Venom Splasher: Difference between revisions

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'''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as an [[Assassin]].
'''Venom Splasher''' (Alt: ''Venom Splasher'') is a 2<sup>nd</sup> class offensive skill available as an [[Assassin]].
==Effect==
==Effect==
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target. This damage spreads equally between some of the affected enemies. This skill ignores the accuracy check.
Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting [[ATK|physical damage]] to all enemies around the target. This skill ignores the accuracy check.


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Revision as of 16:22, 29 August 2020

Venom Splasher.png Venom Splasher
Venom Splasher Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 10 + (Skill level × 2)
Cast Time: 1 second
Cast Delay: ASPD
Cooldown: [7.5 + (Skill Level × 0.5)] seconds
Target: Enemy
Range: Melee
Area of Effect: 5x5
Prerequisites
(Assassin) Poison React Lv. 5, Venom Dust Lv. 5

Venom Splasher (Alt: Venom Splasher) is a 2nd class offensive skill available as an Assassin.

Effect

Attaches a dangerous toxin onto a single target which causes a venomous explosion afterwards, inflicting physical damage to all enemies around the target. This skill ignores the accuracy check.

Level Base Damage (ATK) Bomb Timer Cooldown SP Cost
1 500% 11s 12s 12
2 600% 10s 11s 14
3 700% 9s 10s 16
4 800% 8s 9s 18
5 900% 7s 8s 20
6 1000% 6s 7s 22
7 1100% 5s 6s 24
8 1200% 4s 5s 26
9 1300% 3s 4s 28
10 1400% 2s 3s 30
Damage (ATK) = 400 + 100 * skill level ATK%

Notes

  • The damage from the explosion is divided by the number of targets in a 3x3 area instead of the full area.
  • The enemy does not have to be poisoned for this skill to work.
  • Autocasts that activate when physically attacking will work with this skill.
  • Enchant Deadly Poison does not work with this skill.
  • When Dual Wielding:
  • If the target hides during the explosion, all damage will be cancelled but the chance to poison the target remains.
  • Cannot be used on boss monsters.

Changelogs

The below changelogs contain changes to this skill.