Difference between revisions of "Strip Shield"

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|spcost=10 + (Skill Level × 2)
 
|spcost=10 + (Skill Level × 2)
 
|time=Instant
 
|time=Instant
|delay=1 second
+
|cooldonw=0.5s
 
|duration=60 + (Skill Level × 15) seconds
 
|duration=60 + (Skill Level × 15) seconds
 
|target=Enemy
 
|target=Enemy
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|-
 
|-
 
!1
 
!1
|10%||75s||17
+
|10%||75s||12
 
|-
 
|-
 
!2
 
!2
|15%||90s||19
+
|15%||90s||14
 
|-
 
|-
 
!3
 
!3
|20%||105s||21
+
|20%||105s||16
 
|-
 
|-
 
!4
 
!4
|25%||120s||23
+
|25%||120s||18
 
|-
 
|-
 
!5
 
!5
|30%||135s||25
+
|30%||135s||20
 
|}
 
|}
 
*Both '''Base Chance''' and '''Base Duration''' are affected by the difference between both the user's and target's DEX. (''{{tooltip|Chance|+[(User_DEX − Target_DEX) ÷ 5]% (minimum: 5%)}}'', ''{{tooltip|Duration|+[(User_DEX − Target_DEX) ÷ 2]s}}'')
 
*Both '''Base Chance''' and '''Base Duration''' are affected by the difference between both the user's and target's DEX. (''{{tooltip|Chance|+[(User_DEX − Target_DEX) ÷ 5]% (minimum: 5%)}}'', ''{{tooltip|Duration|+[(User_DEX − Target_DEX) ÷ 2]s}}'')

Latest revision as of 19:20, 23 August 2024

Strip Shield.png Strip Shield
Strip Shield Info.gif
Type: Active Skill
Levels: 5, selectable
SP Cost: 10 + (Skill Level × 2)
Cast Time: Instant
Duration: 60 + (Skill Level × 15) seconds
Target: Enemy
Range: Melee
Status: Divest (Shield)
Status Icon: I DivestShield.png
Prerequisites
(Rogue) Strip Helm Lv. 5

Strip Shield (Alt: Divest Shield) is a 2nd class active skill available as a Rogue.

Effect

Attempt to forcibly strip the equipped shield off a single target and prevents it to equip any shield temporarily. Against monsters, this will decrease their Hard DEF by 15% temporarily.

Level Effect SP Cost
Base Chance Base Duration
1 10% 75s 12
2 15% 90s 14
3 20% 105s 16
4 25% 120s 18
5 30% 135s 20
  • Both Base Chance and Base Duration are affected by the difference between both the user's and target's DEX. (Chance, Duration)

Notes

  • This skill only shows animation on success.
  • This skill can be used on Boss monsters.
  • The effect of this skill does not break off from frozen and stone statuses.

Changelogs

The below changelogs contain changes to this skill.