damage will be cancelled but the chance to poison the target remains.
*If the target [[Hiding|hides]] during the explosion, all damage will be cancelled but the chance to poison the target remains.
*Cannot be used on [[Boss Protocol|boss]] monsters.
*Cannot be used on [[Boss Protocol|boss]] monsters.
* Skill's cast time is interruptible


==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-10-21.md 2020-10-21 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]


{{Navbox Assassin}}
{{Navbox Assassin}}

Latest revision as of 20:01, 23 August 2024

Venom Splasher.png Venom Splasher
Venom Splasher Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 10 + (Skill level × 2)
Fixed Cast Time: 0.2s
Variable Cast Time: 0.8s
Cast Delay: ASPD
Cooldown: 5.5s - 0.5s Per Level
Target: Enemy
Range: Melee
Area of Effect: 5x5
Prerequisites
(Assassin) Poison React Lv. 5, Venom Dust Lv. 5

Venom Splasher (Alt: Venom Splasher) is a 2nd class offensive skill available as an Assassin.

Effect

Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting physical damage to all enemies around the target. This skill ignores the accuracy check.

Level Base Damage (ATK) Bomb Timer Cooldown SP Cost
1 500% 11s 12s 12
2 600% 10s 11s 14
3 700% 9s 10s 16
4 800% 8s 9s 18
5 900% 7s 8s 20
6 1000% 6s 7s 22
7 1100% 5s 6s 24
8 1200% 4s 5s 26
9 1300% 3s 4s 28
10 1400% 2s 3s 30
Damage (ATK) = 400 + 100 * skill level ATK%

Notes

  • The enemy does not have to be poisoned for this skill to work.
  • Autocasts that activate when physically attacking will work with this skill.
  • Enchant Deadly Poison does not work with this skill.
  • When Dual Wielding:
  • If the target hides during the explosion, all damage will be cancelled but the chance to poison the target remains.
  • Cannot be used on boss monsters.
  • Skill's cast time is interruptible

Changelogs

The below changelogs contain changes to this skill.