Hindsight: Difference between revisions

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*Spells triggered by this skill do not have any [[Skills#Cast Time|cast time]], but do have [[Skills#Cast Delay|cast delay]]. Cast delays, however, will not prevent bolts from being triggered via this skill. As a result, it is possible to fire off bolts very quickly.
*Spells triggered by this skill do not have any [[Skills#Cast Time|cast time]], but do have [[Skills#Cast Delay|cast delay]]. Cast delays, however, will not prevent bolts from being triggered via this skill. As a result, it is possible to fire off bolts very quickly.
*The skills will all retain their special effects on their targets; [[Frost Diver]] will freeze, [[Fire Ball]] will have splash damage, etc.
*The skills will all retain their special effects on their targets; [[Frost Diver]] will freeze, [[Fire Ball]] will have splash damage, etc.
*Misses anyone inside [[Blinding Mist]].
*Can be combined with other [[autocast]] equipment. However, unlike this skill, most autocast effects require the user not to miss attacks to trigger them.
*Can be combined with other [[autocast]] equipment. However, unlike this skill, most autocast effects require the user not to miss attacks to trigger them.



Revision as of 13:09, 3 August 2020

Hindsight.png Hindsight
Hindsight Info.gif
Type: Active Skill
Levels: 10
SP Cost: 35
Duration: [90 + (Skill Level × 30)] seconds
Target: Self
Status Icon: I Hindsight.png
Prerequisites
(Sage) Free Cast Lv. 4

Hindsight (Alt: Auto Spell) is a 2nd class active skill available as Sage.

Effect

Allows to autocast a spell while physically attacking enemies temporarily. Spells triggered by this skill only consume 2/3 of their SP Cost, but they cannot be cast through this skill if they have not yet learned.

Level Usable Skill Chance of Autocast Duration
1
Fire Bolt.png Fire Bolt Lv. 1
Cold Bolt.png Cold Bolt Lv. 1
Lightening Bolt.png Lightening Bolt Lv. 1
2% 120s
2 4% 150s
3 6% 180s
4
Fire Bolt.png Fire Bolt Lv. 2
Cold Bolt.png Cold Bolt Lv. 2
Lightening Bolt.png Lightening Bolt Lv. 2
Soul Strike.png Soul Strike Lv. 2
Fire Ball.png Fire Ball Lv. 2
8% 210s
5 10% 240s
6
Fire Bolt.png Fire Bolt Lv. 3
Cold Bolt.png Cold Bolt Lv. 3
Lightening Bolt.png Lightening Bolt Lv. 3
Soul Strike.png Soul Strike Lv. 3
Fire Ball.png Fire Ball Lv. 3
12% 270s
7
Fire Bolt.png Fire Bolt Lv. 3
Cold Bolt.png Cold Bolt Lv. 3
Lightening Bolt.png Lightening Bolt Lv. 3
Soul Strike.png Soul Strike Lv. 3
Fire Ball.png Fire Ball Lv. 3
Frost Diver.png Frost Diver Lv. 3
Earth Spike.png Earth Spike Lv. 3
14% 300s
8
Fire Bolt.png Fire Bolt Lv. 4
Cold Bolt.png Cold Bolt Lv. 4
Lightening Bolt.png Lightening Bolt Lv. 4
Soul Strike.png Soul Strike Lv. 4
Fire Ball.png Fire Ball Lv. 4
Frost Diver.png Frost Diver Lv. 4
Earth Spike.png Earth Spike Lv. 4
16% 330s
9 18% 360s
10
Fire Bolt.png Fire Bolt Lv. 5
Cold Bolt.png Cold Bolt Lv. 5
Lightening Bolt.png Lightening Bolt Lv. 5
Soul Strike.png Soul Strike Lv. 5
Fire Ball.png Fire Ball Lv. 5
Frost Diver.png Frost Diver Lv. 5
Earth Spike.png Earth Spike Lv. 5
Thunderstorm.png Thunderstorm Lv. 5
Heaven's Drive.png Heaven's Drive Lv. 5
20% 390s

Notes

  • The physical attacks do not have to hit the target to engage the selected skill.
  • When this skill is executed, a window will appear from which the user can select which skill to use when the autocast happens.
  • The skill is cast after the physical attack that activates it and is independent of the user's condition. For example, it will still activate while the user is silenced.
  • The user is able to select any of the skills obtained from the current level available and also those of lower levels.
  • Spells triggered by this skill do not have any cast time, but do have cast delay. Cast delays, however, will not prevent bolts from being triggered via this skill. As a result, it is possible to fire off bolts very quickly.
  • The skills will all retain their special effects on their targets; Frost Diver will freeze, Fire Ball will have splash damage, etc.
  • Can be combined with other autocast equipment. However, unlike this skill, most autocast effects require the user not to miss attacks to trigger them.

Known Bugs

  • If the caster does not have any skill learned for the current level of this skill (This skill at level 1 can only use Napalm Beat), no popup menu will appear.
  • When the caster does not select any skill from the popup menu (even pressing cancel), no skills can be executed anymore unless the player changes map or relogs.