Difference between revisions of "Meteor Assault"

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==Effect==
 
==Effect==
Loses a shockwave around the user to inflict [[ATK|physical damage]] to all enemies within its area of effect. It has a chance of leaving enemies [[Status Effects#Stun|stunned]], [[Status Effects#Blind|blind]] or [[Status Effects#Bleeding|bleeding]]. The damage scales with AGI and base level.
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Loses a shockwave around the user to inflict [[ATK|physical damage]] to all enemies within its area of effect. It has a chance of leaving enemies [[Status Effects#Stun|stunned]], [[Status Effects#Blind|blind]] or [[Status Effects#Bleeding|bleeding]].  
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Damage additionally scales based on the user's [[Stats#AGI|AGI]] stat and base level.
  
 
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*This skill is unaffected by [[Enchant Deadly Poison]].
 
*This skill is unaffected by [[Enchant Deadly Poison]].
 
*This skill does not add the effects of {{item|id=1224 Swordbreaker}} or {{item|id=1225 Mailbreaker}}.
 
*This skill does not add the effects of {{item|id=1224 Swordbreaker}} or {{item|id=1225 Mailbreaker}}.
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*Damage is affected by Cards and [[Random Options]].
  
 
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==Changelogs==
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The below changelogs contain changes to this skill.
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* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-08-29.md 2022-08-29 Changelog]
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* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]
  
 
{{Navbox Assassin}}
 
{{Navbox Assassin}}

Latest revision as of 20:28, 24 January 2024

Meteor Assault.png Meteor Assault
Meteor Assault Info.gif
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 10 + (Skill Level × 3)
Fixed Cast Time: 0.25 seconds
Variable Cast Time: 0.25 seconds
Cast Delay: 0.3 seconds
Cooldown: 1 second
Target: Self
Area of Effect: 5x5
Status: Stun, Blind & Bleeding
Prerequisites
(Assassin Cross) Katar Mastery Lv. 5, Righthand Mastery Lv. 3, Sonic Blow Lv. 5, Soul Destroyer Lv. 1

Meteor Assault (Alt: Meteor Assault) is a transcendent 2nd class offensive skill available as Assassin Cross.

Effect

Loses a shockwave around the user to inflict physical damage to all enemies within its area of effect. It has a chance of leaving enemies stunned, blind or bleeding. Damage additionally scales based on the user's AGI stat and base level.

Level Damage (ATK) Chance of Effect SP Cost
1 320% 10% 13
2 440% 15% 16
3 560% 20% 19
4 680% 25% 22
5 800% 30% 25
6 920% 35% 28
7 1040% 40% 31
8 1160% 45% 34
9 1280% 50% 37
10 1400% 55% 40

Notes


Changelogs

The below changelogs contain changes to this skill.