Venom Splasher: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Galuverior (talk | contribs) No edit summary |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 5: | Line 5: | ||
|prereqs=([[Assassin]]) [[Poison React]] Lv. 5, [[Venom Dust]] Lv. 5 | |prereqs=([[Assassin]]) [[Poison React]] Lv. 5, [[Venom Dust]] Lv. 5 | ||
|spcost=10 + (Skill level × 2) | |spcost=10 + (Skill level × 2) | ||
| | |cast_fix=0.2s | ||
|cast_var=0.8s | |||
|delay=[[ASPD]] | |delay=[[ASPD]] | ||
|cooldown= | |cooldown=5.5s - 0.5s Per Level | ||
|target=Enemy | |target=Enemy | ||
|range=Melee | |range=Melee | ||
|area=5x5 | |area=5x5 | ||
}} | }} | ||
'''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as [[Assassin | '''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as an [[Assassin]]. | ||
==Effect== | ==Effect== | ||
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target | Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target. This skill ignores the accuracy check. | ||
{|class=wikitablec | {|class=wikitablec | ||
Line 53: | Line 53: | ||
===Notes=== | ===Notes=== | ||
*The enemy does not have to be [[Status Effects#Poison|poisoned]] for this skill to work. | *The enemy does not have to be [[Status Effects#Poison|poisoned]] for this skill to work. | ||
*[[Autocast]]s that activate when physically attacking will work with this skill. | *[[Autocast]]s that activate when physically attacking will work with this skill. | ||
Line 63: | Line 62: | ||
*If the target [[Hiding|hides]] during the explosion, all damage will be cancelled but the chance to poison the target remains. | *If the target [[Hiding|hides]] during the explosion, all damage will be cancelled but the chance to poison the target remains. | ||
*Cannot be used on [[Boss Protocol|boss]] monsters. | *Cannot be used on [[Boss Protocol|boss]] monsters. | ||
* Skill's cast time is interruptible | |||
==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-10-21.md 2020-10-21 Changelog] | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog] | |||
{{Navbox Assassin}} | {{Navbox Assassin}} |
Latest revision as of 20:01, 23 August 2024
Venom Splasher | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | 10 + (Skill level × 2) |
Fixed Cast Time: | 0.2s |
Variable Cast Time: | 0.8s |
Cast Delay: | ASPD |
Cooldown: | 5.5s - 0.5s Per Level |
Target: | Enemy |
Range: | Melee |
Area of Effect: | 5x5 |
Prerequisites | |
(Assassin) Poison React Lv. 5, Venom Dust Lv. 5 |
Venom Splasher (Alt: Venom Splasher) is a 2nd class offensive skill available as an Assassin.
Effect
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting physical damage to all enemies around the target. This skill ignores the accuracy check.
Level | Base Damage (ATK) | Bomb Timer | Cooldown | SP Cost |
---|---|---|---|---|
1 | 500% | 11s | 12s | 12 |
2 | 600% | 10s | 11s | 14 |
3 | 700% | 9s | 10s | 16 |
4 | 800% | 8s | 9s | 18 |
5 | 900% | 7s | 8s | 20 |
6 | 1000% | 6s | 7s | 22 |
7 | 1100% | 5s | 6s | 24 |
8 | 1200% | 4s | 5s | 26 |
9 | 1300% | 3s | 4s | 28 |
10 | 1400% | 2s | 3s | 30 |
Damage (ATK) = 400 + 100 * skill level ATK%
Notes
- The enemy does not have to be poisoned for this skill to work.
- Autocasts that activate when physically attacking will work with this skill.
- Enchant Deadly Poison does not work with this skill.
- When Dual Wielding:
- Righthand Mastery and Lefthand Mastery have no effect.
- Weapon property is taken from the right hand.
- Weapon attack from the left hand is not factored in.
- If the target hides during the explosion, all damage will be cancelled but the chance to poison the target remains.
- Cannot be used on boss monsters.
- Skill's cast time is interruptible
Changelogs
The below changelogs contain changes to this skill.