Lif: Difference between revisions
Njosefbeck (talk | contribs) |
Galuverior (talk | contribs) mNo edit summary |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | |||
{{Homunculus Info | {{Homunculus Info | ||
|race=Demi Human | |race=Demi Human | ||
|feedItem={{item|id=537 Pet Food}} | |feedItem={{item|id=537 Pet Food}} | ||
}} | }} | ||
[[Image:Lifart.png|thumb|A Green Lif is depicted as the mascot of Episode 10.2 Lighthalzen update]] | [[Image:Lifart.png|thumb|A Green Lif is depicted as the mascot of Episode 10.2 Lighthalzen update]] | ||
Line 26: | Line 11: | ||
===Appearances=== | ===Appearances=== | ||
Like all Homunculi, Lif is obtainable in two styles, in this case visually resembling flora based life: one utilizing a leaf motif and the other employing that of a rose. Outside an aesthetic sense, there is ultimately no difference between "Leaf Lif" and "Rose Lif", as they possess the same pool of skills and general stat growth. | Like all Homunculi, Lif is obtainable in two styles, in this case visually resembling flora based life: one utilizing a leaf motif and the other employing that of a rose. Outside an aesthetic sense, there is ultimately no difference between "Leaf Lif" and "Rose Lif", as they possess the same pool of skills and general stat growth. | ||
== | ===Evolution=== | ||
When the Homunculus' Intimacy is Loyal, use a {{Item|id=12040 Stone of Sage}} (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased [[Max HP]] and [[Max SP]] and a new form. | |||
After evolving, the Homunculus' Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked. | |||
===Pros=== | ===Pros=== | ||
*[[ | *[[Emergency Avoid]] when mastered essentially functions like free {{item |id=12016 Speed Potions}}. | ||
<!--*[[Mental Charge]] is a skill obtained when Lif is evolved and loyal, and does not cause Intimacy loss.--> | <!--*[[Mental Charge]] is a skill obtained when Lif is evolved and loyal, and does not cause Intimacy loss.--> | ||
Line 41: | Line 29: | ||
*Lower [[DEF|defense]] compared to [[Amistr]] and [[Vanilmirth]]. | *Lower [[DEF|defense]] compared to [[Amistr]] and [[Vanilmirth]]. | ||
*Lower [[FLEE|Flee Rate]] and [[ASPD|Attack Speed]] compared to [[Filir]] and [[Vanilmirth]]. | *Lower [[FLEE|Flee Rate]] and [[ASPD|Attack Speed]] compared to [[Filir]] and [[Vanilmirth]]. | ||
*{{item|id=545 Condensed Red Potions}} required to use [[ | *{{item|id=545 Condensed Red Potions}} required to use [[Touch of Heal]]. | ||
==Homunculus Data== | ==Homunculus Data== | ||
===Skills=== | ===Skills=== | ||
Line 100: | Line 37: | ||
!Skill!!class=unsortable|Description!!Levels!!Type | !Skill!!class=unsortable|Description!!Levels!!Type | ||
|- | |- | ||
!{{Skill List|skill= | !{{Skill List|skill=Touch of Heal}} | ||
|Restores HP to the owner. Consumes a {{item|id=545 Condensed Red Potion}}. | |Restores HP to the owner. Consumes a {{item|id=545 Condensed Red Potion}}. | ||
|5 | |5 | ||
|style="background:#CCFFFF"|Supportive | |style="background:#CCFFFF"|Supportive | ||
|- | |- | ||
!{{Skill List|skill= | !{{Skill List|skill=Emergency Avoid}} | ||
|Increases Lif's and owner's [[Movement Speed]] by {{gr|10|50}}% for {{gr|40|20}} seconds. | |Increases Lif's and owner's [[Movement Speed]] by {{gr|10|50}}% for {{gr|40|20}} seconds. | ||
|5 | |5 | ||
Line 114: | Line 51: | ||
|5 | |5 | ||
|style="background:#CCCCCC"|Passive | |style="background:#CCCCCC"|Passive | ||
|- | |- | ||
!{{Skill List|skill=Mental Charge}} | !{{Skill List|skill=Mental Charge}} | ||
Line 120: | Line 56: | ||
|3 | |3 | ||
|style="background:#CCFFCC"|Active | |style="background:#CCFFCC"|Active | ||
|} | |} | ||
{{Navbox Homunculus}} | {{Navbox Homunculus}} |
Latest revision as of 03:58, 26 September 2024
Lif | |
---|---|
Race: | Demi Human |
Feed: | Pet Food |
A Lif is one of the creatures available through the Homunculus System, summonable by Alchemist who have completed the Bioethics Quest.
About Lif
Primarily a support type among the four Homunculi, Lif is physically the weakest, and commonly regarded as difficult to level due to her lack of offensive skills and low physical attack. She is also the most expensive to maintain, requiring the consumption of Pet Food for feeding.
Appearances
Like all Homunculi, Lif is obtainable in two styles, in this case visually resembling flora based life: one utilizing a leaf motif and the other employing that of a rose. Outside an aesthetic sense, there is ultimately no difference between "Leaf Lif" and "Rose Lif", as they possess the same pool of skills and general stat growth.
Evolution
When the Homunculus' Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP and a new form.
After evolving, the Homunculus' Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked.
Pros
- Emergency Avoid when mastered essentially functions like free Speed Potions.
Cons
- No offensive skills.
- Most expensive feeds.
- Lowest physical attack among all Homunculi.
- Lower defense compared to Amistr and Vanilmirth.
- Lower Flee Rate and Attack Speed compared to Filir and Vanilmirth.
- Condensed Red Potions required to use Touch of Heal.
Homunculus Data
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Restores HP to the owner. Consumes a Condensed Red Potion. | 5 | Supportive | ||
|
Increases Lif's and owner's Movement Speed by 10~50% for 40~20 seconds. | 5 | Supportive | ||
|
Increases Max SP by 1~5%, Healing Hands effectiveness by 2~10% and SP Recovery by 3~15%. | 5 | Passive | ||
|
Ultimate Skill. Allows to use MATK instead ATK for regular attacks for 1~5 minutes. Also increases VIT by 30~90 and INT by 20~60 when active. | 3 | Active |