Exploding Dragon: Difference between revisions
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|prereqs=([[Ninja]]) [[Ninja Mastery]] Lv. 10, [[Blaze Shield]] Lv. 7 | |prereqs=([[Ninja]]) [[Ninja Mastery]] Lv. 10, [[Blaze Shield]] Lv. 7 | ||
|spcost=15 + (Skill Level × 5) | |spcost=15 + (Skill Level × 5) | ||
|delay=0.3 seconds | |delay=0.3 seconds | ||
|cooldown=1 second | |cooldown=1 second | ||
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*The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down. | *The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down. | ||
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==External== | ==External== | ||
===Enhanced by=== | ===Enhanced by=== | ||
*{{item|id=28485 Shinobi Sash H [1]}} - Increases damage by 10% per level of [[Flaming Petals]] known. | *{{item|id=28485 Shinobi Sash H [1]}} - Increases damage by 10% per level of [[Flaming Petals]] known. | ||
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==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2021-02-21.md 2021-02-21 Changelog] | |||
{{Navbox Ninja}} | {{Navbox Ninja}} |
Revision as of 01:29, 25 January 2024
Exploding Dragon | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 15 + (Skill Level × 5) |
Cast Delay: | 0.3 seconds |
Cooldown: | 1 second |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 5x5 |
Property: | Fire |
Catalyst: | 1 Flame Stone |
Prerequisites | |
(Ninja) Ninja Mastery Lv. 10, Blaze Shield Lv. 7 |
Exploding Dragon (Alt: Dragon Fire Formation) is an Expanded class offensive skill available as Ninja.
Effect
Summons a flaming dragon from underneath a single target to inflict Fire property magic damage to all enemies around the target. Each cast consumes 1 Flame Stone.
Level | Damage (MATK) | Fixed Cast Time | Variable Cast Time | SP Cost |
---|---|---|---|---|
1 | 300% | 0.5 | 1.1s | 20 |
2 | 450% | 1.2s | 25 | |
3 | 600% | 1.3s | 30 | |
4 | 750% | 1.4s | 35 | |
5 | 900% | 1.5s | 40 |
Notes
- The total damage is inflicted in one bundle of 3 hits. This only affects the divisibility of the damage, which is rounded down.
Changelogs
The below changelogs contain changes to this skill.