Spear

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Spears are used by Swordman, Knight, and Crusader classes. Spears have medium to high attack, and have a longer attack range than one and two handed swords or daggers. Spears also have a lower attack speed than the aforementioned weapons. There are many varieties of spears, many of them are slotted. Most weapon NPCs have spears of some kind for sale.

Size Damage
Small 75%
Medium 75%
Large 100%

Note:

  • While mounted on a Peco Peco, a Spear's Size modifier is adjusted to 75%/100%/100%.
  • Forge denotes the Blacksmith ability Smith Spear. These versions have 0 slots, but can have elemental or strong modifiers.


One-Handed

Name Possible Slots Weapon Level Attack Weight Element Required Level Additional Notes
1401.png Javelin Smith, 3, 4 1 28 70 Neutral 4 N/A
1407.png Pike Smith, 3, 4 1 60 100 Neutral 4 N/A
1404.png Spear Smith, 3, 4 1 44 85 Neutral 4 N/A
1413.png Gungnir 0, 2 4 120 50 Wind 4 HIT + 30. Perfect Hit +25
32016.png Twilight Spear Smith 3 150 100 Neutral 60

For every 2 refines, HIT + 1.
For every 3 refines, ATK + 4.
When refined to +7, CRI + 10.
When refined to +9, increases Pierce damage by 20%.

32020.png Piercing Spear 1 3 135 120 Neutral 60

ASPD + 10%.
If +7 or higher, increases damage of [Pierce] by 10%.
If +9 or higher, increases damage of [Pierce] by 10%.

32022.png Freezing Trident 1 3 130 100 Water 60

Increases physical damage to Fire enemies by 10%.
If +7 or higher, increases physical damage to Fire enemies by 5%.
If +9 or higher, increases [Pierce] damage by 15%.

32026.png Steam Pressure 1 4 150 100 Neutral 100

If [Shield Chain] is Level 5, ATK + 25.
For every 10 Base Level, increases [Shield Chain] damage by 2%.
If +7 or higher, ATK + 5%, ASPD + 10%.
If +9 or higher, when performing physical melee attacks, adds a chance to recover 500 HP per second for 5 seconds.

Two-Handed

Since these spears are two-handed, a shield cannot be worn at the same time. However, their ASPD may be increased with the Crusader's skill Spear Quicken.

Name Possible Slots Weapon Level Attack Weight Element Required Level Additional Notes
1454.png Glaive Smith, 2, 3 2 104 120 Neutral 18 N/A
1451.png Guisarme Smith, 2, 3 2 84 100 Neutral 18 N/A
1458.png Partizan Smith, 1, 2 2 124 200 Neutral 18 N/A
1463.png Hallberd Smith, 1, 2 3 165 250 Neutral 33 N/A
1410.png Lance Smith, 0 3 185 250 Neutral 33 N/A
1460.png Trident Smith, 2, 3 3 150 120 Neutral 33 N/A
1466.png Crescent Scythe 0, 1 4 180 250 Neutral 48 CRIT +30, HIT +10
1474.png Gae Bolg 0, 2 4 160 200 Neutral 60 Physical attacks ignore the defense of Dragon race targets. Increases physical damage on boss monsters by 10%.
1471.png Hellfire 0 4 200 350 Fire 48 Adds a 10% chance of using Fire Ball Lv 5 on the target when doing a physical attack.
1469.png Longinus's Spear 0 4 180 250 Shadow 48 Increases physical damage against Angel and Demi-Human race targets by 10%.
1477.png Spectral Spear 0, 1 4 170 200 Neutral 75 Reduces damage received from Demon and Undead races by 10%. Reduces damage received from Shadow elements by 10%. Increases physical damage against Demon race targets by 20%. Increases physical damage against Shadow and Undead element targets by 20%.
1468.png Zephyrus 0, 3 4 170 200 Wind 48 Adds a 10% chance of using Thunderstorm Lv 3 on the target when doing a physical attack. Adds a 2% chance of inflicting Silence on the target when doing a physical attack.
26020.png Chaos Lance Smith 3 190 170 Neutral 60

For every 2 refines, HIT + 1.
For every 3 refines, ASPD + 2%.
When refined to +7, HIT + 10.
When refined to +9, increases Brandish Spear damage by 20%.

26016.png Royal Knight's Lance 1 3 180 250 Neutral 60

Increases damage of Holy Cross and Pierce by 10%.
If refine rate is 7 or higher, increases damage of Holy Cross and Pierce by 5%.
If refine rate is 9 or higher, increases damage of Holy Cross and Pierce by 10%.

26017.png Earth Dragon Lance 2 3 180 140 Neutral 70

Increases physical damage against Formless monsters by 5%, increases physical damage against Earth monsters by 5%.
If +7 or higher, increases physical damage against Formless monsters by 5%,
increases physical damage against Earth monsters by 5%.
If +9 or higher, increases physical damage against Formless monsters by 10%,
increases physical damage against Earth monsters by 10%.

26018.png Yin Yang Spear 2 3 180 140 Neutral 70

Increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +7 or higher, increases physical damage against Demon monsters by 5%, increases physical damage against Fire monsters by 5%.
If +9 or higher, increases physical damage against Demon monsters by 10%, increases physical damage against Fire monsters by 10%.

26023.png Glass Spear 2 3 190 140 Neutral 80

ATK + 5%.
If +7 or higher, increases damage of [Pierce] by 15%.
If +9 or higher, increases damage of [Brandish Spear] by 15%.

26024.png Block Lance 1 4 200 300 Neutral 100

If [Spiral Pierce] is Level 5, ATK + 30.
For every 10 Base Level, increases [Spiral Pierce] damage by 2%.
If +7 or higher, ATK + 5%, ASPD + 10%.
If +9 or higher, HIT + 15, STR + 3.

630000.png Buddhist Spear 2 3 180 140 Neutral 70

Increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +7 or higher, increases physical damage against Demi-Human monsters (except players) by 5%, increases physical damage against Dark property monsters by 5%.
If +9 or higher, increases physical damage against Demi-Human monsters (except players) by 10%, increases physical damage against Dark property monsters by 10%.