Napalm Vulcan: Difference between revisions
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{{Skill Info | |||
|class=High Wizard | |class=High Wizard | ||
|type=Offensive | |type=Offensive | ||
|levels=5 (Selectable) | |levels=5 (Selectable) | ||
|prereqs=([[Mage]]) [[Napalm Beat]] Lv. 5 | |prereqs=([[Mage]]) [[Napalm Beat]] Lv. 5 | ||
|spcost=(Skill | |spcost= 20 + (Skill level x 10) | ||
| | |cast_fix=0.1s | ||
|cast_var=0.4s | |||
|cooldown=0.5s | |||
|target=Enemy | |target=Enemy | ||
|range=Magic | |range=Magic | ||
Line 14: | Line 16: | ||
'''Napalm Vulcan''' (Alt: ''Napalm Vulcan'') is a [[Transcendent]] 2<sup>nd</sup> class offensive skill available as [[High Wizard]]. | '''Napalm Vulcan''' (Alt: ''Napalm Vulcan'') is a [[Transcendent]] 2<sup>nd</sup> class offensive skill available as [[High Wizard]]. | ||
==Effect== | ==Effect== | ||
Strikes a single target with a barrage of psychokinetic energy attacks, where each hit will inflict | Strikes a single target with a barrage of psychokinetic energy attacks, where each hit will inflict [[Ghost]] property [[MATK|magic damage]] to all enemies within the area of effect, and has a chance to leave them [[Status Effects#Curse|cursed]]. Damage also increases according to a character's base level. | ||
{|class=wikitablec | {|class=wikitablec | ||
!Level!!Hits Inflicted!!Chance of Effect!!SP Cost | !Level!!Base Damage (MATK)!!Hits Inflicted!!Chance of Effect!!SP Cost | ||
|- | |- | ||
!1 | !1 | ||
|1||5%|| | |70%||1||5%||30 | ||
|- | |- | ||
!2 | !2 | ||
|2||10%|| | |140%||2||10%||40 | ||
|- | |- | ||
!3 | !3 | ||
|3||15%|| | |210%||3||15%||50 | ||
|- | |- | ||
!4 | !4 | ||
|4||20%|| | |280%||4||20%||60 | ||
|- | |- | ||
!5 | !5 | ||
|5||25%||70 | |350%||5||25%||70 | ||
|} | |} | ||
'''Damage (MATK)''' = Base_Damage x {{tooltip|BaseLv ÷ 100|Lv100 ~ Lv175 <nowiki>=</nowiki> 100% ~ 175%}}% | |||
===Notes=== | ===Notes=== | ||
*Despite the animation, all damage is connected in one single bundle. | *Despite the animation, all damage is connected in one single bundle. | ||
{{Navbox Wizard}} | {{Navbox Wizard}} |
Latest revision as of 16:42, 23 August 2024
Napalm Vulcan | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 20 + (Skill level x 10) |
Fixed Cast Time: | 0.1s |
Variable Cast Time: | 0.4s |
Cooldown: | 0.5s |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 3x3 |
Property: | Ghost |
Status: | Curse |
Prerequisites | |
(Mage) Napalm Beat Lv. 5 |
Napalm Vulcan (Alt: Napalm Vulcan) is a Transcendent 2nd class offensive skill available as High Wizard.
Effect
Strikes a single target with a barrage of psychokinetic energy attacks, where each hit will inflict Ghost property magic damage to all enemies within the area of effect, and has a chance to leave them cursed. Damage also increases according to a character's base level.
Level | Base Damage (MATK) | Hits Inflicted | Chance of Effect | SP Cost |
---|---|---|---|---|
1 | 70% | 1 | 5% | 30 |
2 | 140% | 2 | 10% | 40 |
3 | 210% | 3 | 15% | 50 |
4 | 280% | 4 | 20% | 60 |
5 | 350% | 5 | 25% | 70 |
Damage (MATK) = Base_Damage x BaseLv ÷ 100%
Notes
- Despite the animation, all damage is connected in one single bundle.
Wizard | |
---|---|
2nd Class Skills |
Earth Spike • |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest |
Weapons | Rod |