Spell Breaker: Difference between revisions

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*This skill can interrupt skills from [[Boss Protocol|boss]] and [[War of Emperium|Guardian]] monsters, although the chance of success is reduced to 10%.
*This skill can interrupt skills from [[Boss Protocol|boss]] and [[War of Emperium|Guardian]] monsters, although the chance of success is reduced to 10%.
*When successful, this skill at level 5 can damage any target, including [[Boss Protocol|boss]] and [[War of Emperium|Guardian]] monsters.
*When successful, this skill at level 5 can damage any target, including [[Boss Protocol|boss]] and [[War of Emperium|Guardian]] monsters.
==External==
===Bestowed from===
*{{item|id=28502 Mob Scarf}} - Level 2; Usable
*{{item|id=15163 Agenda Robe}} - Level 1; Usable
*{{item|id=2949 Silversmith Bracelet}} - Level 5; Usable
*{{item|id=4384 Hydrolancer Card}} - Level 1; Autocast on target when physically attacking


{{Navbox Sage}}
{{Navbox Sage}}

Revision as of 02:08, 3 August 2020

Spell Breaker.png Spell Breaker
Spell Breaker Info.gif
Type: Active Skill
Levels: 5
SP Cost: 10
Cast Time: 0.7 seconds
Target: Enemy
Range: 9 cells
Prerequisites
(Sage) Magic Rod Lv. 1

Spell Breaker (Alt: Spell Breaker) is a 2nd class active skill available as Sage and Scholar.

Effect

Disrupts a single target's ongoing skill casting and replenishes SP from a portion of its SP Cost. If mastered, this skill also inflicts damage equal to 2% of the target's Max HP and absorbs the half of it.

Level SP Absorb Damage HP Absorb
1 0% None
2 25%
3 50%
4 75%
5 100% 2% 1%

Notes

  • In towns and PvP environment, this skill can only be used on other players.
  • When used against other players, this skill ignores the effect of the Phen Card, which usually prevents the interruption of skill casting.
  • This skill can interrupt skills from boss and Guardian monsters, although the chance of success is reduced to 10%.
  • When successful, this skill at level 5 can damage any target, including boss and Guardian monsters.