Difference between revisions of "Acoustic Rhythm"

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
imported>NeoNilox
(Reformatting)
 
m
Line 40: Line 40:
 
===Notes===
 
===Notes===
 
*Many other sites state that this skill affects only [[Fire]] and [[Water]] property resistance. That was in the old ingame skill description and that is how the skill initially worked, however it has been patched to affect all property resistances.
 
*Many other sites state that this skill affects only [[Fire]] and [[Water]] property resistance. That was in the old ingame skill description and that is how the skill initially worked, however it has been patched to affect all property resistances.
 +
*Ensemble skills need the two performers to be within 9x9 range of each other.
 +
*After casting an ensemble skill, both performers suffer from Ensemble Fatigue for 30 seconds, slowing down their movement speed and attack speed, as well as blocking them from using other skills.
 +
*Lastly, a player can have up to one song, one dance, and one ensemble buff active at the same time.
  
  

Revision as of 00:30, 2 July 2020

Acoustic Rhythm.png Acoustic Rhythm
Acoustic Rhythm Info.gif
Type: Supportive Skill
Levels: 5
SP Cost: 20
Duration: 1 minute
Target: Self
Area of Effect: 9x9
Weapon: Instrument or Whip
Prerequisites
(Bard) Magic Strings Lv. 10;
(Dancer) Lady Luck Lv. 10

Acoustic Rhythm (Alt: Invulnerable Siegfried) is a 2nd class supportive ensemble skill available as Bard, Minstrel, Dancer and Gypsy.

Effect

Performs an ensemble that will boost resistance to elemental properties (not Neutral) and Status Effects of all party members around the performers. Maintaining this skill active will drain 1 SP every 3 seconds.

Level Resistance Bonus
Properties Status Effects
1 40% 10%
2 50% 20%
3 60% 30%
4 70% 40%
5 80% 50%

Notes

  • Many other sites state that this skill affects only Fire and Water property resistance. That was in the old ingame skill description and that is how the skill initially worked, however it has been patched to affect all property resistances.
  • Ensemble skills need the two performers to be within 9x9 range of each other.
  • After casting an ensemble skill, both performers suffer from Ensemble Fatigue for 30 seconds, slowing down their movement speed and attack speed, as well as blocking them from using other skills.
  • Lastly, a player can have up to one song, one dance, and one ensemble buff active at the same time.