Cure: Difference between revisions

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|target={{tooltip|Any entity|On enemies must hold Shift key}}
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'''Cure''' (Alt: ''Cure'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Crusader]]<!-- and [[Super Novice]]-->.
'''Cure''' (Alt: ''Cure'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]] and [[Crusader]]<!-- and [[Super Novice]]-->.
==Effect==
==Effect==
Cures a single target from the following status effects: [[Status Effects#Silence|Silence]], [[Status Effects#Chaos|Chaos]] and [[Status Effects#Blind|Blind]].
Cures a single target from the following status effects: [[Status Effects#Silence|Silence]], [[Status Effects#Chaos|Chaos]] and [[Status Effects#Blind|Blind]].

Revision as of 11:59, 8 August 2020

Cure.png Cure
Cure Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 15
Cast Delay: 0.3 seconds
Target: Any entity
Prerequisites
(Acolyte) Heal Lv. 2; (Crusader) Faith Lv. 5

Cure (Alt: Cure) is a 1st class supportive skill available as Acolyte and Crusader.

Effect

Cures a single target from the following status effects: Silence, Chaos and Blind.

External

Bestowed from